houseStudio.uip 44.9 KB
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<?xml version="1.0" encoding="UTF-8" ?>
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<UIP version="4" >
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	<Project >
		<ProjectSettings author="" company="" presentationWidth="1280" presentationHeight="900" maintainAspect="False" >
			<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
		</ProjectSettings>
		<BufferData >
			<ImageBuffer sourcepath="maps/BathroomLightmap.png" hasTransparency="True" />
			<ImageBuffer sourcepath="maps/BedRoomLightmap.png" hasTransparency="True" />
			<ImageBuffer sourcepath="maps/EntranceLightmap.png" hasTransparency="True" />
			<ImageBuffer sourcepath="maps/Ground.png" hasTransparency="True" />
			<ImageBuffer sourcepath="maps/HouseGroundOpacitymap.png" hasTransparency="True" />
			<ImageBuffer sourcepath="maps/LivingRoomLightMap.png" hasTransparency="True" />
			<ImageBuffer sourcepath="maps/MasterBedroomLightmap.png" hasTransparency="True" />
			<ImageBuffer sourcepath="maps/Roof.png" hasTransparency="True" />
		</BufferData>
		<Graph >
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			<Scene id="Scene" backgroundcolor="0.819608 0.870588 0.913725" controlledproperty="$slideInput @slide" >
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				<Layer id="Layer" >
					<Camera id="Camera" />
					<Group id="House" importid="__import__root__" >
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						<Model id="Ground" name="Ground" importid="Ground" orientation="Right Handed" position="0 0 0" rotation="0 0 0" rotationorder="XYZr" scale="100 100 100" sourcepath="models\House\meshes\Ground.mesh#1" >
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							<Material id="Ground_001" name="Ground" blendmode="Normal" diffuse="0.257969 0.287919 0.389518" emissivepower="0" importid="Ground_0001" opacity="100" specularamount="0" specularroughness="9.60784" >
								<Image id="Ground_001_diffusemap" />
								<Image id="Ground_001_opacitymap" />
							</Material>
						</Model>
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						<Model id="House_001" name="House" importid="House" orientation="Right Handed" position="0 0 0" rotation="0 0 0" rotationorder="XYZr" scale="100 100 100" sourcepath="models\House\meshes\House.mesh#1" >
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							<Material id="House_002" name="House" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" importid="House_0001" opacity="100" specularamount="0" specularroughness="9.60784" >
								<Image id="House_002_diffusemap" />
							</Material>
						</Model>
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						<Model id="Windows" name="Windows" importid="Windows" orientation="Right Handed" position="0 0 0" rotation="0 0 0" rotationorder="XYZr" scale="100 100 100" sourcepath="models\House\meshes\Windows.mesh#1" >
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							<Material id="WindowsSG" name="WindowsSG" blendmode="Normal" diffuse="0.44 0.83 0.93" emissivepower="0" importid="WindowsSG" opacity="0" specularamount="0" specularroughness="0.980392" >
								<Image id="WindowsSG_specularreflection" />
							</Material>
						</Model>
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						<Model id="Roof" name="Roof" importid="Roof" orientation="Right Handed" position="0 0 0" rotation="0 0 0" rotationorder="XYZr" scale="100 100 100" sourcepath="models\House\meshes\Roof.mesh#1" >
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							<Material id="Roof_001" name="Roof" blendmode="Normal" diffuse="0.0836838 0.0836838 0.0836838" emissivepower="0" importid="Roof_0001" opacity="100" specularamount="0" specularroughness="9.60784" >
