Commit 6b916b79 authored by Tomi Korpipää's avatar Tomi Korpipää

Fix kria presentation structure

parent 6597e7a2
......@@ -2,43 +2,43 @@
<qresource prefix="/">
<file alias="main.qml">qml/main.qml</file>
<file alias="SimuData.qml">qml/SimuData.qml</file>
<file>presentation/Car/maps/outUV_normals.png</file>
<file>presentation/Car/maps/Seats_diffuse.jpg</file>
<file>presentation/Car/maps/Seats_normal.jpg</file>
<file>presentation/Car/maps/Wheel_normal.jpg</file>
<file>presentation/Car/maps/Wheel_specular.jpg</file>
<file>presentation/Car/meshes/body.mesh</file>
<file>presentation/Car/meshes/Car.mesh</file>
<file>presentation/Car/meshes/Wheel_Back_Left.mesh</file>
<file>presentation/Car/meshes/Wheel_Back_Right.mesh</file>
<file>presentation/Car/meshes/Wheel_Front_Left.mesh</file>
<file>presentation/Car/meshes/Wheel_Front_Right.mesh</file>
<file>presentation/Car/Car.import</file>
<file>presentation/contentPresentation.uip</file>
<file>presentation/mainPresentation.uia</file>
<file>presentation/mainPresentation.uip</file>
<file>qml/fonts/TitilliumWeb-SemiBold.ttf</file>
<file>presentation/digitalSpeed.uip</file>
<file>presentation/digitalTacho.uip</file>
<file>presentation/fonts/TitilliumWeb-Regular.ttf</file>
<file>main.cpp</file>
<file>presentation/VignetteEffect.effect</file>
<file>presentation/speedBackground.uip</file>
<file>presentation/tachoBackground.uip</file>
<file>presentation/GaugeCenter/meshes/centerTacho.mesh</file>
<file>presentation/Gauges/maps/environment.jpg</file>
<file>presentation/Gauges/maps/gaugespeed_background.jpg</file>
<file>presentation/Gauges/maps/gaugespeed_kph.png</file>
<file>presentation/Gauges/maps/gaugespeed_mph.png</file>
<file>presentation/Gauges/maps/gaugetacho.png</file>
<file>presentation/Gauges/maps/map.jpg</file>
<file>presentation/Gauges/maps/SpeedCenter.jpg</file>
<file>presentation/Gauges/meshes/background.mesh</file>
<file>presentation/Gauges/meshes/edge.mesh</file>
<file>presentation/Needle/meshes/tachoNeedle.mesh</file>
<file>presentation/GaugeCenter/gaugecenter.import</file>
<file>presentation/Gauges/Gauges.import</file>
<file>presentation/Needle/needle.import</file>
<file alias="FpsDisplay.qml">qml/FpsDisplay.qml</file>
<file>presentation/effects/VignetteEffect.effect</file>
<file>presentation/meshes/Car/maps/outUV_normals.png</file>
<file>presentation/meshes/Car/maps/Seats_diffuse.jpg</file>
<file>presentation/meshes/Car/maps/Seats_normal.jpg</file>
<file>presentation/meshes/Car/maps/Wheel_normal.jpg</file>
<file>presentation/meshes/Car/maps/Wheel_specular.jpg</file>
<file>presentation/meshes/Car/meshes/body.mesh</file>
<file>presentation/meshes/Car/meshes/Car.mesh</file>
<file>presentation/meshes/Car/meshes/Wheel_Back_Left.mesh</file>
<file>presentation/meshes/Car/meshes/Wheel_Back_Right.mesh</file>
<file>presentation/meshes/Car/meshes/Wheel_Front_Left.mesh</file>
<file>presentation/meshes/Car/meshes/Wheel_Front_Right.mesh</file>
<file>presentation/meshes/Car/Car.import</file>
<file>presentation/meshes/GaugeCenter/meshes/centerTacho.mesh</file>
<file>presentation/meshes/GaugeCenter/gaugecenter.import</file>
<file>presentation/meshes/Gauges/maps/environment.jpg</file>
<file>presentation/meshes/Gauges/maps/gaugespeed_background.jpg</file>
<file>presentation/meshes/Gauges/maps/gaugespeed_kph.png</file>
<file>presentation/meshes/Gauges/maps/gaugespeed_mph.png</file>
<file>presentation/meshes/Gauges/maps/gaugetacho.png</file>
<file>presentation/meshes/Gauges/maps/map.jpg</file>
