From 2cbda78a2751b0f52a79f9cc904a252c05a88cfe Mon Sep 17 00:00:00 2001 From: Paul Olav Tvete <paul.tvete@qt.io> Date: Tue, 22 May 2018 16:07:53 +0200 Subject: [PATCH] Change TRUE/FALSE to true/false --- t14/cannon.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/t14/cannon.cpp b/t14/cannon.cpp index 6f8f4c3..5a3208c 100644 --- a/t14/cannon.cpp +++ b/t14/cannon.cpp @@ -21,12 +21,12 @@ CannonField::CannonField( QWidget *parent, const char *name ) { ang = 45; f = 0; - shooting = FALSE; + shooting = false; timerCount = 0; shoot_ang = 0; shoot_f = 0; - gameEnded = FALSE; - barrelPressed = FALSE; + gameEnded = false; + barrelPressed = false; newTarget(); } @@ -39,7 +39,7 @@ void CannonField::setAngle( int degrees ) if ( ang == degrees ) return; ang = degrees; - repaint( cannonRect(), FALSE ); + repaint( cannonRect(), false ); emit angleChanged( ang ); } @@ -60,15 +60,15 @@ void CannonField::shoot() timerCount = 0; shoot_ang = ang; shoot_f = f; - shooting = TRUE; + shooting = true; startTimer( 50 ); } void CannonField::newTarget() { - static bool first_time = TRUE; + static bool first_time = true; if ( first_time ) { - first_time = FALSE; + first_time = false; QTime midnight( 0, 0, 0 ); srand( midnight.secsTo(QTime::currentTime()) ); } @@ -84,7 +84,7 @@ void CannonField::setGameOver() return; if ( shooting ) stopShooting(); - gameEnded = TRUE; + gameEnded = true; repaint(); } @@ -92,7 +92,7 @@ void CannonField::restartGame() { if ( shooting ) stopShooting(); - gameEnded = FALSE; + gameEnded = false; repaint(); } @@ -114,7 +114,7 @@ void CannonField::timerEvent( QTimerEvent * ) emit missed(); return; } - repaint( shotR, FALSE ); + repaint( shotR, false ); } void CannonField::paintEvent( QPaintEvent *e ) @@ -145,7 +145,7 @@ void CannonField::mousePressEvent( QMouseEvent *e ) if ( e->button() != LeftButton ) return; if ( barrelHit( e->pos() ) ) - barrelPressed = TRUE; + barrelPressed = true; } void CannonField::mouseMoveEvent( QMouseEvent *e ) @@ -164,12 +164,12 @@ void CannonField::mouseMoveEvent( QMouseEvent *e ) void CannonField::mouseReleaseEvent( QMouseEvent *e ) { if ( e->button() == LeftButton ) - barrelPressed = FALSE; + barrelPressed = false; } void CannonField::stopShooting() { - shooting = FALSE; + shooting = false; killTimers(); } -- GitLab