- 12 Jun, 2019 2 commits
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Tomi Korpipää authored
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Tomi Korpipää authored
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- 04 Jun, 2019 1 commit
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Tomi Korpipää authored
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- 29 May, 2019 1 commit
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Jari Karppinen authored
Task-number: QT3DS-3592
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- 21 May, 2019 1 commit
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Jari Karppinen authored
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- 16 May, 2019 2 commits
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Janne Kangas authored
Replace presentationReady use with presentationLoaded due to changes in OpenGL RT signaling. presentationReady indicates that the presentation is fully built up (and visible), which is not the case in HomeAutomation loader-based code.
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Tomi Korpipää authored
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- 09 May, 2019 1 commit
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Jari Karppinen authored
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- 07 May, 2019 1 commit
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Jari Karppinen authored
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- 03 May, 2019 1 commit
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Tomi Korpipää authored
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- 25 Apr, 2019 1 commit
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Mahmoud authored
to make it work fine with the new vec4 color type. Also optimized the frag shader a bit by removing unnecessary calculations.
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- 11 Apr, 2019 3 commits
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Tomi Korpipää authored
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Tomi Korpipää authored
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Tomi Korpipää authored
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- 10 Apr, 2019 4 commits
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Tomi Korpipää authored
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Tomi Korpipää authored
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Tomi Korpipää authored
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Tomi Korpipää authored
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- 01 Apr, 2019 2 commits
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Tomi Korpipää authored
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Tomi Korpipää authored
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- 29 Mar, 2019 3 commits
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Teemu Tamminen authored
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Tomi Korpipää authored
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Teemu Tamminen authored
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- 27 Mar, 2019 1 commit
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Tomi Korpipää authored
Also added FPS counter and possibility to use either RT1 or RT2.
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- 18 Dec, 2018 1 commit
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Antti Määttä authored
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- 04 Dec, 2018 1 commit
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Mats Honkamaa authored
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- 01 Nov, 2018 2 commits
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Mats Honkamaa authored
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Mats Honkamaa authored
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- 13 Sep, 2018 2 commits
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Tomi Korpipää authored
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Tomi Korpipää authored
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- 06 Jun, 2018 1 commit
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Laszlo Agocs authored
...to help Android deployment.
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- 31 May, 2018 1 commit
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Tomi Korpipää authored
Removed forced mesh revision from *.uip file to allow using the optimized meshes.
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- 30 May, 2018 1 commit
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Christian Strømme authored
This is a partly revert of 8e8142cb as the car was not shown correctly after that change (I have no idea why).
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- 29 May, 2018 3 commits
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Christian Strømme authored
Having the needle slightly transparent is causing sorting issues and therefore causing the needles to be obfuscated once they reach a certain point.
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Christian Strømme authored
The existing values were causing the needed to jump because the root values couldn't be calculated. This is a bug in Qt3D, but we can't fix that before the next patch release.
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Tomi Korpipää authored
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- 23 May, 2018 3 commits
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Jere Tuliniemi authored
Remove TennisGame demo since 2.0 doesn't support all he behavior functionality needed by it.
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Laszlo Agocs authored
This is currently required by the new runtime.
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Laszlo Agocs authored
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- 14 May, 2018 1 commit
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Laszlo Agocs authored
Use runtime2 and correct surface format. Task-number: QT3DS-1646
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