1. 30 Aug, 2012 1 commit
  2. 14 Aug, 2012 1 commit
  3. 12 Aug, 2012 1 commit
  4. 19 Jul, 2012 1 commit
  5. 28 Jun, 2012 1 commit
  6. 24 May, 2012 1 commit
    • hjk's avatar
      debugger: rework WatchModel · e11a3a76
      hjk authored
      
      
      It's one model for all locals, watch, return, tooltip and inspector
      data. This allows more streamlined code paths and better isolation
      of the model data from the WatchHandler. WatchItems are now registered
      in a hash indexed by iname, so inames can be used as the primary
      handle to watch data in the WatchHandler interface.
      
      Change-Id: Idac0a808b5d785307496d1de4198a1f2e9ce3880
      Reviewed-by: default avatarAurindam Jana <aurindam.jana@nokia.com>
      e11a3a76
  7. 15 May, 2012 1 commit
  8. 10 Apr, 2012 1 commit
  9. 20 Feb, 2012 1 commit
  10. 15 Feb, 2012 1 commit
  11. 26 Jan, 2012 1 commit
  12. 24 Jan, 2012 1 commit
  13. 03 Nov, 2011 1 commit
  14. 01 Sep, 2011 1 commit
  15. 06 May, 2011 1 commit
  16. 13 Apr, 2011 1 commit
  17. 04 Mar, 2011 1 commit
  18. 24 Feb, 2011 1 commit
    • Friedemann Kleint's avatar
      Debugger: Add toolchain combos to start dialogs, refactor detection. · 75f4b9cf
      Friedemann Kleint authored
      Add combo box listing toolchains with debuggers to start external,
      attach and core.
      Another attempt at streamlining engine detection:
      Split in detection functions that first collect a list of
      available engines by preference, then remove disabled and
      wrongly configured engines and use the remaining best.
      matching. checkconfiguration is now the central place where
      engine detection and config check takes place.
      
      Rubber-stamped-by: hjk
      75f4b9cf
  19. 22 Feb, 2011 1 commit
  20. 21 Feb, 2011 1 commit
    • Tobias Hunger's avatar
      ToolChain: Refactor toolchain support · 8d0c4772
      Tobias Hunger authored
      Refactor ToolChains in Qt Creator:
      
       * Allow for several toolchains of the same type
       * Be smarter wrt. guessing what kind of output a toolchain
         produces. This allows us to eventually handle e.g. embedded
         linux setups way better than before.
       * Be smarter wrt. guessing what kind of environment a Qt version
         needs.
       * Improve auto-detection of toolchains a bit
       * Decide on which debugger to use based on the kind of output
         produced by the compiler.
       * Add options page to configure toolchains
       * Remove toolchain related options from the Qt version dialog
      
      Reviewed-by: dt
      8d0c4772
  21. 16 Feb, 2011 1 commit
  22. 11 Feb, 2011 1 commit
    • Friedemann Kleint's avatar
      Debugger: Make tooltips pinnable. · 0ac879e3
      Friedemann Kleint authored
      Replace old debugger tooltip by a new ToolTipManager which
      has a list of AbstractDebuggerToolTipWidget with the functionality
      to 'acquire' an engine (display its data) and 'release' it
      (store engine data and display them as 'previous') and serialization
      to XML session data.
      DebuggerTreeViewToolTipWidget implements AbstractDebuggerToolTipWidget
      for tree model acting as  a filter on watch models.
      
      Rubber-stamped-by: hjk
      0ac879e3
  23. 04 Feb, 2011 1 commit
  24. 12 Jan, 2011 1 commit
  25. 10 Jan, 2011 1 commit
  26. 17 Dec, 2010 1 commit
  27. 14 Dec, 2010 1 commit
  28. 13 Dec, 2010 1 commit
  29. 10 Dec, 2010 1 commit
  30. 08 Dec, 2010 1 commit
  31. 06 Dec, 2010 2 commits
  32. 03 Dec, 2010 1 commit
  33. 26 Nov, 2010 2 commits
  34. 23 Nov, 2010 1 commit
  35. 15 Nov, 2010 1 commit
    • hjk's avatar
      debugger: Refactor breakpoint handling. · 8ae541b3
      hjk authored
      The breakpoints are now (fairly) tightly guarded by the BreakpointHandler.
      Engines and Views are only supposed to refer to them by id. They also have
      individual states now. The breakpoint data is split into a "user requested"
      "fixed" part in BreakpointData and the engines' acknowledged data in a new
      struct BreakpointResponse.
      
      TODO: Move m_state and m_engine members to BreakpointResponse. Fix regressions
      in the marker handling.
      8ae541b3
  36. 10 Nov, 2010 3 commits