								<Image id="Roof_001_diffusemap" />
							</Material>
						</Model>
					</Group>
					<Group id="HeatAreas" importid="__import__root__" >
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						<Group id="Group_HeatAreas" name="Group_HeatAreas" importid="Group_HeatAreas" orientation="Right Handed" position="0 0 0" rotation="-90 0 0" rotationorder="XYZr" scale="100 100 100" >
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							<Component id="HeatAreas Heat_Entrance" >
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								<Model id="Heat_Entrance HeatAreas" name="Heat_Entrance HeatAreas" importid="Heat_Entrance HeatAreas" orientation="Right Handed" position="0 0 0" rotation="90 0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models\HeatAreas\meshes\Heat_Entrance HeatAreas.mesh#1" >
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									<Material id="Heat_EntranceSG" name="Heat_EntranceSG" blendmode="Normal" diffuse="0.65 0.65 0.65" emissivepower="0" importid="Heat_EntranceSG" opacity="0" specularamount="0" specularroughness="1.76471" />
								</Model>
							</Component>
							<Component id="HeatAreas Heat_Sauna" >
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								<Model id="HeatAreas Heat_Sauna_001" name="HeatAreas Heat_Sauna" importid="HeatAreas Heat_Sauna" orientation="Right Handed" position="0 0 0" rotation="90 0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models\HeatAreas\meshes\HeatAreas Heat_Sauna.mesh#1" >
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									<Material id="Heat_SaunaSG" name="Heat_SaunaSG" blendmode="Normal" diffuse="0.31 0.31 0.31" emissivepower="0" importid="Heat_SaunaSG" opacity="0" specularamount="0" specularroughness="1.76471" />
								</Model>
							</Component>
							<Component id="HeatAreas Heat_BathRoom" >
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								<Model id="HeatAreas Heat_BathRoom_001" name="HeatAreas Heat_BathRoom" importid="HeatAreas Heat_BathRoom" orientation="Right Handed" position="0 0 0" rotation="90 0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models\HeatAreas\meshes\HeatAreas Heat_BathRoom.mesh#1" >
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									<Material id="Heat_BathRoomSG" name="Heat_BathRoomSG" blendmode="Normal" diffuse="0.5 0.5 0.5" emissivepower="0" importid="Heat_BathRoomSG" opacity="0" specularamount="0" specularroughness="1.76471" />
								</Model>
							</Component>
							<Component id="HeatAreas Heat_StoreRoom" >
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								<Model id="HeatAreas Heat_StoreRoom_001" name="HeatAreas Heat_StoreRoom" importid="HeatAreas Heat_StoreRoom" orientation="Right Handed" position="0 0 0" rotation="90 0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models\HeatAreas\meshes\HeatAreas Heat_StoreRoom.mesh#1" >
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									<Material id="Heat_StoreRoomSG" name="Heat_StoreRoomSG" blendmode="Normal" diffuse="0.21 0.21 0.21" emissivepower="0" importid="Heat_StoreRoomSG" opacity="0" specularamount="0" specularroughness="1.76471" />
								</Model>
							</Component>
							<Component id="HeatAreas Heat_DressRoom" >
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								<Model id="HeatAreas Heat_DressRoom_001" name="HeatAreas Heat_DressRoom" importid="HeatAreas Heat_DressRoom" orientation="Right Handed" position="0 0 0" rotation="90 0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models\HeatAreas\meshes\HeatAreas Heat_DressRoom.mesh#1" >
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									<Material id="Heat_DressRoomSG" name="Heat_DressRoomSG" blendmode="Normal" diffuse="0.89 0.89 0.89" emissivepower="0" importid="Heat_DressRoomSG" opacity="0" specularamount="0" specularroughness="1.76471" />
