Commit 884b4792 authored by Paul Tvete's avatar Paul Tvete
Browse files

Remove "name" argument

All constructors of QObject subclasses used to take the object name
as a parameter.
parent 33553279
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+2 −2
Original line number Diff line number Diff line
@@ -16,8 +16,8 @@
#include <math.h>
#include <stdlib.h>

CannonField::CannonField( QWidget *parent, const char *name )
        : QWidget( parent, name )
CannonField::CannonField(QWidget *parent)
        : QWidget( parent )
{
    ang           = 45;
    f             = 0;
+1 −1
Original line number Diff line number Diff line
@@ -14,7 +14,7 @@ class CannonField : public QWidget
{
    Q_OBJECT
public:
    CannonField( QWidget *parent=0, const char *name=0 );
    CannonField( QWidget *parent=0 );

    int   angle()      const { return ang; }
    int   force()      const { return f; }
+13 −13
Original line number Diff line number Diff line
@@ -16,26 +16,26 @@
#include "lcdrange.h"
#include "cannon.h"

GameBoard::GameBoard( QWidget *parent, const char *name )
        : QWidget( parent, name )
GameBoard::GameBoard(QWidget *parent)
        : QWidget( parent )
{
    setMinimumSize( 500, 355 );

    quit = new QPushButton( "Quit", this, "quit" );
    quit = new QPushButton( "Quit", this );
    quit->setFont( QFont( "Times", 18, QFont::Bold ) );

    connect( quit, SIGNAL(clicked()), qApp, SLOT(quit()) );

    angle  = new LCDRange( "ANGLE", this, "angle" );
    angle  = new LCDRange( "ANGLE", this );
    angle->setRange( 5, 70 );

    force  = new LCDRange( "FORCE", this, "force" );
    force  = new LCDRange( "FORCE", this );
    force->setRange( 10, 50 );

    frame = new QFrame( this, "cannonFrame" );
    frame = new QFrame( this );
    frame->setFrameStyle( QFrame::WinPanel | QFrame::Sunken );

    cannonField = new CannonField( this, "cannonField" );
    cannonField = new CannonField( this );
    cannonField->setBackgroundColor( QColor( 250, 250, 200) );

    connect( angle,SIGNAL(valueChanged(int)), cannonField,SLOT(setAngle(int)));
@@ -50,20 +50,20 @@ GameBoard::GameBoard( QWidget *parent, const char *name )
    angle->setValue( 60 );
    force->setValue( 25 );

    shoot = new QPushButton( "Shoot", this, "shoot" );
    shoot = new QPushButton( "Shoot", this );
    shoot->setFont( QFont( "Times", 18, QFont::Bold ) );

    connect( shoot, SIGNAL(clicked()), SLOT(fire()) );

    restart = new QPushButton( "New Game", this, "newgame" );
    restart = new QPushButton( "New Game", this );
    restart->setFont( QFont( "Times", 18, QFont::Bold ) );

    connect( restart, SIGNAL(clicked()), SLOT(newGame()) );

    hits  	       = new QLCDNumber( 2, this, "hits" );
    shotsLeft 	       = new QLCDNumber( 2, this, "shotsleft" );
    QLabel *hitsL      = new QLabel( "HITS", this, "hitsLabel" );
    QLabel *shotsLeftL = new QLabel( "SHOTS LEFT", this, "shotsleftLabel" );
    hits  	       = new QLCDNumber( 2, this );
    shotsLeft 	       = new QLCDNumber( 2, this );
    QLabel *hitsL      = new QLabel( "HITS", this );
    QLabel *shotsLeftL = new QLabel( "SHOTS LEFT", this );

    QAccel *accel = new QAccel( this );
    accel->connectItem( accel->insertItem( Qt::Key_Space), this, SLOT(fire()) );
+1 −1
Original line number Diff line number Diff line
@@ -23,7 +23,7 @@ class GameBoard : public QWidget
{
    Q_OBJECT
public:
    GameBoard( QWidget *parent=0, const char *name=0 );
    GameBoard( QWidget *parent=0 );
protected:
    void  resizeEvent( QResizeEvent * );
protected slots:
+7 −7
Original line number Diff line number Diff line
@@ -10,14 +10,14 @@
#include <qlcdnumber.h>
#include <qlabel.h>

LCDRange::LCDRange( QWidget *parent, const char *name )
        : QWidget( parent, name )
LCDRange::LCDRange(QWidget *parent)
        : QWidget( parent )
{
    init();
}

LCDRange::LCDRange( const char *s, QWidget *parent, const char *name )
        : QWidget( parent, name )
LCDRange::LCDRange(const char *s, QWidget *parent)
        : QWidget( parent )
{
    init();
    setText( s );
@@ -25,14 +25,14 @@ LCDRange::LCDRange( const char *s, QWidget *parent, const char *name )

void LCDRange::init()
{
    lcd  = new QLCDNumber( 2, this, "lcd"  );
    lcd  = new QLCDNumber( 2, this );
    lcd->move( 0, 0 );
    sBar = new QScrollBar( 0, 99,		       	// range
                           1, 10, 			// line/page steps
                           0, 				// inital value
                           QScrollBar::Horizontal, 	// orientation
                           this, "scrollbar" );
    label  = new QLabel( this, "label"  );
                           this );
    label  = new QLabel( this  );
    label->setAlignment( Qt::AlignCenter );
    connect( sBar, SIGNAL(valueChanged(int)), lcd, SLOT(display(int)) );
    connect( sBar, SIGNAL(valueChanged(int)), SIGNAL(valueChanged(int)) );
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