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Laszlo Agocs
qtrhi
Commits
d5952b1f
Commit
d5952b1f
authored
Jan 06, 2019
by
Laszlo Agocs
Browse files
Fix msaa option in triquadcube example
parent
0c9d9458
Changes
2
Show whitespace changes
Inline
Side-by-side
examples/rhi/shared/examplefw.h
View file @
d5952b1f
...
...
@@ -119,7 +119,6 @@ QString graphicsApiName()
QRhi
::
Flags
rhiFlags
=
0
;
int
sampleCount
=
1
;
QRhiSwapChain
::
Flags
scFlags
=
0
;
void
(
*
preInitFunc
)()
=
nullptr
;
class
Window
:
public
QWindow
{
...
...
@@ -439,10 +438,17 @@ int main(int argc, char **argv)
qDebug
(
"Selected graphics API is %s"
,
qPrintable
(
graphicsApiName
()));
qDebug
(
"This is a multi-api example, use command line arguments to override:
\n
%s"
,
qPrintable
(
cmdLineParser
.
helpText
()));
#ifdef EXAMPLEFW_PREINIT
void
preInit
();
preInit
();
#endif
// OpenGL specifics.
QSurfaceFormat
fmt
;
fmt
.
setDepthBufferSize
(
24
);
fmt
.
setStencilBufferSize
(
8
);
if
(
sampleCount
>
1
)
fmt
.
setSamples
(
sampleCount
);
QSurfaceFormat
::
setDefaultFormat
(
fmt
);
// Vulkan setup.
...
...
@@ -468,11 +474,6 @@ int main(int argc, char **argv)
}
#endif
#ifdef EXAMPLEFW_PREINIT
void
preInit
();
preInit
();
#endif
// Create and show the window.
Window
w
;
#if QT_CONFIG(vulkan)
...
...
examples/rhi/triquadcube/triquadcube.cpp
View file @
d5952b1f
...
...
@@ -74,7 +74,6 @@ struct {
QuadRenderer
quadRenderer
;
TexturedCubeRenderer
cubeRenderer
;
TriangleOnCubeRenderer
liveTexCubeRenderer
;
int
sampleCount
=
1
;
bool
onScreenOnly
=
false
;
bool
triangleOnly
=
false
;
QSize
lastOutputSize
;
...
...
@@ -114,27 +113,27 @@ void Window::customInit()
#endif
d
.
triRenderer
.
setRhi
(
m_r
);
d
.
triRenderer
.
setSampleCount
(
d
.
sampleCount
);
d
.
triRenderer
.
setSampleCount
(
sampleCount
);
d
.
triRenderer
.
initResources
(
m_rp
);
if
(
!
d
.
triangleOnly
)
{
d
.
triRenderer
.
setTranslation
(
QVector3D
(
0
,
0.5
f
,
0
));
d
.
quadRenderer
.
setRhi
(
m_r
);
d
.
quadRenderer
.
setSampleCount
(
d
.
sampleCount
);
d
.
quadRenderer
.
setSampleCount
(
sampleCount
);
d
.
quadRenderer
.
setPipeline
(
d
.
triRenderer
.
pipeline
());
d
.
quadRenderer
.
initResources
(
m_rp
);
d
.
quadRenderer
.
setTranslation
(
QVector3D
(
1.5
f
,
-
0.5
f
,
0
));
d
.
cubeRenderer
.
setRhi
(
m_r
);
d
.
cubeRenderer
.
setSampleCount
(
d
.
sampleCount
);
d
.
cubeRenderer
.
setSampleCount
(
sampleCount
);
d
.
cubeRenderer
.
initResources
(
m_rp
);
d
.
cubeRenderer
.
setTranslation
(
QVector3D
(
0
,
-
0.5
f
,
0
));
}
if
(
!
d
.
onScreenOnly
)
{
d
.
liveTexCubeRenderer
.
setRhi
(
m_r
);
d
.
liveTexCubeRenderer
.
setSampleCount
(
d
.
sampleCount
);
d
.
liveTexCubeRenderer
.
setSampleCount
(
sampleCount
);
d
.
liveTexCubeRenderer
.
initResources
(
m_rp
);
d
.
liveTexCubeRenderer
.
setTranslation
(
QVector3D
(
-
2.0
f
,
0
,
0
));
}
...
...
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