- 10 Jan, 2011 1 commit
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Friedemann Kleint authored
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- 17 Dec, 2010 2 commits
- 14 Dec, 2010 1 commit
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hjk authored
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- 08 Dec, 2010 1 commit
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hjk authored
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- 26 Nov, 2010 1 commit
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hjk authored
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- 25 Nov, 2010 4 commits
- 24 Nov, 2010 4 commits
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Arvid Ephraim Picciani authored
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Friedemann Kleint authored
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hjk authored
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hjk authored
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- 19 Nov, 2010 1 commit
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hjk authored
Formatting of disassembler view took too much time.
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- 15 Nov, 2010 1 commit
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hjk authored
The breakpoints are now (fairly) tightly guarded by the BreakpointHandler. Engines and Views are only supposed to refer to them by id. They also have individual states now. The breakpoint data is split into a "user requested" "fixed" part in BreakpointData and the engines' acknowledged data in a new struct BreakpointResponse. TODO: Move m_state and m_engine members to BreakpointResponse. Fix regressions in the marker handling.
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- 10 Nov, 2010 1 commit
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hjk authored
There's some 'external' and some 'internal' part now. Other plugins are only supposed the external interface.
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- 08 Nov, 2010 1 commit
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Arvid Ephraim Picciani authored
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- 02 Nov, 2010 1 commit
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Friedemann Kleint authored
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- 29 Oct, 2010 1 commit
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Friedemann Kleint authored
Remove internal markers from exported headers, introduce private class for BaseTextDocument. Reviewed-by:
Leandro T. C. Melo <leandro.melo@nokia.com>
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- 27 Oct, 2010 4 commits
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Friedemann Kleint authored
Reviewed-by: con
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Friedemann Kleint authored
Account for "0x0000000100002682sub $0x68,%rsp", convert hex address correctly to match the location. Reviewed-by: hjk
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Friedemann Kleint authored
Reviewed-by: con
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Friedemann Kleint authored
Account for "0x0000000100002682sub $0x68,%rsp", convert hex address correctly to match the location. Reviewed-by: hjk
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- 25 Oct, 2010 1 commit
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con authored
Acked-by: hjk
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- 21 Sep, 2010 2 commits
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Friedemann Kleint authored
Make address a quint64. Enable DisassemblerViewAgent to match the disassembly-addresses by converting the numbers, making it more robust. Remove the complicated formatting needed for CDB.
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Friedemann Kleint authored
Make address a quint64, linnumber and ignoreCounts int. Reviewed-by: hjk
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- 14 Sep, 2010 1 commit
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dt authored
Also introduce a indirection, modes have now types, edit and debug have the same type, and editors do have a prefered type of modes instead of a prefered mode. That fixes the bug that if the prefered qml editing mode was set to design, then in switching between qml editors would - in Edit Mode: stay in edit mode - in Debug Mode: switch to debug mode
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- 13 Sep, 2010 1 commit
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Friedemann Kleint authored
namespace (from Debugger::Internal) as they are exported classes. Introduce private classes to avoid exposing private JS debugger headers.
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- 09 Sep, 2010 1 commit
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hjk authored
Task-number: QTCREATORBUG-1600
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- 07 Sep, 2010 1 commit
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Friedemann Kleint authored
... on clicking stack frames or disassembler/ memory views. Introduce flags to openEditorAt, pass EditorManager::NoModeSwitch where applicable. Task-number: QTCREATORBUG-2278
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- 23 Jul, 2010 1 commit
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hjk authored
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- 21 Jul, 2010 1 commit
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hjk authored
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- 07 Jul, 2010 1 commit
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ck authored
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- 02 Jul, 2010 1 commit
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ck authored
Also adds the "new range" ability to the debugger's memory viewer.
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- 22 Jun, 2010 2 commits
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Friedemann Kleint authored
Remove hardcoded highlighter, give DisassemblerViewAgent a mimetype property. Default to a generic Qt Creator Assembler mimetype. Acked-by: hjk Rubber-stamped-by:
Leandro T. C. Melo <leandro.melo@nokia.com>
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hjk authored
This replaces the (de facto) singleton engines and data handlers by classes that are instantiated per run. The DebuggerRunControl will now create an object of (a class derived from) DebuggerEngine that contains all the relevant "dynamic" data. DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin, whereas the data bits went to DebuggerEngine. There is no formal notion of a "current" DebuggerEngine. However, as there's only one DebuggerEngine at a time that has its data models connected to the view, there's still some "de facto" notion of a "current" engine. Calling SomeModel::setData(int role, QVariant data) with custom role is used as the primary dispatch mechanism from the views to the "current" data models (and the engine, as all data models know their engine).
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- 14 Jun, 2010 2 commits
- 09 Apr, 2010 1 commit
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hjk authored
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