From 2cbda78a2751b0f52a79f9cc904a252c05a88cfe Mon Sep 17 00:00:00 2001
From: Paul Olav Tvete <paul.tvete@qt.io>
Date: Tue, 22 May 2018 16:07:53 +0200
Subject: [PATCH] Change TRUE/FALSE to true/false

---
 t14/cannon.cpp | 26 +++++++++++++-------------
 1 file changed, 13 insertions(+), 13 deletions(-)

diff --git a/t14/cannon.cpp b/t14/cannon.cpp
index 6f8f4c3..5a3208c 100644
--- a/t14/cannon.cpp
+++ b/t14/cannon.cpp
@@ -21,12 +21,12 @@ CannonField::CannonField( QWidget *parent, const char *name )
 {
     ang           = 45;
     f             = 0;
-    shooting      = FALSE;
+    shooting      = false;
     timerCount    = 0;
     shoot_ang	  = 0;
     shoot_f	  = 0;
-    gameEnded     = FALSE;
-    barrelPressed = FALSE;
+    gameEnded     = false;
+    barrelPressed = false;
     newTarget();
 }
 
@@ -39,7 +39,7 @@ void CannonField::setAngle( int degrees )
     if ( ang == degrees )
         return;
     ang = degrees;
-    repaint( cannonRect(), FALSE );
+    repaint( cannonRect(), false );
     emit angleChanged( ang );
 }
 
@@ -60,15 +60,15 @@ void CannonField::shoot()
     timerCount = 0;
     shoot_ang  = ang;
     shoot_f    = f;
-    shooting   = TRUE;
+    shooting   = true;
     startTimer( 50 );
 }
 
 void  CannonField::newTarget()
 {
-    static bool first_time = TRUE;
+    static bool first_time = true;
     if ( first_time ) {
-        first_time = FALSE;
+        first_time = false;
         QTime midnight( 0, 0, 0 );
         srand( midnight.secsTo(QTime::currentTime()) );
     }
@@ -84,7 +84,7 @@ void CannonField::setGameOver()
         return;
     if ( shooting )
         stopShooting();
-    gameEnded = TRUE;
+    gameEnded = true;
     repaint();
 }
 
@@ -92,7 +92,7 @@ void CannonField::restartGame()
 {    
     if ( shooting )
         stopShooting();
-    gameEnded = FALSE;
+    gameEnded = false;
     repaint();
 }
 
@@ -114,7 +114,7 @@ void CannonField::timerEvent( QTimerEvent * )
         emit missed();
         return;
     }	
-    repaint( shotR, FALSE );
+    repaint( shotR, false );
 }
 
 void CannonField::paintEvent( QPaintEvent *e )
@@ -145,7 +145,7 @@ void CannonField::mousePressEvent( QMouseEvent *e )
     if ( e->button() != LeftButton )
         return;
     if ( barrelHit( e->pos() ) )
-        barrelPressed = TRUE;
+        barrelPressed = true;
 }
 
 void CannonField::mouseMoveEvent( QMouseEvent *e )
@@ -164,12 +164,12 @@ void CannonField::mouseMoveEvent( QMouseEvent *e )
 void CannonField::mouseReleaseEvent( QMouseEvent *e )
 {
     if ( e->button() == LeftButton )
-        barrelPressed = FALSE;
+        barrelPressed = false;
 }
 
 void CannonField::stopShooting()
 {
-    shooting = FALSE;
+    shooting = false;
     killTimers();
 }
 
-- 
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