<file>presentation/meshes/Gauges/maps/SpeedCenter.jpg</file>
<file>presentation/meshes/Gauges/meshes/background.mesh</file>
<file>presentation/meshes/Gauges/meshes/edge.mesh</file>
<file>presentation/meshes/Gauges/Gauges.import</file>
<file>presentation/meshes/Needle/meshes/tachoNeedle.mesh</file>
<file>presentation/meshes/Needle/needle.import</file>
<file>presentation/presentations/contentPresentation.uip</file>
<file>presentation/presentations/digitalSpeed.uip</file>
<file>presentation/presentations/digitalTacho.uip</file>
<file>presentation/presentations/mainPresentation.uip</file>
<file>presentation/presentations/speedBackground.uip</file>
<file>presentation/presentations/tachoBackground.uip</file>
</qresource>
</RCC>
<?xml version="1.0" encoding="UTF-8" ?>
<application>
<assets initial="mainPresentation">
<assets initial="mainPresentation">
<dataInput name="mainSlide" type="String"/>
<dataInput name="carSlide" type="String"/>
<dataInput name="colorSlide" type="String"/>
......@@ -10,12 +10,12 @@
<dataInput name="speedText" type="String"/>
<dataInput name="tachoText" type="String"/>
<dataInput name="displayColor" type="Vector3"/>
<presentation id="mainPresentation" src="mainPresentation.uip"/>
<presentation id="contentPresentation" src="contentPresentation.uip"/>
<presentation id="digitalSpeed" src="digitalSpeed.uip"/>
<presentation id="digitalTacho" src="digitalTacho.uip"/>
<presentation id="SpeedBackground" src="speedBackground.uip"/>
<presentation id="TachoBackground" src="tachoBackground.uip"/>
<presentation id="mainPresentation" src="presentations/mainPresentation.uip"/>
<presentation id="contentPresentation" src="presentations/contentPresentation.uip"/>
<presentation id="digitalSpeed" src="presentations/digitalSpeed.uip"/>
<presentation id="digitalTacho" src="presentations/digitalTacho.uip"/>
<presentation id="SpeedBackground" src="presentations/speedBackground.uip"/>
<presentation id="TachoBackground" src="presentations/tachoBackground.uip"/>
<presentation-qml id="navigationStream" args="../qml/Navigation.qml"/>
</assets>
<statemachine ref="#logic">
......
<?xml version="1.0" encoding="UTF-8" ?>
<UIP version="4" >
<UIP version="5" >
<Project >
<ProjectSettings author="" company="" presentationWidth="1024" presentationHeight="1024" maintainAspect="False" >
<ProjectSettings author="" company="" presentationWidth="1024" presentationHeight="1024" maintainAspect="False" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<BufferData >
<ImageBuffer sourcepath="Car/maps/outUV_normals.png" hasTransparency="True" />
<ImageBuffer sourcepath="../meshes/Car/maps/outUV_normals.png" hasTransparency="True" />
</BufferData>
<Graph >
<Scene id="Scene" bgcolorenable="False" >
<Layer id="Layer" >
<Layer id="Layer" variants="" >
<Camera id="Camera" />
<Light id="Light" />
<Group id="Car" importid="__import__root__" >
<Model id="Car_001" name="Car" importid="Car" orientation="Right Handed" position="0 0 -0" rotation="-90 -0 0" rotationorder="XYZr" scale="0.387697 0.387697 0.387697" sourcepath=".\Car\meshes\Car.mesh" >
<Model id="Car_001" name="Car" importid="Car" orientation="Right Handed" position="0 0 -0" rotation="-90 -0 0" rotationorder="XYZr" scale="0.387697 0.387697 0.387697" sourcepath="../meshes/Car/meshes/Car.mesh" >
<Material id="Brakes" name="Brakes" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" importid="Brakes" opacity="100" specularamount="0" specularroughness="9.60784" />
