diff --git a/src/runtimerender/qdemonrendercustommaterialshadergenerator.cpp b/src/runtimerender/qdemonrendercustommaterialshadergenerator.cpp index 7fc9e06968e6ccab0d94a9b6f6cb0432671e4360..5921837781887e7f4bce512a607ebedcd5069cb4 100644 --- a/src/runtimerender/qdemonrendercustommaterialshadergenerator.cpp +++ b/src/runtimerender/qdemonrendercustommaterialshadergenerator.cpp @@ -443,7 +443,7 @@ struct QDemonShaderGenerator : public QDemonMaterialShaderGeneratorInterface virtual QDemonRef<QDemonShaderLightProperties> setLight(const QDemonRef<QDemonRenderShaderProgram> &inShader, qint32 lightIdx, - qint32 shadeIdx, + qint32 /*shadeIdx*/, const QDemonRenderLight *inLight, QDemonShadowMapEntry *inShadow, qint32 shadowIdx, @@ -458,6 +458,7 @@ struct QDemonShaderGenerator : public QDemonMaterialShaderGeneratorInterface } if (theLightEntry == nullptr) { // create a new name +#if 0 QString lightName; if (inLight->m_lightType == QDemonRenderLight::Type::Area) lightName = QStringLiteral("arealights"); @@ -466,6 +467,7 @@ struct QDemonShaderGenerator : public QDemonMaterialShaderGeneratorInterface char buf[16]; qsnprintf(buf, 16, "[%d]", int(shadeIdx)); lightName.append(QString::fromLocal8Bit(buf)); +#endif QDemonRef<QDemonShaderLightProperties> theNewEntry( new QDemonShaderLightProperties(QDemonShaderLightProperties::createLightEntry(inShader)));