Some more tiny edits

parent d0b0da7f
One of the Qt 5.12 new features is <b>Qt Quick WebGL</b> platform plugin. It was actually available as a technology preview from Qt 5.10 already, but starting with Qt 5.12 it is a released feature.
One of the Qt 5.12 new features is <b>Qt Quick WebGL</b> platform plugin (<i>also known as <b>WebGL streaming</b></i>). It was actually available as a technology preview from Qt 5.10 already, but starting with Qt 5.12 it is a released feature.
<ul>
<li><a href="#tldr">TLDR</a></li>
......@@ -50,7 +50,7 @@ Here's how it looks schematically:
Here's also a <a href="https://youtu.be/X1iDlE06xdA">video</a> from KDE Akademy with a more detailed explanation by <a href="http://blog.qt.io/blog/author/jesusfernandez/">Jesus Fernandez</a>.
But since I'm a simple Qt "user", I don't really care about any of that (<i>and it's all hidden from me anyway</i>), so to me everything looks like this:
But since I'm a simple Qt "user", I don't really care about any of that (<i>it's all hidden from me anyway</i>), and to me everything looks like this:
<img class="aligncenter" src="https://qt-blog-uploads.s3.amazonaws.com/wp-content/uploads/2018/11/how-it-works-simplified.png" title="Qt WebGL, how it works, simplified" />
......@@ -77,7 +77,7 @@ You only need to install it:
<img class="aligncenter" src="https://qt-blog-uploads.s3.amazonaws.com/wp-content/uploads/2018/11/qt-installer-webgl.png" title="Qt WebGL, installation" />
...or, if you are not into installers, build Qt from <a href="http://code.qt.io/cgit/qt/qt5.git/">sources</a> as usual - no special configuration options needed. Actually, with earlier versions <code>-opengl es2</code> option was required, but there is no need in that as <a href="http://doc.qt.io/qt-5/qtquick-visualcanvas-scenegraph.html">Qt Quick Scene Graph</a> uses ES subset even if there is a later version of OpenGL available.
...or, if you are not into installers, build Qt from <a href="http://code.qt.io/cgit/qt/qt5.git/">sources</a> as usual - no special configuration options needed. Actually, with earlier versions <code>-opengl es2</code> option was required, but there is no need in that as <a href="http://doc.qt.io/qt-5/qtquick-visualcanvas-scenegraph.html">Qt Quick Scene Graph</a> can use ES subset even if there is a later version of OpenGL available.
Having installed Qt itself, build any Qt Quick application of yours and launch it with the following command line arguments:
......
import QtQuick 2.11
import QtQuick.Window 2.11
import QtQuick.Layouts 1.11
import QtQuick.Controls 2.4
import QtMultimedia 5.11
......
import QtQuick 2.11
import QtQuick.Window 2.11
import QtQuick.Layouts 1.11
import QtQuick.Controls 2.4
import Qt.labs.folderlistmodel 2.11
......
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