1. 15 Jan, 2014 4 commits
    • Oswald Buddenhagen's avatar
      do not look for mkspecs/ directories in project trees · fb3d65a8
      Oswald Buddenhagen authored
      this pretty surprising behavior would interfere with building the
      examples from an installed qt tree with qmakes from other qt builds.
      .qmake.conf (and .qmake.cache) files provide a possibility to explicitly
      "anchor" project roots, so there is no point in having a second, even
      more magic way to do it.
      Task-number: QTBUG-35485
      Change-Id: I8fd4fda67cabafdf55e7a98282dcdfaffb4a405e
      Reviewed-by: default avatarTor Arne Vestbø <tor.arne.vestbo@digia.com>
      (cherry picked from qtbase/65a676372c533e8b35117081ec0aa1a94e1500e5)
      Reviewed-by: default avatarDaniel Teske <daniel.teske@digia.com>
    • Christian Stenger's avatar
      Squish: Fix tst_git_clone · e2c156b4
      Christian Stenger authored
      Change-Id: I9ee7bfb01d2618f426450182552cec0263af02ec
      Reviewed-by: default avatarRobert Loehning <robert.loehning@digia.com>
    • Thomas Hartmann's avatar
      QmlDesigner.PropertyEditor: fixing layout issues · 4b232e56
      Thomas Hartmann authored
      There were serious layout issues in the property editor.
      While not 100% reliable reproducible they were quite annoying (TASK).
      The reason for the issues were the existence of several QtQuickViews and
      changing visibility of items.
      The pane for Item and the empty pane for no selection use different
      QtQuickViews in a StackWidget. Somehow visibility of items is not always
      updated properly when changing the QtQuickView in the stack.
      Solution: Do not use visibility but stack order instead.
      For the layout margins/targets all controls are now always visible, but
      unused margins/targets get disabled.
      Task-number: QTBUG-36141
      Change-Id: Iec62b81796301aaf483606d9aca5a4ad3572e98b
      Reviewed-by: default avatarJan Arve Sæther <jan-arve.saether@digia.com>
    • Morten Johan Sørvig's avatar
      Mac: Prevent switching to discrete GPU on startup · 8d04b65a
      Morten Johan Sørvig authored
      By default, OpenGL-based apps will switch multi-GPU
      Macs over to discrete graphics hardware.
      It is possible to prevent this, and it makes sense
      to do so for Qt Creator since its users will typically
      be more concerned with power usage than raw OpenGL
      Commit 8166a34f makes the necessary change to QtBase
      and this commit enables the non-switching behavior
      by adding the NSSupportsAutomaticGraphicsSwitching
      key to the Info.plist
      Change-Id: Iea6ef4b4922645f792cfb9b8b0b8860f5b2c0674
      Reviewed-by: default avatarEike Ziller <eike.ziller@digia.com>
      Reviewed-by: default avatarGabriel de Dietrich <gabriel.dedietrich@digia.com>
  2. 14 Jan, 2014 7 commits
  3. 13 Jan, 2014 4 commits
  4. 10 Jan, 2014 6 commits
  5. 09 Jan, 2014 1 commit
  6. 08 Jan, 2014 8 commits
  7. 07 Jan, 2014 9 commits
  8. 06 Jan, 2014 1 commit