diff --git a/configure b/configure index ab183745a72a1b76184d2335091a733de9865b47..96bc5ab559063dcbdab7ae6222d1526e03f4ee0c 100755 --- a/configure +++ b/configure @@ -1561,6 +1561,7 @@ HEADERS_LIST=" dev_video_meteor_ioctl_meteor_h direct_h dlfcn_h + dxgidebug_h dxva_h gsm_h io_h @@ -4660,6 +4661,7 @@ check_struct windows.h "CONDITION_VARIABLE" Ptr check_header d3d11.h check_header direct.h check_header dlfcn.h +check_header dxgidebug.h check_header dxva.h check_header dxva2api.h check_header io.h diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c index 376c76e5cfd5434f960c92a6a23d9f1aa3a72d6b..75f78d86690b78b29d49cea9002262caa3b7f260 100644 --- a/libavutil/hwcontext_d3d11va.c +++ b/libavutil/hwcontext_d3d11va.c @@ -16,6 +16,8 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ +#include "config.h" + #include <windows.h> // Include thread.h before redefining _WIN32_WINNT, to get @@ -32,6 +34,10 @@ #include <d3d11.h> #include <dxgi1_2.h> +#if HAVE_DXGIDEBUG_H +#include <dxgidebug.h> +#endif + #include "avassert.h" #include "common.h" #include "hwcontext.h" @@ -476,8 +482,18 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device, IDXGIAdapter *pAdapter = NULL; ID3D10Multithread *pMultithread; UINT creationFlags = D3D11_CREATE_DEVICE_VIDEO_SUPPORT; + int is_debug = !!av_dict_get(opts, "debug", NULL, 0); int ret; + // (On UWP we can't check this.) +#if HAVE_LOADLIBRARY + if (!LoadLibrary("d3d11_1sdklayers.dll")) + is_debug = 0; +#endif + + if (is_debug) + creationFlags |= D3D11_CREATE_DEVICE_DEBUG; + if ((ret = ff_thread_once(&functions_loaded, load_functions)) != 0) return AVERROR_UNKNOWN; if (!mD3D11CreateDevice || !mCreateDXGIFactory) { @@ -511,6 +527,22 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device, ID3D10Multithread_Release(pMultithread); } +#if HAVE_LOADLIBRARY && HAVE_DXGIDEBUG_H + if (is_debug) { + HANDLE dxgidebug_dll = LoadLibrary("dxgidebug.dll"); + if (dxgidebug_dll) { + HRESULT (WINAPI * pf_DXGIGetDebugInterface)(const GUID *riid, void **ppDebug) + = (void *)GetProcAddress(dxgidebug_dll, "DXGIGetDebugInterface"); + if (pf_DXGIGetDebugInterface) { + IDXGIDebug *dxgi_debug = NULL; + hr = pf_DXGIGetDebugInterface(&IID_IDXGIDebug, (void**)&dxgi_debug); + if (SUCCEEDED(hr) && dxgi_debug) + IDXGIDebug_ReportLiveObjects(dxgi_debug, DXGI_DEBUG_ALL, DXGI_DEBUG_RLO_ALL); + } + } + } +#endif + return 0; } diff --git a/libavutil/hwcontext_d3d11va.h b/libavutil/hwcontext_d3d11va.h index d41451580eae78b317a7caaba1a4a10ab73b6a66..0ed303345294ee20b492c68aa8e6557a9a5d3028 100644 --- a/libavutil/hwcontext_d3d11va.h +++ b/libavutil/hwcontext_d3d11va.h @@ -30,6 +30,10 @@ * Using sw_format==AV_PIX_FMT_YUV420P has special semantics, and maps to * DXGI_FORMAT_420_OPAQUE. av_hwframe_transfer_data() is not supported for * this format. Refer to MSDN for details. + * + * av_hwdevice_ctx_create() for this device type supports a key named "debug" + * for the AVDictionary entry. If this is set to any value, the device creation + * code will try to load various supported D3D debugging layers. */ #include <d3d11.h>