<Material id="SmallDetails" name="SmallDetails" blendmode="Normal" diffuse="0 0 0" emissivepower="0" importid="SmallDetails" opacity="100" specularamount="0" specularroughness="9.60784" />
<Material id="Seats" name="Seats" blendmode="Normal" diffuse="0.0954207 0.0954207 0.0954207" emissivepower="0" importid="Seats" opacity="100" specularamount="0" specularroughness="9.60784" >
......@@ -25,25 +25,25 @@
</Material>
<Material id="CarBottom" name="CarBottom" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" importid="CarBottom" opacity="100" specularamount="0" specularroughness="9.60784" />
<Material id="Interior" name="Interior" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" importid="Interior" opacity="100" specularamount="0" specularroughness="9.60784" />
<Model id="body" name="body" importid="body" orientation="Right Handed" position="0 0 -0" rotation="1.51661e-21 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath=".\Car\meshes\body.mesh" >
<Model id="body" name="body" importid="body" orientation="Right Handed" position="0 0 -0" rotation="1.51661e-21 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="../meshes/Car/meshes/body.mesh" >
<Material id="lambert2" name="lambert2" blendmode="Normal" diffuse="1 1 1" emissivepower="0" importid="lambert2" opacity="100" specularamount="0" >
<Image id="lambert2_normalmap" />
</Material>
</Model>
<Model id="Wheel_Back_Left" name="Wheel_Back_Left" importid="Wheel_Back_Left" orientation="Right Handed" position="86.6948 114.27 -34.7378" rotation="90 -1.34352e-13 180" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath=".\Car\meshes\Wheel_Back_Left.mesh" >
<Model id="Wheel_Back_Left" name="Wheel_Back_Left" importid="Wheel_Back_Left" orientation="Right Handed" position="86.6948 114.27 -34.7378" rotation="90 -1.34352e-13 180" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Back_Left.mesh" >
<ReferencedMaterial id="Wheel_001" />
</Model>
<Model id="Wheel_Back_Right" name="Wheel_Back_Right" importid="Wheel_Back_Right" orientation="Right Handed" position="-89.4333 114.27 -34.7378" rotation="90 -0 0" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath=".\Car\meshes\Wheel_Back_Right.mesh" >
<Model id="Wheel_Back_Right" name="Wheel_Back_Right" importid="Wheel_Back_Right" orientation="Right Handed" position="-89.4333 114.27 -34.7378" rotation="90 -0 0" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Back_Right.mesh" >
<Material id="Wheel" name="Wheel" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" importid="Wheel" opacity="100" specularamount="0" specularroughness="9.60784" >
<Image id="Wheel_specularreflection" />
<Image id="Wheel_specularmap" />
<Image id="Wheel_normalmap" />
</Material>
</Model>
<Model id="Wheel_Front_Left" name="Wheel_Front_Left" importid="Wheel_Front_Left" orientation="Right Handed" position="86.6948 -145.909 -34.7378" rotation="90 -1.34352e-13 180" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath=".\Car\meshes\Wheel_Front_Left.mesh" >
<Model id="Wheel_Front_Left" name="Wheel_Front_Left" importid="Wheel_Front_Left" orientation="Right Handed" position="86.6948 -145.909 -34.7378" rotation="90 -1.34352e-13 180" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Front_Left.mesh" >
<ReferencedMaterial id="Wheel_002" />
</Model>
<Model id="Wheel_Front_Right" name="Wheel_Front_Right" importid="Wheel_Front_Right" orientation="Right Handed" position="-89.4333 -145.909 -34.7378" rotation="90 -0 0" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath=".\Car\meshes\Wheel_Front_Right.mesh" >
