diff --git a/code/OgreXmlSerializer.cpp b/code/OgreXmlSerializer.cpp index a7e6b5a094af9e786e5140cb0c0d54799adb64bf..51b3a5607c6e9727f78bc37cd3f886513c51897a 100644 --- a/code/OgreXmlSerializer.cpp +++ b/code/OgreXmlSerializer.cpp @@ -72,11 +72,11 @@ AI_WONT_RETURN void ThrowAttibuteError(const XmlReader* reader, const std::strin } template<> -int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const std::string &name) const +int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const char *name) const { - if (HasAttribute(name.c_str())) + if (HasAttribute(name)) { - return static_cast<int32_t>(m_reader->getAttributeValueAsInt(name.c_str())); + return static_cast<int32_t>(m_reader->getAttributeValueAsInt(name)); } else { @@ -86,9 +86,9 @@ int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const std::string &name) const } template<> -uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const std::string &name) const +uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const char *name) const { - if (HasAttribute(name.c_str())) + if (HasAttribute(name)) { /** @note This is hackish. But we are never expecting unsigned values that go outside the int32_t range. Just monitor for negative numbers and kill the import. */ @@ -110,9 +110,9 @@ uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const std::string &name) con } template<> -uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const std::string &name) const +uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const char *name) const { - if (HasAttribute(name.c_str())) + if (HasAttribute(name)) { return static_cast<uint16_t>(ReadAttribute<uint32_t>(name)); } @@ -124,11 +124,11 @@ uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const std::string &name) con } template<> -float OgreXmlSerializer::ReadAttribute<float>(const std::string &name) const +float OgreXmlSerializer::ReadAttribute<float>(const char *name) const { - if (HasAttribute(name.c_str())) + if (HasAttribute(name)) { - return m_reader->getAttributeValueAsFloat(name.c_str()); + return m_reader->getAttributeValueAsFloat(name); } else { @@ -138,9 +138,9 @@ float OgreXmlSerializer::ReadAttribute<float>(const std::string &name) const } template<> -std::string OgreXmlSerializer::ReadAttribute<std::string>(const std::string &name) const +std::string OgreXmlSerializer::ReadAttribute<std::string>(const char *name) const { - const char* value = m_reader->getAttributeValue(name.c_str()); + const char* value = m_reader->getAttributeValue(name); if (value) { return std::string(value); @@ -153,7 +153,7 @@ std::string OgreXmlSerializer::ReadAttribute<std::string>(const std::string &nam } template<> -bool OgreXmlSerializer::ReadAttribute<bool>(const std::string &name) const +bool OgreXmlSerializer::ReadAttribute<bool>(const char *name) const { std::string value = Ogre::ToLower(ReadAttribute<std::string>(name)); if (ASSIMP_stricmp(value, "true") == 0) @@ -171,9 +171,9 @@ bool OgreXmlSerializer::ReadAttribute<bool>(const std::string &name) const } } -bool OgreXmlSerializer::HasAttribute(const std::string &name) const +bool OgreXmlSerializer::HasAttribute(const char *name) const { - return (m_reader->getAttributeValue(name.c_str()) != 0); + return (m_reader->getAttributeValue(name) != 0); } std::string &OgreXmlSerializer::NextNode() @@ -231,75 +231,75 @@ std::string &OgreXmlSerializer::SkipCurrentNode() // Mesh XML constants // <mesh> -const std::string nnMesh = "mesh"; -const std::string nnSharedGeometry = "sharedgeometry"; -const std::string nnSubMeshes = "submeshes"; -const std::string nnSubMesh = "submesh"; -const std::string nnSubMeshNames = "submeshnames"; -const std::string nnSkeletonLink = "skeletonlink"; -const std::string nnLOD = "levelofdetail"; -const std::string nnExtremes = "extremes"; -const std::string nnPoses = "poses"; -const std::string nnAnimations = "animations"; +const char *nnMesh = "mesh"; +const char *nnSharedGeometry = "sharedgeometry"; +const char *nnSubMeshes = "submeshes"; +const char *nnSubMesh = "submesh"; +const char *nnSubMeshNames = "submeshnames"; +const char *nnSkeletonLink = "skeletonlink"; +const char *nnLOD = "levelofdetail"; +const char *nnExtremes = "extremes"; +const char *nnPoses = "poses"; +const char *nnAnimations = "animations"; // <submesh> -const std::string nnFaces = "faces"; -const std::string nnFace = "face"; -const std::string nnGeometry = "geometry"; -const std::string nnTextures = "textures"; +const char *nnFaces = "faces"; +const char *nnFace = "face"; +const char *nnGeometry = "geometry"; +const char *nnTextures = "textures"; // <mesh/submesh> -const std::string nnBoneAssignments = "boneassignments"; +const char *nnBoneAssignments = "boneassignments"; // <sharedgeometry/geometry> -const std::string nnVertexBuffer = "vertexbuffer"; +const char *nnVertexBuffer = "vertexbuffer"; // <vertexbuffer> -const std::string nnVertex = "vertex"; -const std::string nnPosition = "position"; -const std::string nnNormal = "normal"; -const std::string nnTangent = "tangent"; -const std::string nnBinormal = "binormal"; -const std::string nnTexCoord = "texcoord"; -const std::string nnColorDiffuse = "colour_diffuse"; -const std::string nnColorSpecular = "colour_specular"; +const char *nnVertex = "vertex"; +const char *nnPosition = "position"; +const char *nnNormal = "normal"; +const char *nnTangent = "tangent"; +const char *nnBinormal = "binormal"; +const char *nnTexCoord = "texcoord"; +const char *nnColorDiffuse = "colour_diffuse"; +const char *nnColorSpecular = "colour_specular"; // <boneassignments> -const std::string nnVertexBoneAssignment = "vertexboneassignment"; +const char *nnVertexBoneAssignment = "vertexboneassignment"; // Skeleton XML constants // <skeleton> -const std::string nnSkeleton = "skeleton"; -const std::string nnBones = "bones"; -const std::string nnBoneHierarchy = "bonehierarchy"; -const std::string nnAnimationLinks = "animationlinks"; +const char *nnSkeleton = "skeleton"; +const char *nnBones = "bones"; +const char *nnBoneHierarchy = "bonehierarchy"; +const char *nnAnimationLinks = "animationlinks"; // <bones> -const std::string nnBone = "bone"; -const std::string nnRotation = "rotation"; -const std::string nnAxis = "axis"; -const std::string nnScale = "scale"; +const char *nnBone = "bone"; +const char *nnRotation = "rotation"; +const char *nnAxis = "axis"; +const char *nnScale = "scale"; // <bonehierarchy> -const std::string nnBoneParent = "boneparent"; +const char *nnBoneParent = "boneparent"; // <animations> -const std::string nnAnimation = "animation"; -const std::string nnTracks = "tracks"; +const char *nnAnimation = "animation"; +const char *nnTracks = "tracks"; // <tracks> -const std::string nnTrack = "track"; -const std::string nnKeyFrames = "keyframes"; -const std::string nnKeyFrame = "keyframe"; -const std::string nnTranslate = "translate"; -const std::string nnRotate = "rotate"; +const char *nnTrack = "track"; +const char *nnKeyFrames = "keyframes"; +const char *nnKeyFrame = "keyframe"; +const char *nnTranslate = "translate"; +const char *nnRotate = "rotate"; // Common XML constants -const std::string anX = "x"; -const std::string anY = "y"; -const std::string anZ = "z"; +const char *anX = "x"; +const char *anY = "y"; +const char *anZ = "z"; // Mesh @@ -538,13 +538,13 @@ void OgreXmlSerializer::ReadGeometryVertexBuffer(VertexDataXml *dest) void OgreXmlSerializer::ReadSubMesh(MeshXml *mesh) { - static const std::string anMaterial = "material"; - static const std::string anUseSharedVertices = "usesharedvertices"; - static const std::string anCount = "count"; - static const std::string anV1 = "v1"; - static const std::string anV2 = "v2"; - static const std::string anV3 = "v3"; - static const std::string anV4 = "v4"; + static const char *anMaterial = "material"; + static const char *anUseSharedVertices = "usesharedvertices"; + static const char *anCount = "count"; + static const char *anV1 = "v1"; + static const char *anV2 = "v2"; + static const char *anV3 = "v3"; + static const char *anV4 = "v4"; SubMeshXml* submesh = new SubMeshXml(); @@ -635,9 +635,9 @@ void OgreXmlSerializer::ReadBoneAssignments(VertexDataXml *dest) throw DeadlyImportError("Cannot read bone assignments, vertex data is null."); } - static const std::string anVertexIndex = "vertexindex"; - static const std::string anBoneIndex = "boneindex"; - static const std::string anWeight = "weight"; + static const char *anVertexIndex = "vertexindex"; + static const char *anBoneIndex = "boneindex"; + static const char *anWeight = "weight"; std::set<uint32_t> influencedVertices; diff --git a/code/OgreXmlSerializer.h b/code/OgreXmlSerializer.h index 1ad46f95f6eb1d70855d1c42b15cac9737a15cf9..c0f09096c52d78a5505e71424f8048736c6546c0 100644 --- a/code/OgreXmlSerializer.h +++ b/code/OgreXmlSerializer.h @@ -98,8 +98,8 @@ private: void ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *dest); template<typename T> - T ReadAttribute(const std::string &name) const; - bool HasAttribute(const std::string &name) const; + T ReadAttribute(const char *name) const; + bool HasAttribute(const char *name) const; std::string &NextNode(); std::string &SkipCurrentNode();