From e25bbe5223781131be17c8b0d6737887deeacb2f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kaj=20Gr=C3=B6nholm?= <kaj.gronholm@qt.io> Date: Fri, 27 Mar 2020 14:15:54 +0200 Subject: [PATCH] Add more lancelot tests for multiple views MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit These render incorrectly currently, to be fixed. Task-number: QTBUG-83136 Task-number: QTBUG-83137 Change-Id: Ied4ef8c9a417bc3c4784474eb8dee16ad5523082 Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io> Reviewed-by: Antti Määttä <antti.maatta@qt.io> Reviewed-by: Andy Nichols <andy.nichols@qt.io> --- tests/auto/quick3d_lancelot/data/Ignore | 1 + .../data/view3d/MultipleViews.qml | 152 +++++++++++++++ .../data/view3d/RenderModeMultiple.qml | 176 ++++++++++++++++++ .../data/view3d/SceneComponent.qml | 68 +++++++ 4 files changed, 397 insertions(+) create mode 100644 tests/auto/quick3d_lancelot/data/view3d/MultipleViews.qml create mode 100644 tests/auto/quick3d_lancelot/data/view3d/RenderModeMultiple.qml create mode 100644 tests/auto/quick3d_lancelot/data/view3d/SceneComponent.qml diff --git a/tests/auto/quick3d_lancelot/data/Ignore b/tests/auto/quick3d_lancelot/data/Ignore index 38cc43f9c..d1bacfc7f 100644 --- a/tests/auto/quick3d_lancelot/data/Ignore +++ b/tests/auto/quick3d_lancelot/data/Ignore @@ -16,3 +16,4 @@ lighting/materials/Material.qml # Dynamic component quick/Component.qml defaultmaterial/BlendComponent.qml +view3d/SceneComponent.qml diff --git a/tests/auto/quick3d_lancelot/data/view3d/MultipleViews.qml b/tests/auto/quick3d_lancelot/data/view3d/MultipleViews.qml new file mode 100644 index 000000000..2cf7de592 --- /dev/null +++ b/tests/auto/quick3d_lancelot/data/view3d/MultipleViews.qml @@ -0,0 +1,152 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the tests of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.15 +import QtQuick3D 1.15 + +Item { + width: 460 + height: 460 + + // This exactly same content should appear 4 times, in different ways. + Node { + id: sceneRoot + PerspectiveCamera { + position: Qt.vector3d(0, 0, 200) + } + DirectionalLight { + brightness: 100 + } + Model { + source: "#Cube" + materials: DefaultMaterial { + diffuseColor: "green" + } + eulerRotation: Qt.vector3d(45, 45, 45) + } + } + + SceneComponent { + id: sceneRoot2 + } + + // View1, importScene with node id of local component + View3D { + anchors.left: parent.left + anchors.top: parent.top + anchors.margins: 20 + width: 200 + height: 200 + environment: SceneEnvironment { + backgroundMode: SceneEnvironment.Color + clearColor: Qt.rgba(0.5, 0.5, 0.5, 1) + } + importScene: sceneRoot + } + + // View2, importScene with node id of external component + View3D { + anchors.right: parent.right + anchors.top: parent.top + anchors.margins: 20 + width: 200 + height: 200 + environment: SceneEnvironment { + backgroundMode: SceneEnvironment.Color + clearColor: Qt.rgba(0.5, 0.5, 0.5, 1) + } + importScene: sceneRoot2 + } + + // View3, importScene with external component + View3D { + anchors.left: parent.left + anchors.bottom: parent.bottom + anchors.margins: 20 + width: 200 + height: 200 + environment: SceneEnvironment { + backgroundMode: SceneEnvironment.Color + clearColor: Qt.rgba(0.5, 0.5, 0.5, 1) + } + importScene: SceneComponent { + id: sceneRoot3 + } + } + + // View4, content inside + View3D { + anchors.right: parent.right + anchors.bottom: parent.bottom + anchors.margins: 20 + width: 200 + height: 200 + environment: SceneEnvironment { + backgroundMode: SceneEnvironment.Color + clearColor: Qt.rgba(0.5, 0.5, 0.5, 1) + } + Node { + id: sceneRoot4 + PerspectiveCamera { + position: Qt.vector3d(0, 0, 200) + } + DirectionalLight { + brightness: 100 + } + Model { + source: "#Cube" + materials: DefaultMaterial { + diffuseColor: "green" + } + eulerRotation: Qt.vector3d(45, 45, 45) + } + } + } +} diff --git a/tests/auto/quick3d_lancelot/data/view3d/RenderModeMultiple.qml b/tests/auto/quick3d_lancelot/data/view3d/RenderModeMultiple.qml new file mode 100644 index 000000000..c7a160fd4 --- /dev/null +++ b/tests/auto/quick3d_lancelot/data/view3d/RenderModeMultiple.qml @@ -0,0 +1,176 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the tests of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.15 +import QtQuick3D 1.15 + +Item { + width: 480 + height: 480 + + // Rectangles below and above View3D items + Rectangle { + z: 1 + width: 200 + height: 200 + anchors.centerIn: parent + color: "#808080" + } + Rectangle { + z: 10 + width: 150 + height: 150 + anchors.centerIn: parent + color: "#606060" + } + + Node { + id: sceneRoot + PerspectiveCamera { + position: Qt.vector3d(0, 0, 350) + } + DirectionalLight { + brightness: 100 + } + Model { + source: "#Cube" + scale: Qt.vector3d(2,2,2) + materials: DefaultMaterial { + diffuseColor: "green" + } + eulerRotation: Qt.vector3d(45, 45, 45) + } + } + + View3D { + z: 2 + anchors.left: parent.left + anchors.top: parent.top + anchors.margins: 20 + width: 200 + height: 200 + environment: SceneEnvironment { + backgroundMode: SceneEnvironment.Color + clearColor: "red" + } + renderMode: View3D.Offscreen + importScene: sceneRoot + Node { + z: 220 + Text { + font.pixelSize: 22 + text: "Offscreen" + } + } + } + View3D { + z: 3 + anchors.right: parent.right + anchors.top: parent.top + anchors.margins: 20 + width: 200 + height: 200 + environment: SceneEnvironment { + backgroundMode: SceneEnvironment.Color + clearColor: "red" + } + renderMode: View3D.Inline + importScene: sceneRoot + Node { + z: 220 + Text { + font.pixelSize: 22 + text: "Inline" + } + } + } + View3D { + z: 4 + anchors.left: parent.left + anchors.bottom: parent.bottom + anchors.margins: 20 + width: 200 + height: 200 + environment: SceneEnvironment { + backgroundMode: SceneEnvironment.Color + clearColor: "red" + } + renderMode: View3D.Underlay + importScene: sceneRoot + Node { + z: 220 + Text { + font.pixelSize: 22 + text: "Underlay" + } + } + } + View3D { + z: 5 + anchors.right: parent.right + anchors.bottom: parent.bottom + anchors.margins: 20 + width: 200 + height: 200 + environment: SceneEnvironment { + backgroundMode: SceneEnvironment.Color + clearColor: "red" + } + renderMode: View3D.Overlay + importScene: sceneRoot + Node { + z: 220 + Text { + font.pixelSize: 22 + text: "Overlay" + } + } + } +} diff --git a/tests/auto/quick3d_lancelot/data/view3d/SceneComponent.qml b/tests/auto/quick3d_lancelot/data/view3d/SceneComponent.qml new file mode 100644 index 000000000..a6c4eda02 --- /dev/null +++ b/tests/auto/quick3d_lancelot/data/view3d/SceneComponent.qml @@ -0,0 +1,68 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the tests of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.15 +import QtQuick3D 1.15 + +Node { + PerspectiveCamera { + position: Qt.vector3d(0, 0, 200) + } + DirectionalLight { + brightness: 100 + } + Model { + source: "#Cube" + materials: DefaultMaterial { + diffuseColor: "green" + } + eulerRotation: Qt.vector3d(45, 45, 45) + } +} -- GitLab