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    // Copyright 2010 The Emscripten Authors.  All rights reserved.
    // Emscripten is available under two separate licenses, the MIT license and the
    // University of Illinois/NCSA Open Source License.  Both these licenses can be
    // found in the LICENSE file.
    
    // The Module object: Our interface to the outside world. We import
    // and export values on it. There are various ways Module can be used:
    // 1. Not defined. We create it here
    // 2. A function parameter, function(Module) { ..generated code.. }
    // 3. pre-run appended it, var Module = {}; ..generated code..
    // 4. External script tag defines var Module.
    // We need to check if Module already exists (e.g. case 3 above).
    // Substitution will be replaced with actual code on later stage of the build,
    // this way Closure Compiler will not mangle it (e.g. case 4. above).
    // Note that if you want to run closure, and also to use Module
    // after the generated code, you will need to define   var Module = {};
    // before the code. Then that object will be used in the code, and you
    // can continue to use Module afterwards as well.
    var Module = typeof Module !== 'undefined' ? Module : {};
    
    // --pre-jses are emitted after the Module integration code, so that they can
    // refer to Module (if they choose; they can also define Module)
    // {{PRE_JSES}}
    
    // Sometimes an existing Module object exists with properties
    // meant to overwrite the default module functionality. Here
    // we collect those properties and reapply _after_ we configure
    // the current environment's defaults to avoid having to be so
    // defensive during initialization.
    var moduleOverrides = {};
    var key;
    for (key in Module) {
      if (Module.hasOwnProperty(key)) {
        moduleOverrides[key] = Module[key];
      }
    }
    
    Module['arguments'] = [];
    Module['thisProgram'] = './this.program';
    Module['quit'] = function(status, toThrow) {
      throw toThrow;
    };
    Module['preRun'] = [];
    Module['postRun'] = [];
    
    // Determine the runtime environment we are in. You can customize this by
    // setting the ENVIRONMENT setting at compile time (see settings.js).
    
    var ENVIRONMENT_IS_WEB = false;
    var ENVIRONMENT_IS_WORKER = false;
    var ENVIRONMENT_IS_NODE = false;
    var ENVIRONMENT_IS_SHELL = false;
    ENVIRONMENT_IS_WEB = typeof window === 'object';
    ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
    ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
    ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
    
    if (Module['ENVIRONMENT']) {
      throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)');
    }
    
    
    // Three configurations we can be running in:
    // 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
    // 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
    // 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
    
    
    
    
    // `/` should be present at the end if `scriptDirectory` is not empty
    var scriptDirectory = '';
    function locateFile(path) {
      if (Module['locateFile']) {
        return Module['locateFile'](path, scriptDirectory);
      } else {
        return scriptDirectory + path;
      }
    }
    
    if (ENVIRONMENT_IS_NODE) {
      scriptDirectory = __dirname + '/';
    
      // Expose functionality in the same simple way that the shells work
      // Note that we pollute the global namespace here, otherwise we break in node
      var nodeFS;
      var nodePath;
    
      Module['read'] = function shell_read(filename, binary) {
        var ret;
          if (!nodeFS) nodeFS = require('fs');
          if (!nodePath) nodePath = require('path');
          filename = nodePath['normalize'](filename);
          ret = nodeFS['readFileSync'](filename);
        return binary ? ret : ret.toString();
      };
    
      Module['readBinary'] = function readBinary(filename) {
        var ret = Module['read'](filename, true);
        if (!ret.buffer) {
          ret = new Uint8Array(ret);
        }
        assert(ret.buffer);
        return ret;
      };
    
      if (process['argv'].length > 1) {
        Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
      }
    
      Module['arguments'] = process['argv'].slice(2);
    
      if (typeof module !== 'undefined') {
        module['exports'] = Module;
      }
    
      process['on']('uncaughtException', function(ex) {
        // suppress ExitStatus exceptions from showing an error
        if (!(ex instanceof ExitStatus)) {
          throw ex;
        }
      });
      // Currently node will swallow unhandled rejections, but this behavior is
      // deprecated, and in the future it will exit with error status.
      process['on']('unhandledRejection', abort);
    
      Module['quit'] = function(status) {
        process['exit'](status);
      };
    
      Module['inspect'] = function () { return '[Emscripten Module object]'; };
    } else
    if (ENVIRONMENT_IS_SHELL) {
    
    
      if (typeof read != 'undefined') {
        Module['read'] = function shell_read(f) {
          return read(f);
        };
      }
    
      Module['readBinary'] = function readBinary(f) {
        var data;
        if (typeof readbuffer === 'function') {
          return new Uint8Array(readbuffer(f));
        }
        data = read(f, 'binary');
        assert(typeof data === 'object');
        return data;
      };
    
      if (typeof scriptArgs != 'undefined') {
        Module['arguments'] = scriptArgs;
      } else if (typeof arguments != 'undefined') {
        Module['arguments'] = arguments;
      }
    
      if (typeof quit === 'function') {
        Module['quit'] = function(status) {
          quit(status);
        }
      }
    } else
    if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
      if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
        scriptDirectory = self.location.href;
      } else if (document.currentScript) { // web
        scriptDirectory = document.currentScript.src;
      }
      // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
      // otherwise, slice off the final part of the url to find the script directory.
      // if scriptDirectory does not contain a slash, lastIndexOf will return -1,
      // and scriptDirectory will correctly be replaced with an empty string.
      if (scriptDirectory.indexOf('blob:') !== 0) {
        scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf('/')+1);
      } else {
        scriptDirectory = '';
      }
    
    
      Module['read'] = function shell_read(url) {
          var xhr = new XMLHttpRequest();
          xhr.open('GET', url, false);
          xhr.send(null);
          return xhr.responseText;
      };
    
      if (ENVIRONMENT_IS_WORKER) {
        Module['readBinary'] = function readBinary(url) {
            var xhr = new XMLHttpRequest();
            xhr.open('GET', url, false);
            xhr.responseType = 'arraybuffer';
            xhr.send(null);
            return new Uint8Array(xhr.response);
        };
      }
    
      Module['readAsync'] = function readAsync(url, onload, onerror) {
        var xhr = new XMLHttpRequest();
        xhr.open('GET', url, true);
        xhr.responseType = 'arraybuffer';
        xhr.onload = function xhr_onload() {
          if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
            onload(xhr.response);
            return;
          }
          onerror();
        };
        xhr.onerror = onerror;
        xhr.send(null);
      };
    
      Module['setWindowTitle'] = function(title) { document.title = title };
    } else
    {
      throw new Error('environment detection error');
    }
    
    // Set up the out() and err() hooks, which are how we can print to stdout or
    // stderr, respectively.
    // If the user provided Module.print or printErr, use that. Otherwise,
    // console.log is checked first, as 'print' on the web will open a print dialogue
    // printErr is preferable to console.warn (works better in shells)
    // bind(console) is necessary to fix IE/Edge closed dev tools panel behavior.
    var out = Module['print'] || (typeof console !== 'undefined' ? console.log.bind(console) : (typeof print !== 'undefined' ? print : null));
    var err = Module['printErr'] || (typeof printErr !== 'undefined' ? printErr : ((typeof console !== 'undefined' && console.warn.bind(console)) || out));
    
    // Merge back in the overrides
    for (key in moduleOverrides) {
      if (moduleOverrides.hasOwnProperty(key)) {
        Module[key] = moduleOverrides[key];
      }
    }
    // Free the object hierarchy contained in the overrides, this lets the GC
    // reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
    moduleOverrides = undefined;
    
    // perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
    assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
    assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
    assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
    assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
    
    
    
    // Copyright 2017 The Emscripten Authors.  All rights reserved.
    // Emscripten is available under two separate licenses, the MIT license and the
    // University of Illinois/NCSA Open Source License.  Both these licenses can be
    // found in the LICENSE file.
    
