Commit bffaf9cc authored by Ulf Hermann's avatar Ulf Hermann

Qmake: Retrieve .h and .cpp extension variables with correct names

We will need them for more things than ui_*.h.

Change-Id: I394aa8646095cdafb426c15746243b27c1c1ab1b
Reviewed-by: default avatarTobias Hunger <tobias.hunger@theqtcompany.com>
parent 2d4ea0b6
......@@ -1997,7 +1997,8 @@ EvalResult *QmakeProFileNode::evaluate(const EvalInput &input)
result->newVarValues[ObjCHeaderVar] = fileListForVar(input.readerExact, input.readerCumulative,
QLatin1String("OBJECTIVE_HEADERS"), input.projectDir, input.buildDirectory);
result->newVarValues[UiDirVar] = QStringList() << uiDirPath(input.readerExact, input.buildDirectory);
result->newVarValues[UiHeaderExtensionVar] = QStringList() << input.readerExact->value(QLatin1String("QMAKE_EXT_H"));
result->newVarValues[HeaderExtensionVar] = QStringList() << input.readerExact->value(QLatin1String("QMAKE_EXT_H"));
result->newVarValues[CppExtensionVar] = QStringList() << input.readerExact->value(QLatin1String("QMAKE_EXT_CPP"));
result->newVarValues[MocDirVar] = QStringList() << mocDirPath(input.readerExact, input.buildDirectory);
result->newVarValues[ResourceVar] = fileListForVar(input.readerExact, input.readerCumulative,
QLatin1String("RESOURCES"), input.projectDir, input.buildDirectory);
......@@ -2578,7 +2579,7 @@ void QmakeProFileNode::updateUiFiles(const QString &buildDir)
// Find the UiDir, there can only ever be one
const Utils::FileName uiDir = uiDirectory(Utils::FileName::fromString(buildDir));
const QString uiExtensions = singleVariableValue(UiHeaderExtensionVar);
const QString uiExtensions = singleVariableValue(HeaderExtensionVar);
foreach (const FileNode *uiFile, uiFiles) {
QString headerFile = uiHeaderFile(uiDir, uiFile->filePath(), uiExtensions);
if (!headerFile.isEmpty())
......
......@@ -86,7 +86,8 @@ enum QmakeVariable {
ResourceVar,
ExactResourceVar,
UiDirVar,
UiHeaderExtensionVar,
HeaderExtensionVar,
CppExtensionVar,
MocDirVar,
PkgConfigVar,
PrecompiledHeaderVar,
......
......@@ -870,7 +870,7 @@ QString QmakeProject::generatedUiHeader(const FileName &formFile) const
if (const QmakeProFileNode *pro = proFileNodeOf(rootProjectNode(), FormType, formFile))
return QmakeProFileNode::uiHeaderFile(
pro->uiDirectory(Utils::FileName::fromString(pro->buildDir())),
formFile, pro->singleVariableValue(QmakeVariable::UiHeaderExtensionVar));
formFile, pro->singleVariableValue(QmakeVariable::HeaderExtensionVar));
return QString();
}
......
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