1. 16 Jul, 2013 1 commit
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  13. 08 Jun, 2011 1 commit
    • Thomas Hartmann's avatar
      QmlDesigner.model: refactoring for nodeSource · 7939c270
      Thomas Hartmann authored
      I changed customParserSource into nodeSource and use it also for
      components. This means we do not use auxiliaryData anymore with some magic
      __component_data identifier.
      To distinguish between CustumParserSource and ComponentSource I introduced
      the enum NodeSourceType.
      Also in this patch I added auxiliaryData in the creation of a node. This was useful
      for prototyping and will help with prototyping/testing in the future.
      
      Change-Id: I2152c26c0c767f869f7dce7209abf43f594fd2ad
      Reviewed-on: http://codereview.qt.nokia.com/399Reviewed-by: default avatarMarco Bubke <marco.bubke@nokia.com>
      7939c270
  14. 06 May, 2011 3 commits
  15. 19 Apr, 2011 1 commit
  16. 13 Apr, 2011 1 commit
  17. 22 Feb, 2011 1 commit
  18. 08 Feb, 2011 1 commit
  19. 18 Jan, 2011 2 commits
  20. 12 Jan, 2011 1 commit
  21. 06 Jan, 2011 2 commits
  22. 03 Jan, 2011 1 commit
  23. 09 Dec, 2010 1 commit
  24. 25 Nov, 2010 1 commit
  25. 24 Nov, 2010 1 commit
    • Marco Bubke's avatar
      QmlDesigner.Instances: Move instances out of process · ed424628
      Marco Bubke authored
      The complete qml emulation layer (instances) is moved
      into another external process (qmlpuppet).
      
      Summary of architectural changes:
      
      - Asynchronous messaging
          Handling commands and data transfer asynchronously reduces the
          amount of context switches between processes.
      
      - Proxy classes for client process
          This classes abstract the inter process communication
      
      - QVariant based command parsing and serialization
          Using LocalSocket in bidirectional manner for communications
          of commands and data transfer.
      
      - Integer based identifier instead of ModelNode in client process
          The qml emulation layer (instances) has no more depencies to our
          internal data model.
      
      - Timer based rendering
          Rendering in instances is controlled by a timer. Only dirty items
          are updated.
      ed424628