								</Model>
							</Component>
							<Component id="HeatAreas Heat_LivingRoom" >
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								<Model id="HeatAreas Heat_LivingRoom_001" name="HeatAreas Heat_LivingRoom" importid="HeatAreas Heat_LivingRoom" orientation="Right Handed" position="0 0 0" rotation="90 0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models\HeatAreas\meshes\HeatAreas Heat_LivingRoom.mesh#1" >
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									<Material id="Heat_LivingRoomSG" name="Heat_LivingRoomSG" blendmode="Normal" diffuse="0.31 0.29 0.2" emissivepower="0" importid="Heat_LivingRoomSG" opacity="0" specularamount="0" specularroughness="1.76471" />
								</Model>
							</Component>
							<Component id="HeatAreas Heat_MasterBedroom" >
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								<Model id="HeatAreas Heat_MasterBedroom_001" name="HeatAreas Heat_MasterBedroom" importid="HeatAreas Heat_MasterBedroom" orientation="Right Handed" position="0 0 0" rotation="90 0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models\HeatAreas\meshes\HeatAreas Heat_MasterBedroom.mesh#1" >
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									<Material id="Heat_MasterBedroomSG" name="Heat_MasterBedroomSG" blendmode="Normal" diffuse="0.19 0.19 0.18" emissivepower="0" importid="Heat_MasterBedroomSG" opacity="0" specularamount="0" specularroughness="1.76471" />
								</Model>
							</Component>
							<Component id="HeatAreas Heat_BedRoom" >
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								<Model id="HeatAreas Heat_BedRoom_001" name="HeatAreas Heat_BedRoom" importid="HeatAreas Heat_BedRoom" orientation="Right Handed" position="0 0 0" rotation="90 0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models\HeatAreas\meshes\HeatAreas Heat_BedRoom.mesh#1" >
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									<Material id="Heat_BedRoomSG" name="Heat_BedRoomSG" blendmode="Normal" diffuse="0.31 0.49 0.58" emissivepower="0" importid="Heat_BedRoomSG" opacity="0" specularamount="0" specularroughness="1.76471" />
								</Model>
							</Component>
							<Component id="HeatAreas Heat_Toilet" >
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								<Model id="HeatAreas Heat_Toilet_001" name="HeatAreas Heat_Toilet" importid="HeatAreas Heat_Toilet" orientation="Right Handed" position="0 0 0" rotation="90 0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models\HeatAreas\meshes\HeatAreas Heat_Toilet.mesh#1" >
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									<Material id="Heat_ToiletSG" name="Heat_ToiletSG" blendmode="Normal" diffuse="0.24 0.31 0.47" emissivepower="0" importid="Heat_ToiletSG" opacity="0" specularamount="0" specularroughness="1.76471" />
								</Model>
							</Component>
						</Group>
					</Group>
					<Group id="Light" importid="__import__root__" >
						<Light id="Light_001" />
					</Group>
					<Group id="RoomLights" importid="__import__root__" >
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						<Model id="EntranceLightmap" name="EntranceLightmap" importid="EntranceLightmap" orientation="Right Handed" position="0 0 0" rotation="0 0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\models\RoomLights\meshes\EntranceLightmap.mesh#1" >
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							<Material id="House_003" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" importid="House" opacity="100" specularamount="0" specularroughness="9.60784" >
								<Image id="House_003_diffusemap" />
							</Material>
						</Model>
