1. 18 Nov, 2010 2 commits
  2. 17 Nov, 2010 2 commits
  3. 16 Nov, 2010 2 commits
  4. 15 Nov, 2010 1 commit
    • hjk's avatar
      debugger: Refactor breakpoint handling. · 8ae541b3
      hjk authored
      The breakpoints are now (fairly) tightly guarded by the BreakpointHandler.
      Engines and Views are only supposed to refer to them by id. They also have
      individual states now. The breakpoint data is split into a "user requested"
      "fixed" part in BreakpointData and the engines' acknowledged data in a new
      struct BreakpointResponse.
      
      TODO: Move m_state and m_engine members to BreakpointResponse. Fix regressions
      in the marker handling.
      8ae541b3
  5. 10 Nov, 2010 2 commits
  6. 09 Nov, 2010 3 commits
  7. 08 Nov, 2010 5 commits
  8. 05 Nov, 2010 1 commit
  9. 04 Nov, 2010 1 commit
  10. 02 Nov, 2010 1 commit
  11. 29 Oct, 2010 1 commit
  12. 28 Oct, 2010 1 commit
    • hjk's avatar
      x · 78b2f257
      hjk authored
      78b2f257
  13. 27 Oct, 2010 2 commits
  14. 05 Oct, 2010 1 commit
  15. 04 Oct, 2010 2 commits
  16. 29 Sep, 2010 1 commit
  17. 23 Sep, 2010 1 commit
    • Friedemann Kleint's avatar
      Debugger: Fixes around watch editing. · 13c97d65
      Friedemann Kleint authored
      assignValueInDebugger: Pass on WatchData as well, pass
      on values as QVariant. Based on that, do more extensive
      checks in CDB, preventing assignment of non-PODs.
      
      Locals/Watch editing:
      * Disable while running
      * Edit pointer values as hex with validation.
      
      CDB: Strip class types off reported pointer values and reformat
      the values as short 0x-pointer values, introduce flag to
      WatchData::source to do dumper expansion handling.
      
      Windows: recognize int64 as int.
      
      Register handler: Fix accessing uninitialized value.
      13c97d65
  18. 15 Sep, 2010 1 commit
  19. 13 Sep, 2010 2 commits
  20. 08 Sep, 2010 1 commit
    • Lasse Holmstedt's avatar
      QML Debugger: Mangle shadow build filenames · f1ff2a01
      Lasse Holmstedt authored
      Without doing some magic for the filenames, we go to shadow build files
      instead of the real ones, resulting in confusion. The user should never
      see the shadow build files while debugging.
      
      Reviewed-by: hjk
      f1ff2a01
  21. 07 Sep, 2010 1 commit
  22. 06 Sep, 2010 1 commit
  23. 01 Sep, 2010 1 commit
  24. 31 Aug, 2010 1 commit
  25. 30 Aug, 2010 1 commit
  26. 26 Aug, 2010 1 commit
  27. 24 Aug, 2010 1 commit