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/**************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing
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**
** This file is part of Qt Creator
**
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
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**   * Neither the name of The Qt Company Ltd and its Subsidiary(-ies) nor
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**     the names of its contributors may be used to endorse or promote
**     products derived from this software without specific prior written
**     permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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**************************************************************************/
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import QtQuick 2.5
import QtQuick.Controls 1.4
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import QtSensors 5.0

ApplicationWindow {
    title: qsTr("Accelerate Bubble")
    id: mainWindow
    width: 640
    height: 480
    visible: true

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    menuBar: MenuBar {
        Menu {
            title: qsTr("File")
            MenuItem {
                text: qsTr("&Open")
                onTriggered: console.log("Open action triggered");
            }
            MenuItem {
                text: qsTr("Exit")
                onTriggered: Qt.quit();
            }
        }
    }

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    Image {
        id: bubble
        source: "Bluebubble.svg"
        smooth: true
        property real centerX: mainWindow.width / 2
        property real centerY: mainWindow.height / 2
        property real bubbleCenter: bubble.width / 2
        x: centerX - bubbleCenter
        y: centerY - bubbleCenter

        Behavior on y {
            SmoothedAnimation {
                easing.type: Easing.Linear
                duration: 100
                }
            }
        Behavior on x {
            SmoothedAnimation {
                easing.type: Easing.Linear
                duration: 100
                }
            }
    }
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    Accelerometer {
        id: accel
        dataRate: 100
        active:true

        onReadingChanged: {
            var newX = (bubble.x + calcRoll(accel.reading.x, accel.reading.y, accel.reading.z) * 0.1)
            var newY = (bubble.y - calcPitch(accel.reading.x, accel.reading.y, accel.reading.z) * 0.1)

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            if (isNaN(newX) || isNaN(newY))
                return;

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            if (newX < 0)
                newX = 0

            if (newX > mainWindow.width - bubble.width)
                newX = mainWindow.width - bubble.width

            if (newY < 18)
                newY = 18

            if (newY > mainWindow.height - bubble.height)
                newY = mainWindow.height - bubble.height

                bubble.x = newX
                bubble.y = newY
        }
    }

    function calcPitch(x, y, z) {
        return -(Math.atan(y / Math.sqrt(x * x + z * z)) * 57.2957795);
    }
    function calcRoll(x, y, z) {
        return -(Math.atan(x / Math.sqrt(y * y + z * z)) * 57.2957795);
    }
}