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						<Model id="BathroomLightmap" name="BathroomLightmap" importid="BathroomLightmap" orientation="Right Handed" position="0 0 0" rotation="0 0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\models\RoomLights\meshes\BathroomLightmap.mesh#1" >
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							<Material id="House_004" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" importid="House_0001" opacity="100" specularamount="0" specularroughness="9.60784" >
								<Image id="House_004_diffusemap" />
							</Material>
						</Model>
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						<Model id="MasterbedroomLightmap" name="MasterbedroomLightmap" importid="MasterbedroomLightmap" orientation="Right Handed" position="0 0 0" rotation="0 0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\models\RoomLights\meshes\MasterbedroomLightmap.mesh#1" >
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							<Material id="House_005" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" importid="House_0002" opacity="100" specularamount="0" specularroughness="9.60784" >
								<Image id="House_005_diffusemap" />
							</Material>
						</Model>
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						<Model id="LivingroomLightMap" name="LivingroomLightMap" importid="LivingroomLightMap" orientation="Right Handed" position="0 0 0" rotation="0 0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\models\RoomLights\meshes\LivingroomLightMap.mesh#1" >
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							<Material id="House_006" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" importid="House_0003" opacity="100" specularamount="0" specularroughness="9.60784" >
								<Image id="House_006_diffusemap" />
							</Material>
						</Model>
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						<Model id="BedroomLightmap" name="BedroomLightmap" importid="BedroomLightmap" orientation="Right Handed" position="0 0 0" rotation="0 0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\models\RoomLights\meshes\BedroomLightmap.mesh#1" >
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							<Material id="House_007" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" importid="House_0004" opacity="100" specularamount="0" specularroughness="9.60784" >
								<Image id="House_007_diffusemap" />
							</Material>
						</Model>
					</Group>
					<Image id="Layer_lightprobe" />
				</Layer>
			</Scene>
		</Graph>
		<Logic >
			<State name="Master Slide" component="#Scene" >
				<Add ref="#Layer" name="3D" aosoftness="50" aostrength="0" lightprobe="#Layer_lightprobe" multisampleaa="4x" probebright="300" progressiveaa="None" temporalaa="True" />
				<Add ref="#Camera" clipnear="1" fov="45" position="-25 5 -50" rotation="0 30 0" />
				<Add ref="#House" name="House" importfile="models\House\House.import" rotation="0 180 0" scale="0.01 0.01 0.01" sourcepath="models\House\House.import" />
				<Add ref="#Ground" importfile="models\House\House.import" />
				<Add ref="#Ground_001" diffuse="0.580392 0.580392 0.580392" diffusemap="#Ground_001_diffusemap" importfile="models\House\House.import" opacity="39.8148" opacitymap="#Ground_001_opacitymap" />
				<Add ref="#Ground_001_diffusemap" sourcepath="./maps/Ground.png" />
				<Add ref="#Ground_001_opacitymap" sourcepath="./maps/HouseGroundOpacitymap.png" />
				<Add ref="#House_001" importfile="models\House\House.import" />
				<Add ref="#House_002" diffuse="0.541176 0.541176 0.541176" diffusemap="#House_002_diffusemap" importfile="models\House\House.import" opacity="100" specularamount="0" speculartint="0.176471 0.176471 0.176471" />
				<Add ref="#House_002_diffusemap" sourcepath="maps/HouseTexture.jpg" />
				<Add ref="#Windows" importfile="models\House\House.import" opacity="12.037" position="0 50 0" />
