1. 08 Dec, 2010 1 commit
  2. 06 Dec, 2010 1 commit
  3. 01 Dec, 2010 1 commit
  4. 25 Nov, 2010 1 commit
  5. 24 Nov, 2010 1 commit
    • Marco Bubke's avatar
      QmlDesigner.Instances: Move instances out of process · ed424628
      Marco Bubke authored
      The complete qml emulation layer (instances) is moved
      into another external process (qmlpuppet).
      
      Summary of architectural changes:
      
      - Asynchronous messaging
          Handling commands and data transfer asynchronously reduces the
          amount of context switches between processes.
      
      - Proxy classes for client process
          This classes abstract the inter process communication
      
      - QVariant based command parsing and serialization
          Using LocalSocket in bidirectional manner for communications
          of commands and data transfer.
      
      - Integer based identifier instead of ModelNode in client process
          The qml emulation layer (instances) has no more depencies to our
          internal data model.
      
      - Timer based rendering
          Rendering in instances is controlled by a timer. Only dirty items
          are updated.
      ed424628
  6. 06 Oct, 2010 1 commit
  7. 01 Oct, 2010 1 commit
  8. 30 Sep, 2010 1 commit
    • Thomas Hartmann's avatar
      QmlDesigner: crashfix see QTCREATORBUG-2507 · 2d504964
      Thomas Hartmann authored
      Task-number: QTCREATORBUG-2507
      
      There might be files without an import for Qt
      States require "Qt"
      I also added try {} catch blocks to the state editor,
      to avoid issues like this.
      
      Reviewed-by: Kai Koehne
      2d504964
  9. 29 Sep, 2010 1 commit
  10. 24 Sep, 2010 2 commits
  11. 15 Jun, 2010 1 commit
    • Kai Koehne's avatar
      QuickDesigner: Reduce numbers of redraws / state switching in States Editor · 85f3472b
      Kai Koehne authored
      nodeInstancePropertyChanged() is called for _every_ state switch ... so
      the current assumption that it only reflects real changes does not hold.
      
      Instead, use the orphaned sceneChanged() method to schedule redraws.
      However, this still results in some overhead when switching to the base state
      (sceneChanged() cannot decide whether it has to redraw all other states
      or not).
      
      Reviewed-by: Christiaan Janssen
      85f3472b
  12. 14 Jun, 2010 1 commit
  13. 10 Jun, 2010 1 commit
  14. 14 May, 2010 1 commit
  15. 23 Apr, 2010 1 commit
  16. 22 Apr, 2010 1 commit
  17. 21 Apr, 2010 2 commits
    • Thomas Hartmann's avatar
      QmlDesigner.statesView: not changing to base state anymore · 861981a3
      Thomas Hartmann authored
      Before recent refactoring (done by Marco) the node instances were not
      able to handle outside the current state. So we had to change back to
      the base state for all base state changes from the rewriter.
      
      This is not necessary, anymore.
      
      Reviewed-by: Marco Bubke
      861981a3
    • Lasse Holmstedt's avatar
      Fixed bad scrollbar behavior and constant re-rendering of states · 30417bca
      Lasse Holmstedt authored
      The states editor horizontal scrollbar was broken because the
      setCurrentStateSilent() call was causing a loop, calling
      nodeInstancePropertyChanged() when state property is changed. Because
      rendering of states changes the "state" property, the calls never
      stopped. Now StatesEditorView has a flag which prevents the loop.
      
      Reviewed-by: Christiaan Janssen
      30417bca
  18. 13 Apr, 2010 1 commit
  19. 31 Mar, 2010 1 commit
  20. 30 Mar, 2010 1 commit
  21. 23 Mar, 2010 1 commit
  22. 22 Mar, 2010 1 commit
  23. 09 Mar, 2010 2 commits
  24. 08 Mar, 2010 1 commit
  25. 05 Mar, 2010 1 commit
  26. 03 Mar, 2010 1 commit
  27. 25 Feb, 2010 2 commits
  28. 16 Feb, 2010 1 commit
  29. 08 Feb, 2010 1 commit
  30. 12 Jan, 2010 3 commits
  31. 11 Jan, 2010 2 commits
  32. 07 Jan, 2010 1 commit
    • Kai Koehne's avatar
      New QmlDesigner plugin & Design mode · 818a7b22
      Kai Koehne authored
      This adds a new "Design" mode that can be used to manipulate qml files
      in a visual way. It will only get build if you have the declarativeui
      module in Qt.
      
      This is a squashed import from the Bauhaus project. Share & enjoy :)
      818a7b22