Commit ffe30552 authored by Tim Jenssen's avatar Tim Jenssen

Wizards: remove default icon

Change-Id: I665ccb887294885758b45b0bd272620e1a796eec
Reviewed-by: Alessandro Portale's avatarAlessandro Portale <alessandro.portale@qt.io>
parent 99ead48a
......@@ -6,7 +6,6 @@
"trDescription": "Creates a C++ header and a source file for a new class that you can add to a C++ project.",
"trDisplayName": "C++ Class",
"trDisplayCategory": "C++",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('CppEditor') >= 0}",
"options":
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a Qt item model.",
"trDisplayName": "Qt Item Model",
"trDisplayCategory": "Qt",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('CppEditor') >= 0}",
"options":
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates new Python class file.",
"trDisplayName": "Python Class",
"trDisplayCategory": "Python",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('PythonEditor') >= 0}",
"options":
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a Qt Quick Designer UI form along with a matching QML file for implementation purposes. You can add the form and file to an existing Qt Quick Project.",
"trDisplayName": "QtQuick UI File",
"trDisplayCategory": "Qt",
"icon": "../../global/genericfilewizard.png",
"featuresRequired": [ "QtSupport.Wizards.FeatureQtQuick.UiFiles" ],
"enabled": "%{JS: [ %{Plugins} ].indexOf('QmlJSEditor') >= 0}",
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a C++ header file that you can add to a C++ project.",
"trDisplayName": "C++ Header File",
"trDisplayCategory": "C++",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('CppEditor') >= 0}",
"options": { "key": "FileName", "value": "%{JS: Cpp.fileName('%{TargetPath}', '%{JS: Util.preferredSuffix('text/x-c++hdr')}')}" },
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a C++ source file that you can add to a C++ project.",
"trDisplayName": "C++ Source File",
"trDisplayCategory": "C++",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('CppEditor') >= 0}",
"options": { "key": "FileName", "value": "%{JS: Cpp.fileName('%{TargetPath}', '%{JS: Util.preferredSuffix('text/x-c++src')}')}" },
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a Qt Designer form that you can add to a Qt Widget Project. This is useful if you already have an existing class for the UI business logic.",
"trDisplayName": "Qt Designer Form",
"trDisplayCategory": "Qt",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('Designer') >= 0}",
"options": [
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a fragment shader in the Desktop OpenGL Shading Language (GLSL). Fragment shaders generate the final pixel colors for triangles, points and lines rendered with OpenGL.",
"trDisplayName": "Fragment Shader (Desktop OpenGL)",
"trDisplayCategory": "GLSL",
"icon": "../../../../global/genericfilewizard.png",
"platformIndependent": true,
"enabled": "%{JS: [ %{Plugins} ].indexOf('GLSLEditor') >= 0}",
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a vertex shader in the Desktop OpenGL Shading Language (GLSL). Vertex shaders transform the positions, normals and texture coordinates of triangles, points and lines rendered with OpenGL.",
"trDisplayName": "Vertex Shader (Desktop OpenGL)",
"trDisplayCategory": "GLSL",
"icon": "../../../../global/genericfilewizard.png",
"platformIndependent": true,
"enabled": "%{JS: [ %{Plugins} ].indexOf('GLSLEditor') >= 0}",
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a fragment shader in the OpenGL/ES 2.0 Shading Language (GLSL/ES). Fragment shaders generate the final pixel colors for triangles, points and lines rendered with OpenGL.",
"trDisplayName": "Fragment Shader (OpenGL/ES 2.0)",
"trDisplayCategory": "GLSL",
"icon": "../../../../global/genericfilewizard.png",
"platformIndependent": true,
"enabled": "%{JS: [ %{Plugins} ].indexOf('GLSLEditor') >= 0}",
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a vertex shader in the OpenGL/ES 2.0 Shading Language (GLSL/ES). Vertex shaders transform the positions, normals and texture coordinates of triangles, points and lines rendered with OpenGL.",
"trDisplayName": "Vertex Shader (OpenGL/ES 2.0)",
"trDisplayCategory": "GLSL",
"icon": "../../../../global/genericfilewizard.png",
"platformIndependent": true,
"enabled": "%{JS: [ %{Plugins} ].indexOf('GLSLEditor') >= 0}",
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a Java file with boilerplate code.",
"trDisplayName": "Java File",
"trDisplayCategory": "Java",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('Android') >= 0}",
"options": [ { "key": "ClassName", "value": "%{JS: '%{FileName}'.charAt(0).toUpperCase() + '%{FileName}'.substr(1)}" } ],
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a JavaScript file.",
"trDisplayName": "JS File",
"trDisplayCategory": "Qt",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('QmlJSEditor') >= 0}",
"pages" :
......
......@@ -7,7 +7,6 @@
"trDisplayName": "Model",
"trDisplayCategory": "Modeling",
"platformIndependent": true,
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('ModelEditor') >= 0}",
"options":
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates an empty Python script file using UTF-8 charset.",
"trDisplayName": "Python File",
"trDisplayCategory": "Python",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('PythonEditor') >= 0}",
"pages" :
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a Qt Resource file (.qrc).",
"trDisplayName": "Qt Resource File",
"trDisplayCategory": "Qt",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('ResourceEditor') >= 0}",
"pages" :
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a QML file with boilerplate code, starting with \"import QtQuick 2.0\".",
"trDisplayName": "QML File (Qt Quick 2)",
"trDisplayCategory": "Qt",
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('QmlJSEditor') >= 0}",
"pages" :
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates a scratch buffer using a temporary file.",
"trDisplayName": "Scratch Buffer",
"trDisplayCategory": "General",
"icon": "../../global/genericfilewizard.png",
"platformIndependent": true,
"enabled": "%{JS: [ %{Plugins} ].indexOf('TextEditor') >= 0}",
......
......@@ -7,7 +7,6 @@
"trDisplayName": "State Chart",
"trDisplayCategory": "Modeling",
"platformIndependent": true,
"icon": "../../global/genericfilewizard.png",
"enabled": "%{JS: [ %{Plugins} ].indexOf('QtSupport') >= 0}",
"options":
......
......@@ -6,7 +6,6 @@
"trDescription": "Creates an empty file.",
"trDisplayName": "Empty File",
"trDisplayCategory": "General",
"icon": "../../global/genericfilewizard.png",
"platformIndependent": true,
"enabled": "%{JS: [ %{Plugins} ].indexOf('TextEditor') >= 0}",
......
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