				<Add ref="#WindowsSG" diffuse="0 0 0" importfile="models\House\House.import" opacity="74.0741" specularamount="10" specularreflection="#WindowsSG_specularreflection" speculartint="1 1 1" />
				<Add ref="#WindowsSG_specularreflection" mappingmode="Environmental Mapping" sourcepath="./maps/OpenfootageNET_Pinzgau-512.hdr" />
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				<Add ref="#Roof" importfile="models\House\House.import" position="0 0 0" />
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				<Add ref="#Roof_001" diffuse="1 1 1" diffusemap="#Roof_001_diffusemap" importfile="models\House\House.import" />
				<Add ref="#Roof_001_diffusemap" sourcepath="./maps/Roof.png" />
				<Add ref="#HeatAreas" name="HeatAreas" importfile="models\HeatAreas\HeatAreas.import" sourcepath="models\HeatAreas\HeatAreas.import" />
				<Add ref="#Group_HeatAreas" importfile="models\HeatAreas\HeatAreas.import" opacity="100" rotation="-90 180 0" scale="1 1 1" />
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				<Add ref="#HeatAreas Heat_Entrance" name="HeatAreas_Heat_Entrance" controlledproperty="$lightEntrance @timeline" />
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				<Add ref="#HeatAreas Heat_Sauna" name="HeatAreas Heat_Sauna" />
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				<Add ref="#HeatAreas Heat_BathRoom" name="HeatAreas_Heat_BathRoom" controlledproperty="$lightBathRoom @timeline" />
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				<Add ref="#HeatAreas Heat_StoreRoom" name="HeatAreas Heat_StoreRoom" />
				<Add ref="#HeatAreas Heat_DressRoom" name="HeatAreas Heat_DressRoom" />
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				<Add ref="#HeatAreas Heat_LivingRoom" name="HeatAreas_Heat_LivingRoom" controlledproperty="$lightLivingRoom @timeline" />
				<Add ref="#HeatAreas Heat_MasterBedroom" name="HeatAreas_Heat_MasterBedroom" controlledproperty="$lightMasterBedRoom @timeline" opacity="100" />
				<Add ref="#HeatAreas Heat_BedRoom" name="HeatAreas_Heat_BedRoom" controlledproperty="$lightBedRoom @timeline" />
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				<Add ref="#HeatAreas Heat_Toilet" name="HeatAreas Heat_Toilet" />
				<Add ref="#Light" name="Light" importfile="models\Light\Light.import" scale="0.001 0.001 0.001" sourcepath="models\Light\Light.import" />
				<Add ref="#Light_001" name="Light" rotation="45 45 0" />
				<Add ref="#RoomLights" name="RoomLights" importfile=".\models\RoomLights\RoomLights.import" rotation="0 180 0" sourcepath=".\models\RoomLights\RoomLights.import" />
				<Add ref="#EntranceLightmap" importfile=".\models\RoomLights\RoomLights.import" opacity="14" scale="1 1 1" />
				<Add ref="#House_003" blendmode="Screen" diffuse="1 1 1" diffusemap="#House_003_diffusemap" importfile=".\models\RoomLights\RoomLights.import" opacity="100" shaderlighting="None" />
				<Add ref="#House_003_diffusemap" sourcepath=".\maps\EntranceLightmap.png" />
				<Add ref="#BathroomLightmap" importfile=".\models\RoomLights\RoomLights.import" opacity="14" scale="1 1 1" />
				<Add ref="#House_004" blendmode="Screen" diffuse="0.992157 0.992157 0.992157" diffusemap="#House_004_diffusemap" importfile=".\models\RoomLights\RoomLights.import" opacity="100" shaderlighting="None" />
				<Add ref="#House_004_diffusemap" sourcepath=".\maps\BathroomLightmap.png" />
				<Add ref="#MasterbedroomLightmap" importfile=".\models\RoomLights\RoomLights.import" opacity="14" scale="1 1 1" />
				<Add ref="#House_005" blendmode="Screen" diffuse="1 1 1" diffusemap="#House_005_diffusemap" importfile=".\models\RoomLights\RoomLights.import" shaderlighting="None" />
				<Add ref="#House_005_diffusemap" sourcepath=".\maps\MasterBedroomLightmap.png" />