    // {{PREAMBLE_ADDITIONS}}
    
    var STACK_ALIGN = 16;
    
    // stack management, and other functionality that is provided by the compiled code,
    // should not be used before it is ready
    stackSave = stackRestore = stackAlloc = function() {
      abort('cannot use the stack before compiled code is ready to run, and has provided stack access');
    };
    
    function staticAlloc(size) {
      abort('staticAlloc is no longer available at runtime; instead, perform static allocations at compile time (using makeStaticAlloc)');
    }
    
    function dynamicAlloc(size) {
      assert(DYNAMICTOP_PTR);
      var ret = HEAP32[DYNAMICTOP_PTR>>2];
      var end = (ret + size + 15) & -16;
      if (end <= _emscripten_get_heap_size()) {
        HEAP32[DYNAMICTOP_PTR>>2] = end;
      } else {
        return 0;
      }
      return ret;
    }
    
    function alignMemory(size, factor) {
      if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default
      return Math.ceil(size / factor) * factor;
    }
    
    function getNativeTypeSize(type) {
      switch (type) {
        case 'i1': case 'i8': return 1;
        case 'i16': return 2;
        case 'i32': return 4;
        case 'i64': return 8;
        case 'float': return 4;
        case 'double': return 8;
        default: {
          if (type[type.length-1] === '*') {
            return 4; // A pointer
          } else if (type[0] === 'i') {
            var bits = parseInt(type.substr(1));
            assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type);
            return bits / 8;
          } else {
            return 0;
          }
        }
      }
    }
    
    function warnOnce(text) {
      if (!warnOnce.shown) warnOnce.shown = {};
      if (!warnOnce.shown[text]) {
        warnOnce.shown[text] = 1;
        err(text);
      }
    }
    
    var asm2wasmImports = { // special asm2wasm imports
        "f64-rem": function(x, y) {
            return x % y;
        },
        "debugger": function() {
            debugger;
        }
    };
    
    
    
    var jsCallStartIndex = 1;
    var functionPointers = new Array(0);
    
    // Add a wasm function to the table.
    // Attempting to call this with JS function will cause of table.set() to fail
    function addWasmFunction(func) {
      var table = wasmTable;
      var ret = table.length;
      table.grow(1);
      table.set(ret, func);
      return ret;
    }
    
    // 'sig' parameter is currently only used for LLVM backend under certain
    // circumstance: RESERVED_FUNCTION_POINTERS=1, EMULATED_FUNCTION_POINTERS=0.
    function addFunction(func, sig) {
    
      var base = 0;
      for (var i = base; i < base + 0; i++) {
        if (!functionPointers[i]) {
          functionPointers[i] = func;
          return jsCallStartIndex + i;
        }
      }
      throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
    
    }
    
    function removeFunction(index) {
      functionPointers[index-jsCallStartIndex] = null;
    }
    
    var funcWrappers = {};
    
    function getFuncWrapper(func, sig) {
      if (!func) return; // on null pointer, return undefined
      assert(sig);
      if (!funcWrappers[sig]) {
        funcWrappers[sig] = {};
      }
      var sigCache = funcWrappers[sig];
      if (!sigCache[func]) {
        // optimize away arguments usage in common cases
        if (sig.length === 1) {
          sigCache[func] = function dynCall_wrapper() {
            return dynCall(sig, func);
          };
        } else if (sig.length === 2) {
          sigCache[func] = function dynCall_wrapper(arg) {
            return dynCall(sig, func, [arg]);
          };
        } else {
          // general case
          sigCache[func] = function dynCall_wrapper() {
            return dynCall(sig, func, Array.prototype.slice.call(arguments));
          };
        }
      }
      return sigCache[func];
    }
    
    
    function makeBigInt(low, high, unsigned) {
      return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0));
    }
    
    function dynCall(sig, ptr, args) {
      if (args && args.length) {
        assert(args.length == sig.length-1);
        assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
        return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
      } else {
        assert(sig.length == 1);
        assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
        return Module['dynCall_' + sig].call(null, ptr);
      }
    }
    
    var tempRet0 = 0;
    
    var setTempRet0 = function(value) {
      tempRet0 = value;
    }
    
    var getTempRet0 = function() {
      return tempRet0;
    }
    
    function getCompilerSetting(name) {
      throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work';
    }
    
    var Runtime = {
      // helpful errors
      getTempRet0: function() { abort('getTempRet0() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
      staticAlloc: function() { abort('staticAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
      stackAlloc: function() { abort('stackAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
    };
    
    // The address globals begin at. Very low in memory, for code size and optimization opportunities.
    // Above 0 is static memory, starting with globals.
    // Then the stack.
    // Then 'dynamic' memory for sbrk.
    var GLOBAL_BASE = 1024;
    
    
    
    
    // === Preamble library stuff ===
    
    // Documentation for the public APIs defined in this file must be updated in:
    //    site/source/docs/api_reference/preamble.js.rst
    // A prebuilt local version of the documentation is available at:
    //    site/build/text/docs/api_reference/preamble.js.txt
    // You can also build docs locally as HTML or other formats in site/
    // An online HTML version (which may be of a different version of Emscripten)
    //    is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
    
    
    if (typeof WebAssembly !== 'object') {
      abort('No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead.');
    }
    
    
    /** @type {function(number, string, boolean=)} */
    function getValue(ptr, type, noSafe) {
      type = type || 'i8';
      if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
        switch(type) {
          case 'i1': return HEAP8[((ptr)>>0)];
          case 'i8': return HEAP8[((ptr)>>0)];
          case 'i16': return HEAP16[((ptr)>>1)];
          case 'i32': return HEAP32[((ptr)>>2)];
          case 'i64': return HEAP32[((ptr)>>2)];
          case 'float': return HEAPF32[((ptr)>>2)];
          case 'double': return HEAPF64[((ptr)>>3)];
          default: abort('invalid type for getValue: ' + type);
        }
      return null;
    }
    
    
    
    
    // Wasm globals
    
    var wasmMemory;
    
    // Potentially used for direct table calls.
    var wasmTable;
    
    
    //========================================
    // Runtime essentials
    //========================================
    
    // whether we are quitting the application. no code should run after this.
    // set in exit() and abort()
    var ABORT = false;
    
    // set by exit() and abort().  Passed to 'onExit' handler.
    // NOTE: This is also used as the process return code code in shell environments
    // but only when noExitRuntime is false.
    var EXITSTATUS = 0;
    
    /** @type {function(*, string=)} */
    function assert(condition, text) {
      if (!condition) {
        abort('Assertion failed: ' + text);
      }
    }
    
    // Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
    function getCFunc(ident) {
      var func = Module['_' + ident]; // closure exported function
      assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
      return func;
    }
    
    // C calling interface.
    function ccall(ident, returnType, argTypes, args, opts) {
      // For fast lookup of conversion functions
      var toC = {
        'string': function(str) {
          var ret = 0;
          if (str !== null && str !== undefined && str !== 0) { // null string
            // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
            var len = (str.length << 2) + 1;
            ret = stackAlloc(len);
            stringToUTF8(str, ret, len);
          }
          return ret;
        },
        'array': function(arr) {
          var ret = stackAlloc(arr.length);
          writeArrayToMemory(arr, ret);
          return ret;
        }
      };
    
      function convertReturnValue(ret) {
        if (returnType === 'string') return UTF8ToString(ret);
        if (returnType === 'boolean') return Boolean(ret);
        return ret;
      }
    
      var func = getCFunc(ident);
      var cArgs = [];
      var stack = 0;
      assert(returnType !== 'array', 'Return type should not be "array".');
      if (args) {
        for (var i = 0; i < args.length; i++) {
          var converter = toC[argTypes[i]];
          if (converter) {
            if (stack === 0) stack = stackSave();
            cArgs[i] = converter(args[i]);
          } else {
            cArgs[i] = args[i];
          }
        }
      }
      var ret = func.apply(null, cArgs);
      ret = convertReturnValue(ret);
      if (stack !== 0) stackRestore(stack);
      return ret;
    }
    
    function cwrap(ident, returnType, argTypes, opts) {
      return function() {
        return ccall(ident, returnType, argTypes, arguments, opts);
      }
    }
    
