• Laszlo Agocs's avatar
    shadowmap example skeleton · ebeae5dc
    Laszlo Agocs authored
    Shaders and camera logic not yet there.
    
    It is essential to have a test that exercises depth-only passes and
    rendering into a depth texture that is then used in another pass. Some
    simple shadow casting directional light is a good example for this.
    ebeae5dc