				<Add ref="#LivingroomLightMap" importfile=".\models\RoomLights\RoomLights.import" opacity="14" scale="1 1 1" />
				<Add ref="#House_006" blendmode="Screen" diffuse="0.968627 0.968627 0.968627" diffusemap="#House_006_diffusemap" importfile=".\models\RoomLights\RoomLights.import" opacity="100" shaderlighting="None" />
				<Add ref="#House_006_diffusemap" sourcepath=".\maps\LivingRoomLightMap.png" />
				<Add ref="#BedroomLightmap" importfile=".\models\RoomLights\RoomLights.import" opacity="14" scale="1 1 1" />
				<Add ref="#House_007" blendmode="Screen" diffuse="1 1 1" diffusemap="#House_007_diffusemap" importfile=".\models\RoomLights\RoomLights.import" opacity="100" shaderlighting="None" />
				<Add ref="#House_007_diffusemap" sourcepath=".\maps\BedRoomLightmap.png" />
				<Add ref="#Layer_lightprobe" mappingmode="Light Probe" sourcepath="./maps/OpenfootageNET_Pinzgau-512.hdr" />
				<State id="Scene-Init" name="Init" playmode="Play Through To..." playthroughto="#Scene-FloorPlan" >
					<Set ref="#Layer" endtime="3000" />
					<Set ref="#Camera" endtime="3000" position="-25 5 -50" rotation="0 30 0" >
						<AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >1 -25 100 100 3 -10 0 0</AnimationTrack>
						<AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >1 5 100 100 3 37 0 0</AnimationTrack>
						<AnimationTrack property="position.z" type="EaseInOut" dynamic="True" >1 -50 100 100 3 2 0 0</AnimationTrack>
						<AnimationTrack property="rotation.x" type="EaseInOut" dynamic="True" >1 0 100 100 3 75 0 0</AnimationTrack>
						<AnimationTrack property="rotation.y" type="EaseInOut" dynamic="True" >1 30 100 100 3 90 0 0</AnimationTrack>
						<AnimationTrack property="rotation.z" type="EaseInOut" dynamic="True" >1 0 100 100 3 0 0 0</AnimationTrack>
					</Set>
					<Set ref="#House" endtime="3000" />
					<Set ref="#Ground" endtime="3000" />
					<Set ref="#House_001" endtime="3000" />
					<Set ref="#Windows" endtime="3000" />
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					<Set ref="#Roof" endtime="3000" position="0 0 0" >
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						<AnimationTrack property="position.x" type="EaseInOut" >1 0 100 100 3 0 0 0</AnimationTrack>
						<AnimationTrack property="position.y" type="EaseInOut" >1 0 100 100 3 6000 0 0</AnimationTrack>
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						<AnimationTrack property="position.z" type="EaseInOut" >1 0 100 100 3 0 0 0</AnimationTrack>
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					</Set>
					<Set ref="#HeatAreas" endtime="3000" />
					<Set ref="#Group_HeatAreas" endtime="3000" />
					<Set ref="#HeatAreas Heat_Entrance" endtime="3000" />
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					<Set ref="#HeatAreas Heat_Sauna" endtime="3000" eyeball="False" />
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					<Set ref="#HeatAreas Heat_BathRoom" endtime="3000" />
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					<Set ref="#HeatAreas Heat_StoreRoom" endtime="3000" eyeball="False" />
					<Set ref="#HeatAreas Heat_DressRoom" endtime="3000" eyeball="False" />
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					<Set ref="#HeatAreas Heat_LivingRoom" endtime="3000" />
					<Set ref="#HeatAreas Heat_MasterBedroom" endtime="3000" />
					<Set ref="#HeatAreas Heat_BedRoom" endtime="3000" />
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					<Set ref="#HeatAreas Heat_Toilet" endtime="3000" eyeball="False" />
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					<Set ref="#Light" endtime="3000" />
					<Set ref="#Light_001" endtime="3000" />
					<Set ref="#RoomLights" endtime="3000" />
					<Set ref="#EntranceLightmap" endtime="3000" />
					<Set ref="#BathroomLightmap" endtime="3000" />