<Model id="Wheel_Front_Right" name="Wheel_Front_Right" importid="Wheel_Front_Right" orientation="Right Handed" position="-89.4333 -145.909 -34.7378" rotation="90 -0 0" rotationorder="XYZr" scale="38.1413 38.1413 38.1413" sourcepath="../meshes/Car/meshes/Wheel_Front_Right.mesh" >
<ReferencedMaterial id="Wheel_003" />
</Model>
</Model>
......@@ -53,11 +53,11 @@
</Graph>
<Logic >
<State name="Master Slide" component="#Scene" >
<Add ref="#Layer" multisampleaa="4x" />
<Add ref="#Layer" disabledepthprepass="True" multisampleaa="4x" />
<Add ref="#Camera" fov="13.2" position="0 242 -600" rotation="17 0 0" />
<Add ref="#Light" brightness="100" castshadow="False" expfade="500" lightambient="0 0 0" lighttype="Point" linearfade="0" position="0 31.4202 97.0824" rotation="0 0 0" />
<Add ref="#Car" name="Car" importfile=".\Car\Car.import" position="0 -24.7187 194" rotation="0 40 0" sourcepath=".\Car\Car.import" />
<Add ref="#Car_001" importfile=".\Car\Car.import" >
<Add ref="#Car" name="Car" importfile="../meshes/Car/Car.import" position="0 -24.7187 194" rotation="0 40 0" sourcepath="../meshes/Car/Car.import" />
<Add ref="#Car_001" importfile="../meshes/Car/Car.import" >
<AnimationTrack property="position.x" type="EaseInOut" >0 0 100 100 2.971 -0.586441 100 100 8 0 100 100</AnimationTrack>
<AnimationTrack property="position.y" type="EaseInOut" >0 0 100 100 2.971 0 100 100 8 0 100 100</AnimationTrack>
<AnimationTrack property="position.z" type="EaseInOut" >0 3 100 100 2.971 -4.86288 100 100 8 3 100 100</AnimationTrack>
......@@ -65,40 +65,40 @@
<AnimationTrack property="rotation.y" type="EaseInOut" >0 -0 0 0 8 360 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
</Add>
<Add ref="#Brakes" importfile=".\Car\Car.import" />
<Add ref="#SmallDetails" diffuse="0 0 0" importfile=".\Car\Car.import" />
<Add ref="#Seats" diffuse="1 1 1" diffusemap="#Seats_diffusemap" importfile=".\Car\Car.import" normalmap="#Seats_normalmap" />
<Add ref="#Seats_diffusemap" sourcepath=".\Car\maps\Seats_diffuse.jpg" />
<Add ref="#Seats_normalmap" sourcepath=".\Car\maps\Seats_normal.jpg" />
<Add ref="#Glass" diffuse="0.42417 0.530648 0.639994" fresnelPower="10" importfile=".\Car\Car.import" opacity="59.2593" specularamount="3" specularreflection="#Glass_specularreflection" specularroughness="0.06094" speculartint="0.388235 0.388235 0.388235" />
<Add ref="#Brakes" importfile="../meshes/Car/Car.import" />
<Add ref="#SmallDetails" diffuse="0 0 0" importfile="../meshes/Car/Car.import" />
<Add ref="#Seats" diffuse="1 1 1" diffusemap="#Seats_diffusemap" importfile="../meshes/Car/Car.import" normalmap="#Seats_normalmap" />
<Add ref="#Seats_diffusemap" sourcepath="../meshes/Car/maps/Seats_diffuse.jpg" />
<Add ref="#Seats_normalmap" sourcepath="../meshes/Car/maps/Seats_normal.jpg" />
<Add ref="#Glass" diffuse="0.42417 0.530648 0.639994" fresnelPower="10" importfile="../meshes/Car/Car.import" opacity="59.2593" specularamount="3" specularreflection="#Glass_specularreflection" specularroughness="0.06094" speculartint="0.388235 0.388235 0.388235" />
<Add ref="#Glass_specularreflection" mappingmode="Environmental Mapping" sourcepath="Gauges/maps/environment.jpg" />
<Add ref="#CarBottom" diffuse="0.101961 0.101961 0.101961" importfile=".\Car\Car.import" shaderlighting="None" />
<Add ref="#Interior" diffuse="0.0901961 0.0901961 0.0901961" importfile=".\Car\Car.import" />
<Add ref="#body" importfile=".\Car\Car.import" />
