Commit 902358b6 authored by Alessandro Portale's avatar Alessandro Portale
Browse files

Fix of a spelling error in the Html5 template code



Change-Id: Id0b0186b66254e275cb1648e57055ab44530a64a
Reviewed-by: default avatarEike Ziller <eike.ziller@nokia.com>
Reviewed-by: default avatarAlessandro Portale <alessandro.portale@nokia.com>
parent 63588273
......@@ -34,7 +34,7 @@ bool WebTouchPhysics::inMotion()
void WebTouchPhysics::stop()
{
m_decelerationTimer.stop();
m_cumlativeDistance = QPoint();
m_cumulativeDistance = QPoint();
m_previousPoint = QPoint();
m_startPressPoint = QPoint();
m_decelerationPoints.clear();
......@@ -67,7 +67,7 @@ bool WebTouchPhysics::move(const QPointF &pressPoint)
bool WebTouchPhysics::release(const QPointF &pressPoint)
{
// use the cumulative distance in this case because it seems like a positive user experience
if (m_cumlativeDistance.manhattanLength() > KCumlativeDistanceThreshold) {
if (m_cumulativeDistance.manhattanLength() > KCumulativeDistanceThreshold) {
m_decelerationSpeed = (m_decelerationPoints.back() - pressPoint) / (m_decelerationPoints.count() + 1);
m_decelerationTimer.start();
return true;
......@@ -83,7 +83,7 @@ void WebTouchPhysics::changePosition(const QPointF &point)
QPointF diff = m_previousPoint - point;
emit positionChanged(diff, m_startPressPoint);
m_cumlativeDistance += (point - m_previousPoint);
m_cumulativeDistance += (point - m_previousPoint);
m_previousPoint = point;
m_decelerationPoints.push_front(point);
if (m_decelerationPoints.count() > KDecelerationCount)
......
......@@ -12,7 +12,7 @@
#include <QTimer>
#include "webtouchphysicsinterface.h"
static const int KCumlativeDistanceThreshold = 40;
static const int KCumulativeDistanceThreshold = 40;
static const int KDecelerationCount = 4;
static const int KDecelerationTimerSpeed = 10;
static const int KFlickScrollThreshold = 400;
......@@ -52,7 +52,7 @@ private:
QPointF m_decelerationSpeed;
QList<QPointF> m_decelerationPoints;
QTimer m_decelerationTimer;
QPointF m_cumlativeDistance;
QPointF m_cumulativeDistance;
const QWebFrame* m_frame;
bool m_inMotion;
};
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment