From 335532793ad504af1865fdf8438926d6dac7b827 Mon Sep 17 00:00:00 2001
From: Paul Olav Tvete <paul.tvete@qt.io>
Date: Tue, 22 May 2018 16:07:53 +0200
Subject: [PATCH] Fix things moved to the Qt:: namespace

---
 t14/cannon.cpp   | 24 ++++++++++++------------
 t14/gamebrd.cpp  |  4 ++--
 t14/lcdrange.cpp |  2 +-
 3 files changed, 15 insertions(+), 15 deletions(-)

diff --git a/t14/cannon.cpp b/t14/cannon.cpp
index 5a3208c..6ae4b20 100644
--- a/t14/cannon.cpp
+++ b/t14/cannon.cpp
@@ -128,9 +128,9 @@ void CannonField::paintEvent( QPaintEvent *e )
     if ( updateR.intersects( barrierRect() ) )
         paintBarrier( &p );
     if ( gameEnded ) {
-        p.setPen( black );
+    p.setPen( Qt::black );
         p.setFont( QFont( "Courier", 48, QFont::Bold ) );
-        p.drawText( rect(), AlignCenter, "Game Over" );
+        p.drawText( rect(), Qt::AlignCenter, "Game Over" );
     } else {
         if ( shooting &&  updateR.intersects( shotRect() ) )
             paintShot( &p );
@@ -142,7 +142,7 @@ void CannonField::paintEvent( QPaintEvent *e )
 
 void CannonField::mousePressEvent( QMouseEvent *e )
 {
-    if ( e->button() != LeftButton )
+    if ( e->button() != Qt::LeftButton )
         return;
     if ( barrelHit( e->pos() ) )
         barrelPressed = true;
@@ -163,7 +163,7 @@ void CannonField::mouseMoveEvent( QMouseEvent *e )
 
 void CannonField::mouseReleaseEvent( QMouseEvent *e )
 {
-    if ( e->button() == LeftButton )
+    if ( e->button() == Qt::LeftButton )
         barrelPressed = false;
 }
 
@@ -175,22 +175,22 @@ void CannonField::stopShooting()
 
 void CannonField::paintShot( QPainter *p )
 {
-    p->setBrush( black );
-    p->setPen( NoPen );
+    p->setBrush( Qt::black );
+    p->setPen( Qt::NoPen );
     p->drawRect( shotRect() );
 }
 
 void CannonField::paintTarget( QPainter *p )
 {
-    p->setBrush( red );
-    p->setPen( black );
+    p->setBrush( Qt::red );
+    p->setPen( Qt::black );
     p->drawRect( targetRect() );
 }
 
 void CannonField::paintBarrier( QPainter *p )
 {
-    p->setBrush( yellow );
-    p->setPen( black );
+    p->setBrush( Qt::yellow );
+    p->setPen( Qt::black );
     p->drawRect( barrierRect() );
 }
 
@@ -205,8 +205,8 @@ void CannonField::paintCannon( QPainter *p )
     pix.fill( this, cr.topLeft() );
 
     tmp.begin( &pix );
-    tmp.setBrush( blue );
-    tmp.setPen( NoPen );
+    tmp.setBrush( Qt::blue );
+    tmp.setPen( Qt::NoPen );
 
     tmp.translate( 0, pix.height() - 1 );
     tmp.drawPie( QRect( -35,-35, 70, 70 ), 0, 90*16 );
diff --git a/t14/gamebrd.cpp b/t14/gamebrd.cpp
index 679e93d..3bf14c9 100644
--- a/t14/gamebrd.cpp
+++ b/t14/gamebrd.cpp
@@ -66,8 +66,8 @@ GameBoard::GameBoard( QWidget *parent, const char *name )
     QLabel *shotsLeftL = new QLabel( "SHOTS LEFT", this, "shotsleftLabel" );
 
     QAccel *accel = new QAccel( this );
-    accel->connectItem( accel->insertItem( Key_Space), this, SLOT(fire()) );
-    accel->connectItem( accel->insertItem( Key_Q), qApp, SLOT(quit()) );
+    accel->connectItem( accel->insertItem( Qt::Key_Space), this, SLOT(fire()) );
+    accel->connectItem( accel->insertItem( Qt::Key_Q), qApp, SLOT(quit()) );
 
     quit->setGeometry( 10, 10, 75, 30 );
     angle->setGeometry( 10, quit->y() + quit->height() + 10, 75, 130 );
diff --git a/t14/lcdrange.cpp b/t14/lcdrange.cpp
index 89795a4..f5664d2 100644
--- a/t14/lcdrange.cpp
+++ b/t14/lcdrange.cpp
@@ -33,7 +33,7 @@ void LCDRange::init()
                            QScrollBar::Horizontal, 	// orientation
                            this, "scrollbar" );
     label  = new QLabel( this, "label"  );
-    label->setAlignment( AlignCenter );
+    label->setAlignment( Qt::AlignCenter );
     connect( sBar, SIGNAL(valueChanged(int)), lcd, SLOT(display(int)) );
     connect( sBar, SIGNAL(valueChanged(int)), SIGNAL(valueChanged(int)) );
 
-- 
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