    /** @type {function(number, number, string, boolean=)} */
    function setValue(ptr, value, type, noSafe) {
      type = type || 'i8';
      if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
        switch(type) {
          case 'i1': HEAP8[((ptr)>>0)]=value; break;
          case 'i8': HEAP8[((ptr)>>0)]=value; break;
          case 'i16': HEAP16[((ptr)>>1)]=value; break;
          case 'i32': HEAP32[((ptr)>>2)]=value; break;
          case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
          case 'float': HEAPF32[((ptr)>>2)]=value; break;
          case 'double': HEAPF64[((ptr)>>3)]=value; break;
          default: abort('invalid type for setValue: ' + type);
        }
    }
    
    var ALLOC_NORMAL = 0; // Tries to use _malloc()
    var ALLOC_STACK = 1; // Lives for the duration of the current function call
    var ALLOC_DYNAMIC = 2; // Cannot be freed except through sbrk
    var ALLOC_NONE = 3; // Do not allocate
    
    // allocate(): This is for internal use. You can use it yourself as well, but the interface
    //             is a little tricky (see docs right below). The reason is that it is optimized
    //             for multiple syntaxes to save space in generated code. So you should
    //             normally not use allocate(), and instead allocate memory using _malloc(),
    //             initialize it with setValue(), and so forth.
    // @slab: An array of data, or a number. If a number, then the size of the block to allocate,
    //        in *bytes* (note that this is sometimes confusing: the next parameter does not
    //        affect this!)
    // @types: Either an array of types, one for each byte (or 0 if no type at that position),
    //         or a single type which is used for the entire block. This only matters if there
    //         is initial data - if @slab is a number, then this does not matter at all and is
    //         ignored.
    // @allocator: How to allocate memory, see ALLOC_*
    /** @type {function((TypedArray|Array<number>|number), string, number, number=)} */
    function allocate(slab, types, allocator, ptr) {
      var zeroinit, size;
      if (typeof slab === 'number') {
        zeroinit = true;
        size = slab;
      } else {
        zeroinit = false;
        size = slab.length;
      }
    
      var singleType = typeof types === 'string' ? types : null;
    
      var ret;
      if (allocator == ALLOC_NONE) {
        ret = ptr;
      } else {
        ret = [_malloc,
        stackAlloc,
        dynamicAlloc][allocator](Math.max(size, singleType ? 1 : types.length));
      }
    
      if (zeroinit) {
        var stop;
        ptr = ret;
        assert((ret & 3) == 0);
        stop = ret + (size & ~3);
        for (; ptr < stop; ptr += 4) {
          HEAP32[((ptr)>>2)]=0;
        }
        stop = ret + size;
        while (ptr < stop) {
          HEAP8[((ptr++)>>0)]=0;
        }
        return ret;
      }
    
      if (singleType === 'i8') {
        if (slab.subarray || slab.slice) {
          HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret);
        } else {
          HEAPU8.set(new Uint8Array(slab), ret);
        }
        return ret;
      }
    
      var i = 0, type, typeSize, previousType;
      while (i < size) {
        var curr = slab[i];
    
        type = singleType || types[i];
        if (type === 0) {
          i++;
          continue;
        }
        assert(type, 'Must know what type to store in allocate!');
    
        if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
    
        setValue(ret+i, curr, type);
    
        // no need to look up size unless type changes, so cache it
        if (previousType !== type) {
          typeSize = getNativeTypeSize(type);
          previousType = type;
        }
        i += typeSize;
      }
    
      return ret;
    }
    
    // Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
    function getMemory(size) {
      if (!runtimeInitialized) return dynamicAlloc(size);
      return _malloc(size);
    }
    
    
    
    
    /** @type {function(number, number=)} */
    function Pointer_stringify(ptr, length) {
      abort("this function has been removed - you should use UTF8ToString(ptr, maxBytesToRead) instead!");
    }
    
    // Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
    // a copy of that string as a Javascript String object.
    
    function AsciiToString(ptr) {
      var str = '';
      while (1) {
        var ch = HEAP8[((ptr++)>>0)];
        if (!ch) return str;
        str += String.fromCharCode(ch);
      }
    }
    
    // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
    // null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
    
    function stringToAscii(str, outPtr) {
      return writeAsciiToMemory(str, outPtr, false);
    }
    
    
    // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
    // a copy of that string as a Javascript String object.
    
    var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
    
    /**
     * @param {number} idx
     * @param {number=} maxBytesToRead
     * @return {string}
     */
    function UTF8ArrayToString(u8Array, idx, maxBytesToRead) {
      var endIdx = idx + maxBytesToRead;
      var endPtr = idx;
      // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
      // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
      // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
      while (u8Array[endPtr] && !(endPtr >= endIdx)) ++endPtr;
    
      if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
        return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
      } else {
        var str = '';
        // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
        while (idx < endPtr) {
          // For UTF8 byte structure, see:
          // http://en.wikipedia.org/wiki/UTF-8#Description
          // https://www.ietf.org/rfc/rfc2279.txt
          // https://tools.ietf.org/html/rfc3629
          var u0 = u8Array[idx++];
          if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
          var u1 = u8Array[idx++] & 63;
          if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
          var u2 = u8Array[idx++] & 63;
          if ((u0 & 0xF0) == 0xE0) {
            u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
          } else {
            if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string on the asm.js/wasm heap to a JS string!');
            u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (u8Array[idx++] & 63);
          }
    
          if (u0 < 0x10000) {
            str += String.fromCharCode(u0);
          } else {
            var ch = u0 - 0x10000;
            str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
          }
        }
      }
      return str;
    }
    
    // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
    // copy of that string as a Javascript String object.
    // maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
    //                 this parameter to scan the string until the first \0 byte. If maxBytesToRead is
    //                 passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
    //                 middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
    //                 not produce a string of exact length [ptr, ptr+maxBytesToRead[)
    //                 N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
    //                 throw JS JIT optimizations off, so it is worth to consider consistently using one
    //                 style or the other.
    /**
     * @param {number} ptr
     * @param {number=} maxBytesToRead
     * @return {string}
     */
    function UTF8ToString(ptr, maxBytesToRead) {
      return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
    }
    
    // Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
    // encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
    // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
    // Parameters:
    //   str: the Javascript string to copy.
    //   outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
    //   outIdx: The starting offset in the array to begin the copying.
    //   maxBytesToWrite: The maximum number of bytes this function can write to the array.
    //                    This count should include the null terminator,
    //                    i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
    //                    maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
    // Returns the number of bytes written, EXCLUDING the null terminator.
    
    function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
      if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
        return 0;
    
      var startIdx = outIdx;
      var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
      for (var i = 0; i < str.length; ++i) {
        // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
        // See http://unicode.org/faq/utf_bom.html#utf16-3
        // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
        var u = str.charCodeAt(i); // possibly a lead surrogate
        if (u >= 0xD800 && u <= 0xDFFF) {
          var u1 = str.charCodeAt(++i);
          u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
        }
        if (u <= 0x7F) {
          if (outIdx >= endIdx) break;
          outU8Array[outIdx++] = u;
        } else if (u <= 0x7FF) {
          if (outIdx + 1 >= endIdx) break;
          outU8Array[outIdx++] = 0xC0 | (u >> 6);
          outU8Array[outIdx++] = 0x80 | (u & 63);
        } else if (u <= 0xFFFF) {
          if (outIdx + 2 >= endIdx) break;
          outU8Array[outIdx++] = 0xE0 | (u >> 12);
          outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
          outU8Array[outIdx++] = 0x80 | (u & 63);
        } else {
          if (outIdx + 3 >= endIdx) break;
          if (u >= 0x200000) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to an UTF-8 string on the asm.js/wasm heap! (Valid unicode code points should be in range 0-0x1FFFFF).');
          outU8Array[outIdx++] = 0xF0 | (u >> 18);
          outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
          outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
          outU8Array[outIdx++] = 0x80 | (u & 63);
        }
      }
      // Null-terminate the pointer to the buffer.
      outU8Array[outIdx] = 0;
      return outIdx - startIdx;
    }
    
    // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
    // null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
    // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
    // Returns the number of bytes written, EXCLUDING the null terminator.
    
    function stringToUTF8(str, outPtr, maxBytesToWrite) {
      assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
      return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
    }
    
    // Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
    function lengthBytesUTF8(str) {
      var len = 0;
      for (var i = 0; i < str.length; ++i) {
        // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
        // See http://unicode.org/faq/utf_bom.html#utf16-3
        var u = str.charCodeAt(i); // possibly a lead surrogate
        if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
        if (u <= 0x7F) ++len;
        else if (u <= 0x7FF) len += 2;
        else if (u <= 0xFFFF) len += 3;
        else len += 4;
      }
      return len;
    }
    
    
    // Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
    // a copy of that string as a Javascript String object.
    
    var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
    function UTF16ToString(ptr) {
      assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
      var endPtr = ptr;
      // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
      // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
      var idx = endPtr >> 1;
      while (HEAP16[idx]) ++idx;
      endPtr = idx << 1;
    
      if (endPtr - ptr > 32 && UTF16Decoder) {
        return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
      } else {
        var i = 0;
    
        var str = '';
        while (1) {
          var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
          if (codeUnit == 0) return str;
          ++i;
          // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
          str += String.fromCharCode(codeUnit);
        }
      }
    }
    
    // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
    // null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
    // Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
    // Parameters:
    //   str: the Javascript string to copy.
    //   outPtr: Byte address in Emscripten HEAP where to write the string to.
    //   maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
    //                    terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
    //                    maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
    // Returns the number of bytes written, EXCLUDING the null terminator.
    
    function stringToUTF16(str, outPtr, maxBytesToWrite) {
      assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
      assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
      // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
      if (maxBytesToWrite === undefined) {
        maxBytesToWrite = 0x7FFFFFFF;
      }
      if (maxBytesToWrite < 2) return 0;
      maxBytesToWrite -= 2; // Null terminator.
      var startPtr = outPtr;
      var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
      for (var i = 0; i < numCharsToWrite; ++i) {
        // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
        var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
        HEAP16[((outPtr)>>1)]=codeUnit;
        outPtr += 2;
      }
      // Null-terminate the pointer to the HEAP.
      HEAP16[((outPtr)>>1)]=0;
      return outPtr - startPtr;
    }
    
    // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
    
    function lengthBytesUTF16(str) {
      return str.length*2;
    }
    
    function UTF32ToString(ptr) {
      assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
      var i = 0;
    
      var str = '';
      while (1) {
        var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
        if (utf32 == 0)
          return str;
        ++i;
        // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
        // See http://unicode.org/faq/utf_bom.html#utf16-3
        if (utf32 >= 0x10000) {
          var ch = utf32 - 0x10000;
          str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
        } else {
          str += String.fromCharCode(utf32);
        }
      }
    }
    
    // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
    // null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
    // Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
    // Parameters:
    //   str: the Javascript string to copy.
    //   outPtr: Byte address in Emscripten HEAP where to write the string to.
    //   maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
    //                    terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
    //                    maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
    // Returns the number of bytes written, EXCLUDING the null terminator.
    
    function stringToUTF32(str, outPtr, maxBytesToWrite) {
      assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
      assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
      // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
      if (maxBytesToWrite === undefined) {
        maxBytesToWrite = 0x7FFFFFFF;
      }
      if (maxBytesToWrite < 4) return 0;
      var startPtr = outPtr;
      var endPtr = startPtr + maxBytesToWrite - 4;
      for (var i = 0; i < str.length; ++i) {
        // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
        // See http://unicode.org/faq/utf_bom.html#utf16-3
        var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
        if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
          var trailSurrogate = str.charCodeAt(++i);
          codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
        }
        HEAP32[((outPtr)>>2)]=codeUnit;
        outPtr += 4;
        if (outPtr + 4 > endPtr) break;
      }
      // Null-terminate the pointer to the HEAP.
      HEAP32[((outPtr)>>2)]=0;
      return outPtr - startPtr;
    }
    
    // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
    
    function lengthBytesUTF32(str) {
      var len = 0;
      for (var i = 0; i < str.length; ++i) {
        // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
        // See http://unicode.org/faq/utf_bom.html#utf16-3
        var codeUnit = str.charCodeAt(i);
        if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
        len += 4;
      }
    
      return len;
    }
    
    // Allocate heap space for a JS string, and write it there.
    // It is the responsibility of the caller to free() that memory.
    function allocateUTF8(str) {
      var size = lengthBytesUTF8(str) + 1;
      var ret = _malloc(size);
      if (ret) stringToUTF8Array(str, HEAP8, ret, size);
      return ret;
    }
    
    // Allocate stack space for a JS string, and write it there.
    function allocateUTF8OnStack(str) {
      var size = lengthBytesUTF8(str) + 1;
      var ret = stackAlloc(size);
      stringToUTF8Array(str, HEAP8, ret, size);
      return ret;
    }
    
    // Deprecated: This function should not be called because it is unsafe and does not provide
    // a maximum length limit of how many bytes it is allowed to write. Prefer calling the
    // function stringToUTF8Array() instead, which takes in a maximum length that can be used
    // to be secure from out of bounds writes.
    /** @deprecated */
    function writeStringToMemory(string, buffer, dontAddNull) {
      warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
    
      var /** @type {number} */ lastChar, /** @type {number} */ end;
      if (dontAddNull) {
        // stringToUTF8Array always appends null. If we don't want to do that, remember the
        // character that existed at the location where the null will be placed, and restore
        // that after the write (below).
        end = buffer + lengthBytesUTF8(string);
        lastChar = HEAP8[end];
      }
      stringToUTF8(string, buffer, Infinity);
      if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
    }
    
    function writeArrayToMemory(array, buffer) {
      assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
      HEAP8.set(array, buffer);
    }
    
    function writeAsciiToMemory(str, buffer, dontAddNull) {
      for (var i = 0; i < str.length; ++i) {
        assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
        HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
      }
      // Null-terminate the pointer to the HEAP.
      if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
    }
    
    
    
    
    
    function demangle(func) {
      warnOnce('warning: build with  -s DEMANGLE_SUPPORT=1  to link in libcxxabi demangling');
      return func;
    }
    
    function demangleAll(text) {
      var regex =
        /__Z[\w\d_]+/g;
      return text.replace(regex,
        function(x) {
          var y = demangle(x);
          return x === y ? x : (y + ' [' + x + ']');
        });
    }
    
    function jsStackTrace() {
      var err = new Error();
      if (!err.stack) {
        // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
        // so try that as a special-case.
        try {
          throw new Error(0);
        } catch(e) {
          err = e;
        }
        if (!err.stack) {
          return '(no stack trace available)';
        }
      }
      return err.stack.toString();
    }
    
    function stackTrace() {
      var js = jsStackTrace();
      if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
      return demangleAll(js);
    }
    
    
    
