Commit 9c2afc4f authored by Sergio Ahumada's avatar Sergio Ahumada

doc: Fix some spelling errors

Change-Id: I22c0de2d1c5277879fe504764c15a76d1d7f198b
Reviewed-by: default avatarLeena Miettinen <riitta-leena.miettinen@digia.com>
parent a8d0b04f
......@@ -435,7 +435,7 @@
\o Use \c{class} instead of \c{struct}. Some compilers mangle that
difference into the symbol names and spit out warnings if a struct
declaration is followed by a class definition. To avoid ongoing
changes from one to the other we declare \c{class} the prefered way.
changes from one to the other we declare \c{class} the preferred way.
\endlist
......@@ -782,7 +782,7 @@
reentrant, though.
\o A \c char is signed or unsigned dependent on the architecture. Use signed
\c char or \c uchar if you explicitely want a signed or unsigned char.
\c char or \c uchar if you explicitly want a signed or unsigned char.
The following code will break on PowerPC, for example:
\code
......@@ -848,7 +848,7 @@
\o No float comparisons (\c{-Wfloat-equal}). Use \c qFuzzyCompare to compare
values with a delta. Use \c qIsNull to check whether a float is
binary 0, instead of comparing it to 0.0, or, prefered, move
binary 0, instead of comparing it to 0.0, or, preferred, move
such code into an implementation file.
\o Do not hide virtual methods in subclasses (\{-Woverloaded-virtual}).
......
......@@ -102,7 +102,7 @@
\section2 Supported CDB Versions
The CDB native debugger has similar funtionality to the non-Python GDB
The CDB native debugger has similar functionality to the non-Python GDB
debugger engine. Specifically, it also uses compiled C++ code for the
debugging helper library.
......
......@@ -193,7 +193,7 @@
While this mode does not strictly require a project to be opened in \QC,
it is beneficial to have open one, as it makes setting breakpoints
and stepping throught the code easier.
and stepping through the code easier.
You can specify breakpoints before or after attaching the
debugger to the application.
......
......@@ -1652,7 +1652,7 @@
\row
\o Switch with Next/Previous Parameter
\o Moves a parameter down or up one position in a parameter list.
\o Parameter in the declaration or definition of a fuction or method
\o Parameter in the declaration or definition of a function or method
\row
\o Extract Method
\o Moves the selected code to a new method and replaces the block of
......
......@@ -421,10 +421,10 @@
\o Find previous
\o Shift+F3
\row
\o Find next occurence of selected text
\o Find next occurrence of selected text
\o Ctrl+F3
\row
\o Find previous occurence of selected text
\o Find previous occurrence of selected text
\o Ctrl+Shift+F3
\row
\o Replace next
......
......@@ -245,7 +245,7 @@
\section3 Reverting Changes Using Git
The Git version control system has an index that is used to stage
changes. The index is commited on the next commit. Git allows you to revert
changes. The index is committed on the next commit. Git allows you to revert
back to the state of the last commit as well as to the state staged in the
index.
......
......@@ -197,7 +197,7 @@
sudo apt-get install libgl-dev libglu-dev
\endcode
\section1 Platform Releated Questions
\section1 Platform Related Questions
\bold {Where is application output shown in \QC?}
......
......@@ -509,7 +509,7 @@
\endcode
By default, the scripts are run in the directory corresponding to
\c %TargetPath%. This can be overriden by specifying the attribute
\c %TargetPath%. This can be overridden by specifying the attribute
\c workingdirectory on the element \c generatorscript. For example, if the
script creates the project directory by itself, %Path% can be specified. In
that case, \c --dry-run should output the correct relative paths or absolute
......
......@@ -53,7 +53,7 @@ Column {
* [bool=true] Specifies the grouping behavior. If enabled, the checked property on buttons contained
* in the group will be exclusive.
*
* Note that a button in an exclusive group will allways be checkable
* Note that a button in an exclusive group will always be checkable
*/
property bool exclusive: true
......
......@@ -53,7 +53,7 @@ Row {
* [bool=true] Specifies the grouping behavior. If enabled, the checked property on buttons contained
* in the group will be exclusive.
*
* Note that a button in an exclusive group will allways be checkable
* Note that a button in an exclusive group will always be checkable
*/
property bool exclusive: true
......
......@@ -37,7 +37,7 @@ MouseArea {
// need to reparent it to the root item to fake it upon showing the popup.
// In that case, the popup will also fill the whole window to allow the user to
// close the popup by clicking anywhere in the window. Letting the popup act as the mouse
// area for the button that 'owns' it is also nessesary to support drag'n'release behavior.
// area for the button that 'owns' it is also necessary to support drag'n'release behavior.
// The 'popupframe' delegate will be told to show or hide by assigning
// opacity to 1 or 0, respectively.
......
......@@ -104,7 +104,7 @@ Rectangle {
imageUrl: "widgets/images/gettingStarted01.png"
title: qsTr("IDE Overview")
description: qsTr("To find out what kind of integrated enviroment (IDE) Qt Creator is.")
description: qsTr("To find out what kind of integrated environment (IDE) Qt Creator is.")
number: 1
onClicked: gettingStarted.openHelp("qthelp://com.nokia.qtcreator/doc/creator-overview.html")
......@@ -114,7 +114,7 @@ Rectangle {
x: 250
y: 83
description: qsTr("To become familar with the parts of the Qt Creator user interface and to learn how to use them.")
description: qsTr("To become familiar with the parts of the Qt Creator user interface and to learn how to use them.")
title: qsTr("User Interface")
imageUrl: "widgets/images/gettingStarted02.png"
number: 2
......
......@@ -270,7 +270,7 @@ With cache simulation, further event counters are enabled:
<string/>
</property>
<property name="text">
<string>Visualisation: Minimum event cost:</string>
<string>Visualization: Minimum event cost:</string>
</property>
</widget>
</item>
......
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