diff --git a/src/plugins/qmldesigner/components/formeditor/formeditoritem.cpp b/src/plugins/qmldesigner/components/formeditor/formeditoritem.cpp
index 8bfcd04206524e185385f2d239057e5fd7c2abf7..4d7a0551209c525d8f10f2c34a6579b07b4b7f33 100644
--- a/src/plugins/qmldesigner/components/formeditor/formeditoritem.cpp
+++ b/src/plugins/qmldesigner/components/formeditor/formeditoritem.cpp
@@ -92,7 +92,6 @@ void FormEditorItem::updateGeometry()
     m_boundingRect = qmlItemNode().instanceBoundingRect().adjusted(0, 0, 1., 1.);
     m_paintedBoundingRect = qmlItemNode().instancePaintedBoundingRect().united(m_boundingRect);
     setTransform(qmlItemNode().instanceTransformWithContentTransform());
-    setTransform(m_attentionTransform, true);
     //the property for zValue is called z in QGraphicsObject
     if (qmlItemNode().instanceValue("z").isValid())
         setZValue(qmlItemNode().instanceValue("z").toDouble());
@@ -104,63 +103,12 @@ void FormEditorItem::updateVisibilty()
 //    setOpacity(nodeInstance().opacity());
 }
 
-void FormEditorItem::showAttention()
-{
-    if (m_attentionTimeLine.isNull()) {
-        m_attentionTimeLine = new QTimeLine(500, this);
-        m_attentionTimeLine->setCurveShape(QTimeLine::SineCurve);
-        connect(m_attentionTimeLine.data(), SIGNAL(valueChanged(qreal)), SLOT(changeAttention(qreal)));
-        connect(m_attentionTimeLine.data(), SIGNAL(finished()), m_attentionTimeLine.data(), SLOT(deleteLater()));
-
-        m_attentionTimeLine->start();
-    }
-}
-
-void FormEditorItem::changeAttention(qreal value)
-{
-    if (QGraphicsItem::parentItem() == scene()->formLayerItem()) {
-        setAttentionHighlight(value);
-    } else {
-        setAttentionHighlight(value);
-        setAttentionScale(value);
-    }
-}
 
 FormEditorView *FormEditorItem::formEditorView() const
 {
     return scene()->editorView();
 }
 
-void FormEditorItem::setAttentionScale(double sinusScale)
-{
-    if (!qFuzzyIsNull(sinusScale)) {
-        double scale = std::sqrt(sinusScale);
-        m_attentionTransform.reset();
-        QPointF centerPoint(qmlItemNode().instanceBoundingRect().center());
-        m_attentionTransform.translate(centerPoint.x(), centerPoint.y());
-        m_attentionTransform.scale(scale * 0.15 + 1.0, scale * 0.15 + 1.0);
-        m_attentionTransform.translate(-centerPoint.x(), -centerPoint.y());
-        m_inverseAttentionTransform = m_attentionTransform.inverted();
-        prepareGeometryChange();
-        setTransform(qmlItemNode().instanceTransformWithContentTransform());
-        setTransform(m_attentionTransform, true);
-    } else {
-        m_attentionTransform.reset();
-        prepareGeometryChange();
-        setTransform(qmlItemNode().instanceTransform());
-    }
-}
-
-void FormEditorItem::setAttentionHighlight(double value)
-{
-    if (QGraphicsItem::parentItem() == scene()->formLayerItem())
-        m_borderWidth = value * 4;
-    else
-        m_borderWidth = 1. + value * 3;
-
-    update();
-}
-
 void FormEditorItem::setHighlightBoundingRect(bool highlight)
 {
     if (m_highlightBoundingRect != highlight) {
diff --git a/src/plugins/qmldesigner/components/formeditor/formeditoritem.h b/src/plugins/qmldesigner/components/formeditor/formeditoritem.h
index ff133c70d5ed8405a11b7751c1ca56bbde0e6318..288b6a7695f42c134b112f60f3792c85afceceb1 100644
--- a/src/plugins/qmldesigner/components/formeditor/formeditoritem.h
+++ b/src/plugins/qmldesigner/components/formeditor/formeditoritem.h
@@ -111,20 +111,14 @@ protected:
     void paintBoundingRect(QPainter *painter) const;
     void paintPlaceHolderForInvisbleItem(QPainter *painter) const;
 
-private slots:
-    void changeAttention(qreal value);
-
 private: // functions
     FormEditorItem(const QmlItemNode &qmlItemNode, FormEditorScene* scene);
     void setup();
-    void setAttentionScale(double scale);
-    void setAttentionHighlight(double value);
 
 private: // variables
     SnappingLineCreator m_snappingLineCreator;
     QmlItemNode m_qmlItemNode;
     QWeakPointer<QTimeLine> m_attentionTimeLine;
-    QTransform m_attentionTransform; // make item larger in anchor mode
     QTransform m_inverseAttentionTransform;
     QRectF m_boundingRect;
     QRectF m_paintedBoundingRect;