    // Memory management
    
    var PAGE_SIZE = 16384;
    var WASM_PAGE_SIZE = 65536;
    var ASMJS_PAGE_SIZE = 16777216;
    
    function alignUp(x, multiple) {
      if (x % multiple > 0) {
        x += multiple - (x % multiple);
      }
      return x;
    }
    
    var HEAP,
    /** @type {ArrayBuffer} */
      buffer,
    /** @type {Int8Array} */
      HEAP8,
    /** @type {Uint8Array} */
      HEAPU8,
    /** @type {Int16Array} */
      HEAP16,
    /** @type {Uint16Array} */
      HEAPU16,
    /** @type {Int32Array} */
      HEAP32,
    /** @type {Uint32Array} */
      HEAPU32,
    /** @type {Float32Array} */
      HEAPF32,
    /** @type {Float64Array} */
      HEAPF64;
    
    function updateGlobalBuffer(buf) {
      Module['buffer'] = buffer = buf;
    }
    
    function updateGlobalBufferViews() {
      Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
      Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
      Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
      Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
      Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
      Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
      Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
      Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
    }
    
    
    var STATIC_BASE = 1024,
        STACK_BASE = 4016,
        STACKTOP = STACK_BASE,
        STACK_MAX = 5246896,
        DYNAMIC_BASE = 5246896,
        DYNAMICTOP_PTR = 3760;
    
    assert(STACK_BASE % 16 === 0, 'stack must start aligned');
    assert(DYNAMIC_BASE % 16 === 0, 'heap must start aligned');
    
    
    
    var TOTAL_STACK = 5242880;
    if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime')
    
    var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
    if (TOTAL_MEMORY < TOTAL_STACK) err('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
    
    // Initialize the runtime's memory
    // check for full engine support (use string 'subarray' to avoid closure compiler confusion)
    assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined,
           'JS engine does not provide full typed array support');
    
    
    
    
    
    
    
    // Use a provided buffer, if there is one, or else allocate a new one
    if (Module['buffer']) {
      buffer = Module['buffer'];
      assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
    } else {
      // Use a WebAssembly memory where available
      if (typeof WebAssembly === 'object' && typeof WebAssembly.Memory === 'function') {
        assert(TOTAL_MEMORY % WASM_PAGE_SIZE === 0);
        wasmMemory = new WebAssembly.Memory({ 'initial': TOTAL_MEMORY / WASM_PAGE_SIZE, 'maximum': TOTAL_MEMORY / WASM_PAGE_SIZE });
        buffer = wasmMemory.buffer;
      } else
      {
        buffer = new ArrayBuffer(TOTAL_MEMORY);
      }
      assert(buffer.byteLength === TOTAL_MEMORY);
      Module['buffer'] = buffer;
    }
    updateGlobalBufferViews();
    
    
    HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
    
    
    // Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
    function writeStackCookie() {
      assert((STACK_MAX & 3) == 0);
      HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
      HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
    }
    
    function checkStackCookie() {
      if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
        abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
      }
      // Also test the global address 0 for integrity.
      if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
    }
    
    function abortStackOverflow(allocSize) {
      abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - stackSave() + allocSize) + ' bytes available!');
    }
    
    
      HEAP32[0] = 0x63736d65; /* 'emsc' */
    
    
    
    // Endianness check (note: assumes compiler arch was little-endian)
    HEAP16[1] = 0x6373;
    if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
    
    function callRuntimeCallbacks(callbacks) {
      while(callbacks.length > 0) {
        var callback = callbacks.shift();
        if (typeof callback == 'function') {
          callback();
          continue;
        }
        var func = callback.func;
        if (typeof func === 'number') {
          if (callback.arg === undefined) {
            Module['dynCall_v'](func);
          } else {
            Module['dynCall_vi'](func, callback.arg);
          }
        } else {
          func(callback.arg === undefined ? null : callback.arg);
        }
      }
    }
    
    var __ATPRERUN__  = []; // functions called before the runtime is initialized
    var __ATINIT__    = []; // functions called during startup
    var __ATMAIN__    = []; // functions called when main() is to be run
    var __ATEXIT__    = []; // functions called during shutdown
    var __ATPOSTRUN__ = []; // functions called after the main() is called
    
    var runtimeInitialized = false;
    var runtimeExited = false;
    
    
    function preRun() {
      // compatibility - merge in anything from Module['preRun'] at this time
      if (Module['preRun']) {
        if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
        while (Module['preRun'].length) {
          addOnPreRun(Module['preRun'].shift());
        }
      }
      callRuntimeCallbacks(__ATPRERUN__);
    }
    
    function ensureInitRuntime() {
      checkStackCookie();
      if (runtimeInitialized) return;
      runtimeInitialized = true;
      callRuntimeCallbacks(__ATINIT__);
    }
    
    function preMain() {
      checkStackCookie();
      callRuntimeCallbacks(__ATMAIN__);
    }
    
    function exitRuntime() {
      checkStackCookie();
      callRuntimeCallbacks(__ATEXIT__);
      runtimeExited = true;
    }
    
    function postRun() {
      checkStackCookie();
      // compatibility - merge in anything from Module['postRun'] at this time
      if (Module['postRun']) {
        if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
        while (Module['postRun'].length) {
          addOnPostRun(Module['postRun'].shift());
        }
      }
      callRuntimeCallbacks(__ATPOSTRUN__);
    }
    
    function addOnPreRun(cb) {
      __ATPRERUN__.unshift(cb);
    }
    
    function addOnInit(cb) {
      __ATINIT__.unshift(cb);
    }
    
    function addOnPreMain(cb) {
      __ATMAIN__.unshift(cb);
    }
    
    function addOnExit(cb) {
      __ATEXIT__.unshift(cb);
    }
    
    function addOnPostRun(cb) {
      __ATPOSTRUN__.unshift(cb);
    }
    
    function unSign(value, bits, ignore) {
      if (value >= 0) {
        return value;
      }
      return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
                        : Math.pow(2, bits)         + value;
    }
    function reSign(value, bits, ignore) {
      if (value <= 0) {
        return value;
      }
      var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
                            : Math.pow(2, bits-1);
      if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
                                                           // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
                                                           // TODO: In i64 mode 1, resign the two parts separately and safely
        value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
      }
      return value;
    }
    
    
    assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
    assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
    assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
    assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
    
    var Math_abs = Math.abs;
    var Math_cos = Math.cos;
    var Math_sin = Math.sin;
    var Math_tan = Math.tan;
    var Math_acos = Math.acos;
    var Math_asin = Math.asin;
    var Math_atan = Math.atan;
    var Math_atan2 = Math.atan2;
    var Math_exp = Math.exp;
    var Math_log = Math.log;
    var Math_sqrt = Math.sqrt;
    var Math_ceil = Math.ceil;
    var Math_floor = Math.floor;
    var Math_pow = Math.pow;
    var Math_imul = Math.imul;
    var Math_fround = Math.fround;
    var Math_round = Math.round;
    var Math_min = Math.min;
    var Math_max = Math.max;
    var Math_clz32 = Math.clz32;
    var Math_trunc = Math.trunc;
    
    
    