<Add ref="#lambert2" bumpamount="1" controlledproperty="$displayColor diffuse" diffuse="0.870588 0 0" fresnelPower="5" importfile=".\Car\Car.import" ior="0.3" normalmap="#lambert2_normalmap" opacity="100" specularamount="30" specularmodel="KWard" specularroughness="0.05" speculartint="1 1 1" />
<Add ref="#CarBottom" diffuse="0.101961 0.101961 0.101961" importfile="../meshes/Car/Car.import" shaderlighting="None" />
<Add ref="#Interior" diffuse="0.0901961 0.0901961 0.0901961" importfile="../meshes/Car/Car.import" />
<Add ref="#body" importfile="../meshes/Car/Car.import" />
<Add ref="#lambert2" bumpamount="1" controlledproperty="$displayColor diffuse" diffuse="0.870588 0 0" fresnelPower="5" importfile="../meshes/Car/Car.import" ior="0.3" normalmap="#lambert2_normalmap" opacity="100" specularamount="30" specularmodel="KWard" specularroughness="0.05" speculartint="1 1 1" />
<Add ref="#lambert2_normalmap" sourcepath="Car/maps/outUV_normals.png" />
<Add ref="#Wheel_Back_Left" importfile=".\Car\Car.import" scale="90 38.141 38.141" >
<Add ref="#Wheel_Back_Left" importfile="../meshes/Car/Car.import" scale="90 38.141 38.141" >
<AnimationTrack property="rotation.x" type="EaseInOut" >0 720 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.y" type="EaseInOut" >0 0 0 0 8 -0 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 180 0 0 8 180 0 0</AnimationTrack>
</Add>
<Add ref="#Wheel_001" name="Wheel" referencedmaterial="#Wheel" />
<Add ref="#Wheel_Back_Right" importfile=".\Car\Car.import" >
<Add ref="#Wheel_Back_Right" importfile="../meshes/Car/Car.import" >
<AnimationTrack property="rotation.x" type="EaseInOut" >0 0 0 0 8 720 0 0</AnimationTrack>
<AnimationTrack property="rotation.y" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
</Add>
<Add ref="#Wheel" bumpamount="1" diffuse="0.164706 0.164706 0.164706" importfile=".\Car\Car.import" normalmap="#Wheel_normalmap" specularamount="2" specularmap="#Wheel_specularmap" specularreflection="#Wheel_specularreflection" specularroughness="0.21079" speculartint="0.592157 0.592157 0.592157" />
<Add ref="#Wheel" bumpamount="1" diffuse="0.164706 0.164706 0.164706" importfile="../meshes/Car/Car.import" normalmap="#Wheel_normalmap" specularamount="2" specularmap="#Wheel_specularmap" specularreflection="#Wheel_specularreflection" specularroughness="0.21079" speculartint="0.592157 0.592157 0.592157" />
<Add ref="#Wheel_specularreflection" mappingmode="Environmental Mapping" sourcepath="Gauges/maps/environment.jpg" />
<Add ref="#Wheel_specularmap" sourcepath=".\Car\maps\Wheel_specular.jpg" />
<Add ref="#Wheel_normalmap" sourcepath="./Car/maps/Wheel_normal.jpg" />
<Add ref="#Wheel_Front_Left" importfile=".\Car\Car.import" >
<Add ref="#Wheel_specularmap" sourcepath="../meshes/Car/maps/Wheel_specular.jpg" />
<Add ref="#Wheel_normalmap" sourcepath="../meshes/Car/maps/Wheel_normal.jpg" />
<Add ref="#Wheel_Front_Left" importfile="../meshes/Car/Car.import" >
<AnimationTrack property="rotation.x" type="EaseInOut" >0 720 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.y" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 180 0 0 8 180 0 0</AnimationTrack>
</Add>
<Add ref="#Wheel_002" name="Wheel" referencedmaterial="#Wheel" />
<Add ref="#Wheel_Front_Right" importfile=".\Car\Car.import" >
<Add ref="#Wheel_Front_Right" importfile="../meshes/Car/Car.import" >
<AnimationTrack property="rotation.x" type="EaseInOut" >0 0 0 0 8 720 0 0</AnimationTrack>
<AnimationTrack property="rotation.y" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 0 0 0 8 0 0 0</AnimationTrack>
......
