Commit 29b437e4 authored by Friedemann Kleint's avatar Friedemann Kleint

Merge branch 'master' of git@scm.dev.nokia.troll.no:creator/mainline

parents 3695ee36 2d02191e
......@@ -133,7 +133,7 @@
Now we have all the files we need, let's move on to designing the user
interface.
\section1 Placing the Widgets on the Form
\section1 Placing Widgets on the Form
In the \gui{Project Sidebar}, double-click on the \c{addressbook.ui} file.
The \QD plugin will be launched, allowing you to design your program's user
......@@ -194,6 +194,13 @@
\snippet examples/addressbook-sdk/part1/main.cpp main function
The code constructs a new \c AddressBook widget on the heap using the
\c new keyword and invokes its \l{QWidget::}{show()} function to display
it. However, the widget will not be shown until the application's event
loop is started, by calling the application's \l{QApplication::}{exec()}
function. Finally, the result returned by \l{QApplication::}{exec()} is
used as the return value from the \c main() function.
\section1 Qt Programming - Subclassing
......@@ -220,3 +227,28 @@
address book is needed.
*/
/*!
\page tutorials-addressbook-sdk-part2.html
\previouspage Address Book 1 - Designing the User Interface
\contentspage {Address Book Tutorial}{Contents}
\nextpage \l{examples/addressbook-sdk/part3}{Chapter 3}
\example examples/addressbook-sdk/part2
\title Address Book 2 - Adding Addresses
The next step to creating our basic address book application is to allow a
little bit of user interaction.
### \image addressbook-tutorial-part2-add-contact.png
We will provide a push button that the user can click to add a new contact.
Also, some form of data structure is needed to store these contacts in an
organized way.
\section1 Placing Widgets on the Form
Now that we have the labels and input fields set up, we add push buttons to
complete the process of adding a contact.
*/
//! [class implementation]
#include "addressbook.h"
#include "ui_addressbook.h"
AddressBook::AddressBook(QWidget *parent)
: QWidget(parent), ui(new Ui::AddressBookClass)
{
ui->setupUi(this);
}
AddressBook::~AddressBook()
{
delete ui;
}
//! [class implementation]
//! [class definition]
#ifndef ADDRESSBOOK_H
#define ADDRESSBOOK_H
#include <QtGui/QWidget>
namespace Ui
{
class AddressBookClass;
}
class AddressBook : public QWidget
{
Q_OBJECT
public:
AddressBook(QWidget *parent = 0);
~AddressBook();
private:
Ui::AddressBookClass *ui;
};
#endif // ADDRESSBOOK_H
//! [class definition]
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>AddressBookClass</class>
<widget class="QWidget" name="AddressBookClass">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>356</width>
<height>261</height>
</rect>
</property>
<property name="windowTitle">
<string>AddressBook</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="nameEdit">
<property name="text">
<string>Name:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLineEdit" name="lineEdit"/>
</item>
<item row="1" column="0">
<widget class="QLabel" name="addressEdit">
<property name="text">
<string>Address:</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QTextEdit" name="textEdit"/>
</item>
</layout>
</item>
</layout>
</widget>
<layoutdefault spacing="6" margin="11"/>
<resources/>
<connections/>
</ui>
//! [main function]
#include <QtGui/QApplication>
#include "addressbook.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
AddressBook w;
w.show();
return a.exec();
}
//! [main function]
#-------------------------------------------------
#
# Project created by QtCreator 2009-03-06T12:30:35
#
#-------------------------------------------------
TARGET = addressbook
TEMPLATE = app
SOURCES += main.cpp\
addressbook.cpp
HEADERS += addressbook.h
FORMS += addressbook.ui
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