    // A counter of dependencies for calling run(). If we need to
    // do asynchronous work before running, increment this and
    // decrement it. Incrementing must happen in a place like
    // Module.preRun (used by emcc to add file preloading).
    // Note that you can add dependencies in preRun, even though
    // it happens right before run - run will be postponed until
    // the dependencies are met.
    var runDependencies = 0;
    var runDependencyWatcher = null;
    var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
    var runDependencyTracking = {};
    
    function getUniqueRunDependency(id) {
      var orig = id;
      while (1) {
        if (!runDependencyTracking[id]) return id;
        id = orig + Math.random();
      }
      return id;
    }
    
    function addRunDependency(id) {
      runDependencies++;
      if (Module['monitorRunDependencies']) {
        Module['monitorRunDependencies'](runDependencies);
      }
      if (id) {
        assert(!runDependencyTracking[id]);
        runDependencyTracking[id] = 1;
        if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
          // Check for missing dependencies every few seconds
          runDependencyWatcher = setInterval(function() {
            if (ABORT) {
              clearInterval(runDependencyWatcher);
              runDependencyWatcher = null;
              return;
            }
            var shown = false;
            for (var dep in runDependencyTracking) {
              if (!shown) {
                shown = true;
                err('still waiting on run dependencies:');
              }
              err('dependency: ' + dep);
            }
            if (shown) {
              err('(end of list)');
            }
          }, 10000);
        }
      } else {
        err('warning: run dependency added without ID');
      }
    }
    
    function removeRunDependency(id) {
      runDependencies--;
      if (Module['monitorRunDependencies']) {
        Module['monitorRunDependencies'](runDependencies);
      }
      if (id) {
        assert(runDependencyTracking[id]);
        delete runDependencyTracking[id];
      } else {
        err('warning: run dependency removed without ID');
      }
      if (runDependencies == 0) {
        if (runDependencyWatcher !== null) {
          clearInterval(runDependencyWatcher);
          runDependencyWatcher = null;
        }
        if (dependenciesFulfilled) {
          var callback = dependenciesFulfilled;
          dependenciesFulfilled = null;
          callback(); // can add another dependenciesFulfilled
        }
      }
    }
    
    Module["preloadedImages"] = {}; // maps url to image data
    Module["preloadedAudios"] = {}; // maps url to audio data
    
    
    
    var memoryInitializer = null;
    
    
    
    var /* show errors on likely calls to FS when it was not included */ FS = {
      error: function() {
        abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with  -s FORCE_FILESYSTEM=1');
      },
      init: function() { FS.error() },
      createDataFile: function() { FS.error() },
      createPreloadedFile: function() { FS.error() },
      createLazyFile: function() { FS.error() },
      open: function() { FS.error() },
      mkdev: function() { FS.error() },
      registerDevice: function() { FS.error() },
      analyzePath: function() { FS.error() },
      loadFilesFromDB: function() { FS.error() },
    
      ErrnoError: function ErrnoError() { FS.error() },
    };
    Module['FS_createDataFile'] = FS.createDataFile;
    Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
    
    
    
    // Copyright 2017 The Emscripten Authors.  All rights reserved.
    // Emscripten is available under two separate licenses, the MIT license and the
    // University of Illinois/NCSA Open Source License.  Both these licenses can be
    // found in the LICENSE file.
    
    // Prefix of data URIs emitted by SINGLE_FILE and related options.
    var dataURIPrefix = 'data:application/octet-stream;base64,';
    
    // Indicates whether filename is a base64 data URI.
    function isDataURI(filename) {
      return String.prototype.startsWith ?
          filename.startsWith(dataURIPrefix) :
          filename.indexOf(dataURIPrefix) === 0;
    }
    
    
    
    
    var wasmBinaryFile = 'hello.wasm';
    if (!isDataURI(wasmBinaryFile)) {
      wasmBinaryFile = locateFile(wasmBinaryFile);
    }
    
    function getBinary() {
      try {
        if (Module['wasmBinary']) {
          return new Uint8Array(Module['wasmBinary']);
        }
        if (Module['readBinary']) {
          return Module['readBinary'](wasmBinaryFile);
        } else {
          throw "both async and sync fetching of the wasm failed";
        }
      }
      catch (err) {
        abort(err);
      }
    }
    
    function getBinaryPromise() {
      // if we don't have the binary yet, and have the Fetch api, use that
      // in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web
      if (!Module['wasmBinary'] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function') {
        return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
          if (!response['ok']) {
            throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
          }
          return response['arrayBuffer']();
        }).catch(function () {
          return getBinary();
        });
      }
      // Otherwise, getBinary should be able to get it synchronously
      return new Promise(function(resolve, reject) {
        resolve(getBinary());
      });
    }
    
    // Create the wasm instance.
    // Receives the wasm imports, returns the exports.
    function createWasm(env) {
      // prepare imports
      var info = {
        'env': env
        ,
        'global': {
          'NaN': NaN,
          'Infinity': Infinity
        },
        'global.Math': Math,
        'asm2wasm': asm2wasmImports
      };
      // Load the wasm module and create an instance of using native support in the JS engine.
      // handle a generated wasm instance, receiving its exports and
      // performing other necessary setup
      function receiveInstance(instance, module) {
        var exports = instance.exports;
        Module['asm'] = exports;
        removeRunDependency('wasm-instantiate');
      }
      addRunDependency('wasm-instantiate');
    
      // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
      // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
      // to any other async startup actions they are performing.
      if (Module['instantiateWasm']) {
        try {
          return Module['instantiateWasm'](info, receiveInstance);
        } catch(e) {
          err('Module.instantiateWasm callback failed with error: ' + e);
          return false;
        }
      }
    
      // Async compilation can be confusing when an error on the page overwrites Module
      // (for example, if the order of elements is wrong, and the one defining Module is
      // later), so we save Module and check it later.
      var trueModule = Module;
      function receiveInstantiatedSource(output) {
        // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance.
        // receiveInstance() will swap in the exports (to Module.asm) so they can be called
        assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
        trueModule = null;
          // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
          // When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
        receiveInstance(output['instance']);
      }
      function instantiateArrayBuffer(receiver) {
        getBinaryPromise().then(function(binary) {
          return WebAssembly.instantiate(binary, info);
        }).then(receiver, function(reason) {
          err('failed to asynchronously prepare wasm: ' + reason);
          abort(reason);
        });
      }
      // Prefer streaming instantiation if available.
      if (!Module['wasmBinary'] &&
          typeof WebAssembly.instantiateStreaming === 'function' &&
          !isDataURI(wasmBinaryFile) &&
          typeof fetch === 'function') {
        WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, { credentials: 'same-origin' }), info)
          .then(receiveInstantiatedSource, function(reason) {
            // We expect the most common failure cause to be a bad MIME type for the binary,
            // in which case falling back to ArrayBuffer instantiation should work.
            err('wasm streaming compile failed: ' + reason);
            err('falling back to ArrayBuffer instantiation');
            instantiateArrayBuffer(receiveInstantiatedSource);
          });
      } else {
        instantiateArrayBuffer(receiveInstantiatedSource);
      }
      return {}; // no exports yet; we'll fill them in later
    }
    
    // Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate
    // the wasm module at that time, and it receives imports and provides exports and so forth, the app
    // doesn't need to care that it is wasm or asm.js.
    
    Module['asm'] = function(global, env, providedBuffer) {
      // memory was already allocated (so js could use the buffer)
      env['memory'] = wasmMemory
      ;
      // import table
      env['table'] = wasmTable = new WebAssembly.Table({
        'initial': 10,
        'maximum': 10,
        'element': 'anyfunc'
      });
      env['__memory_base'] = 1024; // tell the memory segments where to place themselves
      env['__table_base'] = 0; // table starts at 0 by default (even in dynamic linking, for the main module)
    
      var exports = createWasm(env);
      assert(exports, 'binaryen setup failed (no wasm support?)');
      return exports;
    };
    
    // === Body ===
    
    var ASM_CONSTS = [];
    
    
    
    
    
    // STATICTOP = STATIC_BASE + 2992;
    /* global initializers */ /*__ATINIT__.push();*/
    
    
    
    
    
    
    
    
    /* no memory initializer */
    var tempDoublePtr = 4000
    assert(tempDoublePtr % 8 == 0);
    
    function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
      HEAP8[tempDoublePtr] = HEAP8[ptr];
      HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
      HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
      HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
    }
    
    function copyTempDouble(ptr) {
      HEAP8[tempDoublePtr] = HEAP8[ptr];
      HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
      HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
      HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
      HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
      HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
      HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
      HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
    }
    