<?xml version="1.0" encoding="UTF-8" ?>
<UIP version="4" >
<UIP version="5" >
<Project >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<Graph >
<Scene id="Scene" >
<Layer id="Layer" >
<Layer id="Layer" variants="" >
<Camera id="Camera" />
<Text id="speed" controlledproperty="speedText textstring" />
<Text id="kmh" controlledproperty="speedUnitSlide textstring" />
......@@ -15,7 +15,7 @@
</Graph>
<Logic >
<State name="Master Slide" component="#Scene" >
<Add ref="#Layer" background="SolidColor" />
<Add ref="#Layer" background="SolidColor" disabledepthprepass="True" disabledepthtest="True" />
<Add ref="#Camera" orthographic="True" />
<State id="Scene-Slide1" name="Slide1" >
<Add ref="#speed" name="speed" controlledproperty="$speedText textstring" font="TitilliumWeb-Regular" position="0 40 0" size="90" textstring="0" />
......
<?xml version="1.0" encoding="UTF-8" ?>
<UIP version="4" >
<UIP version="5" >
<Project >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<Graph >
<Scene id="Scene" >
<Layer id="Layer" >
<Layer id="Layer" variants="" >
<Camera id="Camera" />
<Text id="rpm" />
<Text id="tacho" controlledproperty="tachoText textstring" />
......@@ -15,7 +15,7 @@
</Graph>
<Logic >
<State name="Master Slide" component="#Scene" >
<Add ref="#Layer" background="SolidColor" />
<Add ref="#Layer" background="SolidColor" disabledepthprepass="True" disabledepthtest="True" />
<Add ref="#Camera" orthographic="True" />
<State id="Scene-Slide1" name="Slide1" >
<Add ref="#rpm" name="rpm" font="TitilliumWeb-Regular" position="0 -40 0" rotation="0 0 0" size="30" textstring="rpm x 1000" />
......
<?xml version="1.0" encoding="UTF-8" ?>
<UIP version="4" >
<UIP version="5" >
<Project >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="True" >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="True" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<BufferData >
<ImageBuffer sourcepath="Gauges/maps/gaugespeed_kph.png" hasTransparency="True" />
<ImageBuffer sourcepath="Gauges/maps/gaugespeed_mph.png" hasTransparency="True" />
<ImageBuffer sourcepath="../meshes/Gauges/maps/gaugespeed_kph.png" hasTransparency="True" />
<ImageBuffer sourcepath="../meshes/Gauges/maps/gaugespeed_mph.png" hasTransparency="True" />
</BufferData>
<Graph >
<Scene id="Scene" controlledproperty="$speedUnitSlide @slide" >
<Layer id="Layer" >
<Layer id="Layer" variants="" >
<Camera id="Camera" />
<Model id="speed_mph_new" >
<Material id="Material" >
......@@ -34,18 +34,18 @@
</Graph>
<Logic >
<State name="Master Slide" component="#Scene" >
<Add ref="#Layer" name="SpeedTextures" aosoftness="49.5" background="Transparent" width="100" />
<Add ref="#Layer" name="SpeedTextures" aosoftness="49.5" background="Transparent" disabledepthprepass="True" disabledepthtest="False" width="100" />
<Add ref="#Camera" orthographic="True" />
<Add ref="#speed_mph_new" name="speed_mph" opacity="100" scale="5.12 5.12 1" sourcepath="#Rectangle" >
<AnimationTrack property="opacity" type="EaseInOut" >0 100 0 0</AnimationTrack>
</Add>
<Add ref="#Material" diffusemap="#Material_diffusemap" shaderlighting="None" />
<Add ref="#Material_diffusemap" sourcepath="Gauges/maps/gaugespeed_mph.png" />
<Add ref="#Material_diffusemap" sourcepath="../meshes/Gauges/maps/gaugespeed_mph.png" />
<Add ref="#speed_new" name="speed_kph" opacity="100" scale="5.12 5.12 1" sourcepath="#Rectangle" >
