/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #ifndef GLSLEDITORPLUGIN_H #define GLSLEDITORPLUGIN_H #include <extensionsystem/iplugin.h> #include <glsl/glsl.h> namespace GlslEditor { namespace Internal { class GlslEditorWidget; class GlslEditorPlugin : public ExtensionSystem::IPlugin { Q_OBJECT Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QtCreatorPlugin" FILE "GLSLEditor.json") public: GlslEditorPlugin(); ~GlslEditorPlugin(); // IPlugin bool initialize(const QStringList &arguments, QString *errorMessage = 0); void extensionsInitialized(); ShutdownFlag aboutToShutdown(); struct InitFile { InitFile(GLSL::Engine *engine = 0, GLSL::TranslationUnitAST *ast = 0) : engine(engine), ast(ast) {} ~InitFile(); GLSL::Engine *engine; GLSL::TranslationUnitAST *ast; }; static const InitFile *fragmentShaderInit(int variant); static const InitFile *vertexShaderInit(int variant); static const InitFile *shaderInit(int variant); }; } // namespace Internal } // namespace GlslEditor #endif // GLSLEDITORPLUGIN_H