    // {{PRE_LIBRARY}}
    
    
      function ___lock() {}
    
      
      var SYSCALLS={buffers:[null,[],[]],printChar:function (stream, curr) {
            var buffer = SYSCALLS.buffers[stream];
            assert(buffer);
            if (curr === 0 || curr === 10) {
              (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
              buffer.length = 0;
            } else {
              buffer.push(curr);
            }
          },varargs:0,get:function (varargs) {
            SYSCALLS.varargs += 4;
            var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
            return ret;
          },getStr:function () {
            var ret = UTF8ToString(SYSCALLS.get());
            return ret;
          },get64:function () {
            var low = SYSCALLS.get(), high = SYSCALLS.get();
            if (low >= 0) assert(high === 0);
            else assert(high === -1);
            return low;
          },getZero:function () {
            assert(SYSCALLS.get() === 0);
          }};function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
      try {
       // llseek
          var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
          // NOTE: offset_high is unused - Emscripten's off_t is 32-bit
          var offset = offset_low;
          FS.llseek(stream, offset, whence);
          HEAP32[((result)>>2)]=stream.position;
          if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
          return 0;
        } catch (e) {
        if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
        return -e.errno;
      }
      }
    
      
      function flush_NO_FILESYSTEM() {
          // flush anything remaining in the buffers during shutdown
          var fflush = Module["_fflush"];
          if (fflush) fflush(0);
          var buffers = SYSCALLS.buffers;
          if (buffers[1].length) SYSCALLS.printChar(1, 10);
          if (buffers[2].length) SYSCALLS.printChar(2, 10);
        }function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
      try {
       // writev
          // hack to support printf in FILESYSTEM=0
          var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
          var ret = 0;
          for (var i = 0; i < iovcnt; i++) {
            var ptr = HEAP32[(((iov)+(i*8))>>2)];
            var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
            for (var j = 0; j < len; j++) {
              SYSCALLS.printChar(stream, HEAPU8[ptr+j]);
            }
            ret += len;
          }
          return ret;
        } catch (e) {
        if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
        return -e.errno;
      }
      }
    
      function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
      try {
       // ioctl
          return 0;
        } catch (e) {
        if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
        return -e.errno;
      }
      }
    
      function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
      try {
       // close
          var stream = SYSCALLS.getStreamFromFD();
          FS.close(stream);
          return 0;
        } catch (e) {
        if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
        return -e.errno;
      }
      }
    
      function ___unlock() {}
    
      function _emscripten_get_heap_size() {
          return TOTAL_MEMORY;
        }
    
      
      function abortOnCannotGrowMemory(requestedSize) {
          abort('Cannot enlarge memory arrays to size ' + requestedSize + ' bytes. Either (1) compile with  -s TOTAL_MEMORY=X  with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with  -s ALLOW_MEMORY_GROWTH=1  which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with  -s ABORTING_MALLOC=0 ');
        }function _emscripten_resize_heap(requestedSize) {
          abortOnCannotGrowMemory(requestedSize);
        }
    
      
      function _emscripten_memcpy_big(dest, src, num) {
          HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
        }
      
      var _Int8Array=undefined;
      
      var _Int32Array=undefined; 
    
       
    
      
      function ___setErrNo(value) {
          if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
          else err('failed to set errno from JS');
          return value;
        } 
    var ASSERTIONS = true;
    
    // Copyright 2017 The Emscripten Authors.  All rights reserved.
    // Emscripten is available under two separate licenses, the MIT license and the
    // University of Illinois/NCSA Open Source License.  Both these licenses can be
    // found in the LICENSE file.
    
    /** @type {function(string, boolean=, number=)} */
    function intArrayFromString(stringy, dontAddNull, length) {
      var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
      var u8array = new Array(len);
      var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
      if (dontAddNull) u8array.length = numBytesWritten;
      return u8array;
    }
    
    function intArrayToString(array) {
      var ret = [];
      for (var i = 0; i < array.length; i++) {
        var chr = array[i];
        if (chr > 0xFF) {
          if (ASSERTIONS) {
            assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ')  at offset ' + i + ' not in 0x00-0xFF.');
          }
          chr &= 0xFF;
        }
        ret.push(String.fromCharCode(chr));
      }
      return ret.join('');
    }
    
    
    // ASM_LIBRARY EXTERN PRIMITIVES: Int8Array,Int32Array
    
    
    function nullFunc_ii(x) { err("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");  err("Build with ASSERTIONS=2 for more info.");abort(x) }
    
    function nullFunc_iiii(x) { err("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");  err("Build with ASSERTIONS=2 for more info.");abort(x) }
    
    var asmGlobalArg = {}
    
    var asmLibraryArg = { "abort": abort, "setTempRet0": setTempRet0, "getTempRet0": getTempRet0, "abortStackOverflow": abortStackOverflow, "nullFunc_ii": nullFunc_ii, "nullFunc_iiii": nullFunc_iiii, "___lock": ___lock, "___setErrNo": ___setErrNo, "___syscall140": ___syscall140, "___syscall146": ___syscall146, "___syscall54": ___syscall54, "___syscall6": ___syscall6, "___unlock": ___unlock, "_emscripten_get_heap_size": _emscripten_get_heap_size, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_resize_heap": _emscripten_resize_heap, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "flush_NO_FILESYSTEM": flush_NO_FILESYSTEM, "tempDoublePtr": tempDoublePtr, "DYNAMICTOP_PTR": DYNAMICTOP_PTR }
    // EMSCRIPTEN_START_ASM
    var asm =Module["asm"]// EMSCRIPTEN_END_ASM
    (asmGlobalArg, asmLibraryArg, buffer);
    
    var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real____errno_location.apply(null, arguments);
    };
    
    var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real__fflush.apply(null, arguments);
    };
    
    var real__free = asm["_free"]; asm["_free"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real__free.apply(null, arguments);
    };
    
    var real__main = asm["_main"]; asm["_main"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real__main.apply(null, arguments);
    };
    
    var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real__malloc.apply(null, arguments);
    };
    
    var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real__sbrk.apply(null, arguments);
    };
    
    var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real_establishStackSpace.apply(null, arguments);
    };
    
    var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real_stackAlloc.apply(null, arguments);
    };
    
    var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real_stackRestore.apply(null, arguments);
    };
    
    var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return real_stackSave.apply(null, arguments);
    };
    Module["asm"] = asm;
    var ___errno_location = Module["___errno_location"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["___errno_location"].apply(null, arguments) };
    var _fflush = Module["_fflush"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["_fflush"].apply(null, arguments) };
    var _free = Module["_free"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["_free"].apply(null, arguments) };
    var _main = Module["_main"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["_main"].apply(null, arguments) };
    var _malloc = Module["_malloc"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["_malloc"].apply(null, arguments) };
    var _memcpy = Module["_memcpy"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["_memcpy"].apply(null, arguments) };
    var _memset = Module["_memset"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["_memset"].apply(null, arguments) };
    var _sbrk = Module["_sbrk"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["_sbrk"].apply(null, arguments) };
    var establishStackSpace = Module["establishStackSpace"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["establishStackSpace"].apply(null, arguments) };
    var stackAlloc = Module["stackAlloc"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["stackAlloc"].apply(null, arguments) };
    var stackRestore = Module["stackRestore"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["stackRestore"].apply(null, arguments) };
    var stackSave = Module["stackSave"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["stackSave"].apply(null, arguments) };
    var dynCall_ii = Module["dynCall_ii"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["dynCall_ii"].apply(null, arguments) };
    var dynCall_iiii = Module["dynCall_iiii"] = function() {
      assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
      assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
      return Module["asm"]["dynCall_iiii"].apply(null, arguments) };
    ;
    
    
    
