qmlengine.h 4.88 KiB
/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#ifndef DEBUGGER_QMLENGINE_H
#define DEBUGGER_QMLENGINE_H
#include <QtCore/QByteArray>
#include <QtCore/QHash>
#include <QtCore/QMap>
#include <QtCore/QObject>
#include <QtCore/QPoint>
#include <QtCore/QProcess>
#include <QtCore/QQueue>
#include <QtCore/QSet>
#include <QtCore/QTimer>
#include <QtCore/QVariant>
#include <QtNetwork/QAbstractSocket>
QT_BEGIN_NAMESPACE
class QTcpSocket;
QT_END_NAMESPACE
#include "idebuggerengine.h"
#include "debuggermanager.h"
namespace Debugger {
namespace Internal {
class ScriptAgent;
class WatchData;
class QmlResponse;
class QmlEngine : public IDebuggerEngine
{
Q_OBJECT
public:
explicit QmlEngine(DebuggerManager *parent);
~QmlEngine();
private:
// IDebuggerEngine implementation
void executeStep();
void executeStepOut();
void executeNext();
void executeStepI();
void executeNextI();
void shutdown();
void setToolTipExpression(const QPoint &mousePos, TextEditor::ITextEditor *editor, int cursorPos);
void startDebugger(const DebuggerStartParametersPtr &sp);
void exitDebugger();
void continueInferior();
Q_SLOT void runInferior();
void interruptInferior();
void executeRunToLine(const QString &fileName, int lineNumber);
void executeRunToFunction(const QString &functionName);
void executeJumpToLine(const QString &fileName, int lineNumber);
void activateFrame(int index);
void selectThread(int index);
void attemptBreakpointSynchronization();
void assignValueInDebugger(const QString &expr, const QString &value);
void executeDebuggerCommand(const QString & command);
void loadSymbols(const QString &moduleName);
void loadAllSymbols();
void requestModuleSymbols(const QString &moduleName);
void reloadModules();
void reloadRegisters() {}
void reloadSourceFiles() {}
void reloadFullStack() {}
bool supportsThreads() const { return true; }
void maybeBreakNow(bool byFunction);
void updateWatchData(const WatchData &data);
void updateLocals();
void updateSubItem(const WatchData &data);
Q_SLOT void socketConnected();
Q_SLOT void socketDisconnected();
Q_SLOT void socketError(QAbstractSocket::SocketError);
Q_SLOT void socketReadyRead();
void handleResponse(const QByteArray &ba);
void handleRunControlSuspend(const QmlResponse &response, const QVariant &);
void handleRunControlGetChildren(const QmlResponse &response, const QVariant &);
void handleSysMonitorGetChildren(const QmlResponse &response, const QVariant &);
private:
Q_SLOT void startDebugging();
typedef void (QmlEngine::*QmlCommandCallback)
(const QmlResponse &record, const QVariant &cookie);
struct QmlCommand
{
QmlCommand() : flags(0), token(-1), callback(0), callbackName(0) {}
QString toString() const;
int flags;
int token;
QmlCommandCallback callback;
const char *callbackName;
QByteArray command;
QVariant cookie;
};
void postCommand(const QByteArray &cmd,
QmlCommandCallback callback = 0, const char *callbackName = 0);
void sendCommandNow(const QmlCommand &command);
void debugMessage(const QString &msg);
QHash<int, QmlCommand> m_cookieForToken;
QQueue<QmlCommand> m_sendQueue;
// timer based congestion control. does not seem to work well.
void enqueueCommand(const QmlCommand &command);
Q_SLOT void handleSendTimer();
int m_congestion;
QTimer m_sendTimer;
// synchrounous communication
void acknowledgeResult();
int m_inAir;
QTcpSocket *m_socket;
QByteArray m_inbuffer;
QList<QByteArray> m_services;
};
} // namespace Internal
} // namespace Debugger
#endif // DEBUGGER_QMLENGINE_H