1. 20 Mar, 2019 1 commit
  2. 19 Mar, 2019 1 commit
  3. 18 Mar, 2019 1 commit
  4. 16 Mar, 2019 3 commits
  5. 15 Mar, 2019 1 commit
    • Laszlo Agocs's avatar
      Expose sample count from render targets · 7188859e
      Laszlo Agocs authored
      This is a convenience to allow renderers to figure out the sample
      count for their pso by just querying renderTarget()->sampleCount()
      where the render target is set up and provided from another component
      outside of the renderer's knowledge and control.
      7188859e
  6. 14 Mar, 2019 1 commit
  7. 12 Mar, 2019 3 commits
  8. 11 Mar, 2019 1 commit
  9. 07 Mar, 2019 3 commits
  10. 04 Mar, 2019 1 commit
  11. 01 Mar, 2019 1 commit
  12. 28 Feb, 2019 1 commit
  13. 25 Feb, 2019 1 commit
  14. 23 Feb, 2019 1 commit
    • Laszlo Agocs's avatar
      Introduce dynamic uniform buffer offsets · b8d5e754
      Laszlo Agocs authored
      Shader resources are now set via a dedicated API (setShaderResources)
      instead of setGraphicsPipeline.
      
      Also extend docs about command buffers and defered command execution.
      
      Do a little cleanup for gl and d3d when it comes to the "fake" command
      queues.
      b8d5e754
  15. 19 Feb, 2019 1 commit
  16. 18 Feb, 2019 1 commit
  17. 13 Feb, 2019 2 commits
  18. 12 Feb, 2019 1 commit
  19. 04 Feb, 2019 1 commit
  20. 27 Jan, 2019 1 commit
    • Laszlo Agocs's avatar
      vk: more locks for rsh · 7c0da12d
      Laszlo Agocs authored
      Plus add a note for Metal.
      
      Remove and leave out threading/rsh details for now as things are not
      quite clear yet when it comes to QRhis operating in parallel with
      one or more shared resource.
      7c0da12d
  21. 25 Jan, 2019 1 commit
  22. 24 Jan, 2019 1 commit
    • Laszlo Agocs's avatar
      vk: Make gpu timestamps work with rsh · b20d9229
      Laszlo Agocs authored
      Also enable and print some timings in multiwindow_threaded.
      
      The included rsh doc update comes after varying experiences with
      Vulkan implementations (e.g. NVIDIA 411, 417, and AMD something recent
      all behaving slightly differently)
      b20d9229
  23. 23 Jan, 2019 8 commits
  24. 22 Jan, 2019 2 commits
  25. 21 Jan, 2019 1 commit