    // === Auto-generated postamble setup entry stuff ===
    
    Module['asm'] = asm;
    
    if (!Module["intArrayFromString"]) Module["intArrayFromString"] = function() { abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["intArrayToString"]) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["ccall"]) Module["ccall"] = function() { abort("'ccall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["cwrap"]) Module["cwrap"] = function() { abort("'cwrap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["setValue"]) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["getValue"]) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["allocate"]) Module["allocate"] = function() { abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["getMemory"]) Module["getMemory"] = function() { abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["AsciiToString"]) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["stringToAscii"]) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["UTF8ToString"]) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["stringToUTF8"]) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["UTF16ToString"]) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["stringToUTF16"]) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["UTF32ToString"]) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["stringToUTF32"]) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["allocateUTF8"]) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["stackTrace"]) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["addOnPreRun"]) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["addOnInit"]) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["addOnPreMain"]) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["addOnExit"]) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["addOnPostRun"]) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["addRunDependency"]) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["removeRunDependency"]) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["ENV"]) Module["ENV"] = function() { abort("'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["FS"]) Module["FS"] = function() { abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["FS_createFolder"]) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["FS_createPath"]) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["FS_createDataFile"]) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["FS_createLink"]) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["FS_createDevice"]) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["FS_unlink"]) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
    if (!Module["GL"]) Module["GL"] = function() { abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = function() { abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["warnOnce"]) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = function() { abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = function() { abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["getLEB"]) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["getFunctionTables"]) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["registerFunctions"]) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["addFunction"]) Module["addFunction"] = function() { abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["removeFunction"]) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["prettyPrint"]) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["makeBigInt"]) Module["makeBigInt"] = function() { abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["dynCall"]) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["stackSave"]) Module["stackSave"] = function() { abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["stackRestore"]) Module["stackRestore"] = function() { abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["stackAlloc"]) Module["stackAlloc"] = function() { abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["establishStackSpace"]) Module["establishStackSpace"] = function() { abort("'establishStackSpace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["print"]) Module["print"] = function() { abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["printErr"]) Module["printErr"] = function() { abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["getTempRet0"]) Module["getTempRet0"] = function() { abort("'getTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["setTempRet0"]) Module["setTempRet0"] = function() { abort("'setTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
    if (!Module["Pointer_stringify"]) Module["Pointer_stringify"] = function() { abort("'Pointer_stringify' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };if (!Module["ALLOC_NORMAL"]) Object.defineProperty(Module, "ALLOC_NORMAL", { get: function() { abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
    if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", { get: function() { abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
    if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", { get: function() { abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
    if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", { get: function() { abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
    
    
    
    
    /**
     * @constructor
     * @extends {Error}
     * @this {ExitStatus}
     */
    function ExitStatus(status) {
      this.name = "ExitStatus";
      this.message = "Program terminated with exit(" + status + ")";
      this.status = status;
    };
    ExitStatus.prototype = new Error();
    ExitStatus.prototype.constructor = ExitStatus;
    
    var calledMain = false;
    
    dependenciesFulfilled = function runCaller() {
      // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
      if (!Module['calledRun']) run();
      if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
    }
    
    Module['callMain'] = function callMain(args) {
      assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
      assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
    
      args = args || [];
    
      ensureInitRuntime();
    
      var argc = args.length+1;
      var argv = stackAlloc((argc + 1) * 4);
      HEAP32[argv >> 2] = allocateUTF8OnStack(Module['thisProgram']);
      for (var i = 1; i < argc; i++) {
        HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
      }
      HEAP32[(argv >> 2) + argc] = 0;
    
    
      try {
    
        var ret = Module['_main'](argc, argv, 0);
    
    
        // if we're not running an evented main loop, it's time to exit
          exit(ret, /* implicit = */ true);
      }
      catch(e) {
        if (e instanceof ExitStatus) {
          // exit() throws this once it's done to make sure execution
          // has been stopped completely
          return;
        } else if (e == 'SimulateInfiniteLoop') {
          // running an evented main loop, don't immediately exit
          Module['noExitRuntime'] = true;
          return;
        } else {
          var toLog = e;
          if (e && typeof e === 'object' && e.stack) {
            toLog = [e, e.stack];
          }
          err('exception thrown: ' + toLog);
          Module['quit'](1, e);
        }
      } finally {
        calledMain = true;
      }
    }
    
    
    
    
    /** @type {function(Array=)} */
    function run(args) {
      args = args || Module['arguments'];
    
      if (runDependencies > 0) {
        return;
      }
    
      writeStackCookie();
    
      preRun();
    
      if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
      if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
    
      function doRun() {
        if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
        Module['calledRun'] = true;
    
        if (ABORT) return;
    
        ensureInitRuntime();
    
        preMain();
    
        if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
    
        if (Module['_main'] && shouldRunNow) Module['callMain'](args);
    
        postRun();
      }
    
      if (Module['setStatus']) {
        Module['setStatus']('Running...');
        setTimeout(function() {
          setTimeout(function() {
            Module['setStatus']('');
          }, 1);
          doRun();
        }, 1);
      } else {
        doRun();
      }
      checkStackCookie();
    }
    Module['run'] = run;
    
    function checkUnflushedContent() {
      // Compiler settings do not allow exiting the runtime, so flushing
      // the streams is not possible. but in ASSERTIONS mode we check
      // if there was something to flush, and if so tell the user they
      // should request that the runtime be exitable.
      // Normally we would not even include flush() at all, but in ASSERTIONS
      // builds we do so just for this check, and here we see if there is any
      // content to flush, that is, we check if there would have been
      // something a non-ASSERTIONS build would have not seen.
      // How we flush the streams depends on whether we are in FILESYSTEM=0
      // mode (which has its own special function for this; otherwise, all
      // the code is inside libc)
      var print = out;
      var printErr = err;
      var has = false;
      out = err = function(x) {
        has = true;
      }
      try { // it doesn't matter if it fails
        var flush = flush_NO_FILESYSTEM;
        if (flush) flush(0);
      } catch(e) {}
      out = print;
      err = printErr;
      if (has) {
        warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.');
        warnOnce('(this may also be due to not including full filesystem support - try building with -s FORCE_FILESYSTEM=1)');
      }
    }
    
    function exit(status, implicit) {
      checkUnflushedContent();
    
      // if this is just main exit-ing implicitly, and the status is 0, then we
      // don't need to do anything here and can just leave. if the status is
      // non-zero, though, then we need to report it.
      // (we may have warned about this earlier, if a situation justifies doing so)
      if (implicit && Module['noExitRuntime'] && status === 0) {
        return;
      }
    
      if (Module['noExitRuntime']) {
        // if exit() was called, we may warn the user if the runtime isn't actually being shut down
        if (!implicit) {
          err('exit(' + status + ') called, but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)');
        }
      } else {
    
        ABORT = true;
        EXITSTATUS = status;
    
        exitRuntime();
    
        if (Module['onExit']) Module['onExit'](status);
      }
    
      Module['quit'](status, new ExitStatus(status));
    }
    
    var abortDecorators = [];
    
    function abort(what) {
      if (Module['onAbort']) {
        Module['onAbort'](what);
      }
    
      if (what !== undefined) {
        out(what);
        err(what);
        what = JSON.stringify(what)
      } else {
        what = '';
      }
    
      ABORT = true;
      EXITSTATUS = 1;
    
      var extra = '';
      var output = 'abort(' + what + ') at ' + stackTrace() + extra;
      if (abortDecorators) {
        abortDecorators.forEach(function(decorator) {
          output = decorator(output, what);
        });
      }
      throw output;
    }
    Module['abort'] = abort;
    
    if (Module['preInit']) {
      if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
      while (Module['preInit'].length > 0) {
        Module['preInit'].pop()();
      }
    }
    
    // shouldRunNow refers to calling main(), not run().
    var shouldRunNow = true;
    if (Module['noInitialRun']) {
      shouldRunNow = false;
    }
    
      Module["noExitRuntime"] = true;
    
    run();
    
    
    
    
    
    // {{MODULE_ADDITIONS}}