- 25 Apr, 2019 1 commit
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Mahmoud authored
to make it work fine with the new vec4 color type. Also optimized the frag shader a bit by removing unnecessary calculations.
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- 11 Apr, 2019 1 commit
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Tomi Korpipää authored
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- 13 Sep, 2018 2 commits
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Tomi Korpipää authored
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Tomi Korpipää authored
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- 29 May, 2018 1 commit
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Tomi Korpipää authored
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- 26 Apr, 2018 1 commit
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Tomi Korpipää authored
It seems to cause problems with non-NVidia GPUs.
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- 14 Feb, 2018 1 commit
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Kaj Grönholm authored
Task-number: QT3DS-1049
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- 04 Dec, 2017 1 commit
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Tomi Korpipää authored
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- 01 Dec, 2017 1 commit
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Marianne Yrjänä authored
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