/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #ifndef DEBUGGER_CDBENGINE_H #define DEBUGGER_CDBENGINE_H #include "debuggerengine.h" #include namespace Debugger { namespace Internal { class DisassemblerViewAgent; class CdbDebugEventCallback; class CdbDebugOutput; class CdbEnginePrivate; struct CdbOptions; class CdbEngine : public DebuggerEngine { Q_OBJECT explicit CdbEngine(const DebuggerStartParameters &sp); public: ~CdbEngine(); // Factory function that returns 0 if the debug engine library cannot be found. static DebuggerEngine *create(const DebuggerStartParameters &sp, QString *errorMessage); virtual void setToolTipExpression(const QPoint &mousePos, TextEditor::ITextEditor *editor, int cursorPos); virtual void setupEngine(); virtual void setupInferior(); virtual void runEngine(); virtual void shutdownInferior(); virtual void shutdownEngine(); virtual void detachDebugger(); virtual void updateWatchData(const WatchData &data); virtual unsigned debuggerCapabilities() const; virtual void executeStep(); virtual void executeStepOut(); virtual void executeNext(); virtual void executeStepI(); virtual void executeNextI(); virtual void continueInferior(); virtual void interruptInferior(); virtual void executeRunToLine(const QString &fileName, int lineNumber); virtual void executeRunToFunction(const QString &functionName); virtual void executeJumpToLine(const QString &fileName, int lineNumber); virtual void assignValueInDebugger(const QString &expr, const QString &value); virtual void executeDebuggerCommand(const QString &command); virtual void activateFrame(int index); virtual void selectThread(int index); virtual void attemptBreakpointSynchronization(); virtual void fetchDisassembler(DisassemblerViewAgent *agent); virtual void fetchMemory(MemoryViewAgent *, QObject *, quint64 addr, quint64 length); virtual void reloadModules(); virtual void loadSymbols(const QString &moduleName); virtual void loadAllSymbols(); virtual void requestModuleSymbols(const QString &moduleName); virtual void reloadRegisters(); virtual void reloadSourceFiles(); virtual void reloadFullStack() {} public slots: void syncDebuggerPaths(); private slots: void slotConsoleStubStarted(); void slotConsoleStubMessage(const QString &msg, bool); void slotConsoleStubTerminated(); void slotBreakAttachToCrashed(); void warning(const QString &w); private: void startupChecks(); void setState(DebuggerState state, const char *func, int line); inline bool startAttachDebugger(qint64 pid, DebuggerStartMode sm, QString *errorMessage); void processTerminated(unsigned long exitCode); void evaluateWatcher(WatchData *wd); QString editorToolTip(const QString &exp, const QString &function); bool step(unsigned long executionStatus); CdbEnginePrivate *m_d; friend class CdbEnginePrivate; friend class CdbDebugEventCallback; friend class CdbDebugOutput; }; } // namespace Internal } // namespace Debugger #endif // DEBUGGER_CDBENGINE_H