					<Set ref="#MasterbedroomLightmap" endtime="3000" />
					<Set ref="#LivingroomLightMap" endtime="3000" />
					<Set ref="#BedroomLightmap" endtime="3000" />
				</State>
				<State id="Scene-InitialView" name="InitialView" playmode="Play Through To..." playthroughto="#Scene-FloorPlan" >
					<Set ref="#Layer" endtime="1200" />
					<Set ref="#Camera" endtime="1200" position="-25 5 -50" rotation="0 30 0" >
						<AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >0 -25 100 100 1 -10 0 0</AnimationTrack>
						<AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >0 5 100 100 1 37 0 0</AnimationTrack>
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					<Set ref="#Light" endtime="1000" />
					<Set ref="#Light_001" endtime="1000" />
					<Set ref="#RoomLights" endtime="1000" />
					<Set ref="#EntranceLightmap" endtime="1000" />
					<Set ref="#BathroomLightmap" endtime="1000" />
					<Set ref="#MasterbedroomLightmap" endtime="1000" />
					<Set ref="#LivingroomLightMap" endtime="1000" />
					<Set ref="#BedroomLightmap" endtime="1000" />
				</State>
			</State>
			<State name="Master Slide" component="#HeatAreas Heat_Entrance" >
				<Add ref="#Heat_Entrance HeatAreas" name="Heat_Entrance_HeatAreas" importfile="models\HeatAreas\HeatAreas.import" opacity="100" >
					<AnimationTrack property="opacity" type="EaseInOut" >0 100 100 100</AnimationTrack>
				</Add>
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				<Add ref="#Heat_EntranceSG" controlledproperty="$heatEntrance diffuse" importfile="models\HeatAreas\HeatAreas.import" opacity="50" />
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				<State id="HeatAreas_Heat_Entrance-Slide1" name="Slide1" initialplaystate="Pause" >
					<Set ref="#Heat_Entrance HeatAreas" endtime="2000" opacity="100" >
						<AnimationTrack property="opacity" type="EaseInOut" >0 0 100 100 2 50 100 100 2 100 100 100</AnimationTrack>
					</Set>
				</State>
			</State>
			<State name="Master Slide" component="#HeatAreas Heat_Sauna" >
				<Add ref="#HeatAreas Heat_Sauna_001" importfile="models\HeatAreas\HeatAreas.import" opacity="100" rotation="90 0 0" />
				<Add ref="#Heat_SaunaSG" importfile="models\HeatAreas\HeatAreas.import" opacity="50" />
				<State id="HeatAreas Heat_Sauna-Slide1" name="Slide1" initialplaystate="Pause" >
					<Set ref="#HeatAreas Heat_Sauna_001" endtime="2000" opacity="0" >
						<AnimationTrack property="opacity" type="EaseInOut" >0 0 100 100 2 100 100 100</AnimationTrack>
					</Set>
				</State>
			</State>
			<State name="Master Slide" component="#HeatAreas Heat_BathRoom" >
				<Add ref="#HeatAreas Heat_BathRoom_001" name="HeatAreas_Heat_BathRoom" importfile="models\HeatAreas\HeatAreas.import" opacity="100" />
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				<Add ref="#Heat_BathRoomSG" controlledproperty="$heatBathRoom diffuse" importfile="models\HeatAreas\HeatAreas.import" opacity="50" />
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				<State id="HeatAreas_Heat_BathRoom-Slide1" name="Slide1" initialplaystate="Pause" >
					<Set ref="#HeatAreas Heat_BathRoom_001" endtime="2000" opacity="100" >
						<AnimationTrack property="opacity" type="EaseInOut" >0 0 100 100 2 50 100 100</AnimationTrack>
					</Set>
				</State>
			</State>
			<State name="Master Slide" component="#HeatAreas Heat_StoreRoom" >
				<Add ref="#HeatAreas Heat_StoreRoom_001" importfile="models\HeatAreas\HeatAreas.import" opacity="100" />
				<Add ref="#Heat_StoreRoomSG" importfile="models\HeatAreas\HeatAreas.import" opacity="50" />
				<State id="HeatAreas Heat_StoreRoom-Slide1" name="Slide1" initialplaystate="Pause" >
					<Set ref="#HeatAreas Heat_StoreRoom_001" endtime="2000" opacity="100" >