<AnimationTrack property="opacity" type="EaseInOut" >0 100 0 0</AnimationTrack>
</Add>
<Add ref="#Material_001" diffusemap="#Material_001_diffusemap" shaderlighting="None" />
<Add ref="#Material_001_diffusemap" sourcepath="Gauges/maps/gaugespeed_kph.png" />
<Add ref="#Material_001_diffusemap" sourcepath="../meshes/Gauges/maps/gaugespeed_kph.png" />
<Add ref="#gaugespeed_background" name="gaugespeed_background" controlledproperty="$colorSlide @slide" />
<State id="Scene-kph" name="kph" playmode="Stop at end" >
<Set ref="#Layer" endtime="1000" />
......@@ -77,7 +77,7 @@
<AnimationTrack property="diffuse.y" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" >0 1 0 0</AnimationTrack>
</Add>
<Add ref="#Material_002_diffusemap" sourcepath="Gauges/maps/gaugespeed_background.jpg" />
<Add ref="#Material_002_diffusemap" sourcepath="../meshes/Gauges/maps/gaugespeed_background.jpg" />
<State id="gaugespeed_background-red" name="red" >
<Set ref="#gaugespeed_background_001" endtime="1000" />
<Set ref="#Material_002" diffuse="1 1 1" >
......
<?xml version="1.0" encoding="UTF-8" ?>
<UIP version="4" >
<UIP version="5" >
<Project >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" >
<ProjectSettings author="" company="" presentationWidth="512" presentationHeight="512" maintainAspect="False" preferKtx="False" >
<CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
</ProjectSettings>
<BufferData >
<ImageBuffer sourcepath="Gauges/maps/gaugetacho.png" hasTransparency="True" />
<ImageBuffer sourcepath="../meshes/Gauges/maps/gaugetacho.png" hasTransparency="True" />
</BufferData>
<Graph >
<Scene id="Scene" >
<Layer id="Layer" >
<Layer id="Layer" variants="" >
<Camera id="Camera" />
<Model id="speed_mph_new" >
<Material id="Material" >
......@@ -28,13 +28,13 @@
</Graph>
<Logic >
<State name="Master Slide" component="#Scene" >
<Add ref="#Layer" name="TachoTextures" background="Transparent" />
<Add ref="#Layer" name="TachoTextures" background="Transparent" disabledepthprepass="True" disabledepthtest="False" />
<Add ref="#Camera" orthographic="True" />
<Add ref="#speed_mph_new" name="tacho" opacity="100" scale="5.12 5.12 1" sourcepath="#Rectangle" >
<AnimationTrack property="opacity" type="EaseInOut" >0 100 0 0</AnimationTrack>
</Add>
<Add ref="#Material" diffusemap="#Material_diffusemap" shaderlighting="None" />
<Add ref="#Material_diffusemap" sourcepath="Gauges/maps/gaugetacho.png" />
<Add ref="#Material_diffusemap" sourcepath="../meshes/Gauges/maps/gaugetacho.png" />
<Add ref="#gaugespeed_background" name="gaugetacho_background" controlledproperty="$colorSlide @slide" />
<State id="Scene-Tacho" name="Tacho" playmode="Stop at end" >
<Set ref="#Layer" endtime="1000" />
......@@ -52,7 +52,7 @@
<AnimationTrack property="diffuse.y" type="EaseInOut" >0 1 0 0</AnimationTrack>
<AnimationTrack property="diffuse.z" type="EaseInOut" >0 1 0 0</AnimationTrack>
</Add>
<Add ref="#Material_002_diffusemap" sourcepath="Gauges/maps/gaugespeed_background.jpg" />
<Add ref="#Material_002_diffusemap" sourcepath="../meshes/Gauges/maps/gaugespeed_background.jpg" />
<State id="gaugetacho_background-red" name="red" playthroughto="Next" >
<Set ref="#gaugespeed_background_001" endtime="1000" />
<Set ref="#Material_002" diffuse="1 1 1" >
......
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