						<AnimationTrack property="opacity" type="EaseInOut" >0 0 100 100 2 100 100 100</AnimationTrack>
					</Set>
				</State>
			</State>
			<State name="Master Slide" component="#HeatAreas Heat_DressRoom" >
				<Add ref="#HeatAreas Heat_DressRoom_001" importfile="models\HeatAreas\HeatAreas.import" opacity="100" />
				<Add ref="#Heat_DressRoomSG" importfile="models\HeatAreas\HeatAreas.import" opacity="50" />
				<State id="HeatAreas Heat_DressRoom-Slide1" name="Slide1" initialplaystate="Pause" >
					<Set ref="#HeatAreas Heat_DressRoom_001" endtime="2000" opacity="100" >
						<AnimationTrack property="opacity" type="EaseInOut" >0 0 100 100 2 100 100 100</AnimationTrack>
					</Set>
				</State>
			</State>
			<State name="Master Slide" component="#HeatAreas Heat_LivingRoom" >
				<Add ref="#HeatAreas Heat_LivingRoom_001" name="HeatAreas_Heat_LivingRoom" importfile="models\HeatAreas\HeatAreas.import" opacity="100" />
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				<Add ref="#Heat_LivingRoomSG" controlledproperty="$heatLivingRoom diffuse" importfile="models\HeatAreas\HeatAreas.import" opacity="50" />
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				<State id="HeatAreas_Heat_LivingRoom-Slide1" name="Slide1" initialplaystate="Pause" >
					<Set ref="#HeatAreas Heat_LivingRoom_001" endtime="2000" opacity="100" >
						<AnimationTrack property="opacity" type="EaseInOut" >0 0 100 100 2 50 100 100</AnimationTrack>
					</Set>
				</State>
			</State>
			<State name="Master Slide" component="#HeatAreas Heat_MasterBedroom" >
				<Add ref="#HeatAreas Heat_MasterBedroom_001" name="HeatAreas_Heat_MasterBedroom" importfile="models\HeatAreas\HeatAreas.import" opacity="100" sourcepath="./models/HeatAreas/meshes/HeatAreas Heat_MasterBedroom.mesh" />
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				<Add ref="#Heat_MasterBedroomSG" controlledproperty="$heatMasterBedRoom diffuse" importfile="models\HeatAreas\HeatAreas.import" opacity="50" />
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				<State id="HeatAreas_Heat_MasterBedroom-Slide1" name="Slide1" initialplaystate="Pause" >
					<Set ref="#HeatAreas Heat_MasterBedroom_001" endtime="2000" opacity="100" >
						<AnimationTrack property="opacity" type="EaseInOut" >0 0 100 100 2 50 100 100</AnimationTrack>
					</Set>
				</State>
			</State>
			<State name="Master Slide" component="#HeatAreas Heat_BedRoom" >
				<Add ref="#HeatAreas Heat_BedRoom_001" name="HeatAreas_Heat_BedRoom" importfile="models\HeatAreas\HeatAreas.import" opacity="100" />
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				<Add ref="#Heat_BedRoomSG" controlledproperty="$heatBedRoom diffuse" importfile="models\HeatAreas\HeatAreas.import" opacity="50" />
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				<State id="HeatAreas_Heat_BedRoom-Slide1" name="Slide1" initialplaystate="Pause" >
					<Set ref="#HeatAreas Heat_BedRoom_001" endtime="2000" opacity="100" >
						<AnimationTrack property="opacity" type="EaseInOut" >0 0 100 100 2 50 100 100</AnimationTrack>
					</Set>
				</State>
			</State>
			<State name="Master Slide" component="#HeatAreas Heat_Toilet" >
				<Add ref="#HeatAreas Heat_Toilet_001" endtime="1000" importfile="models\HeatAreas\HeatAreas.import" opacity="100" >
					<AnimationTrack property="opacity" type="EaseInOut" >0 100 100 100</AnimationTrack>
				</Add>
				<Add ref="#Heat_ToiletSG" importfile="models\HeatAreas\HeatAreas.import" opacity="50" />
				<State id="HeatAreas Heat_Toilet-Slide1" name="Slide1" initialplaystate="Pause" >
					<Set ref="#HeatAreas Heat_Toilet_001" endtime="2000" opacity="100" >
						<AnimationTrack property="opacity" type="EaseInOut" >0 0 100 100 2 100 100 100</AnimationTrack>
					</Set>
				</State>
			</State>
		</Logic>
	</Project>
</UIP>