createscenecommand.h 3.48 KB
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/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
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**
** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
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****************************************************************************/
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#ifndef CREATESCENECOMMAND_H
#define CREATESCENECOMMAND_H

#include <qmetatype.h>
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#include <QUrl>
#include <QVector>

#include "instancecontainer.h"
#include "reparentcontainer.h"
#include "idcontainer.h"
#include "propertyvaluecontainer.h"
#include "propertybindingcontainer.h"
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#include "addimportcontainer.h"
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namespace QmlDesigner {

class CreateSceneCommand
{
    friend QDataStream &operator>>(QDataStream &in, CreateSceneCommand &command);

public:
    CreateSceneCommand();
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    CreateSceneCommand(const QVector<InstanceContainer> &instanceContainer,
                       const QVector<ReparentContainer> &reparentContainer,
                       const QVector<IdContainer> &idVector,
                       const QVector<PropertyValueContainer> &valueChangeVector,
                       const QVector<PropertyBindingContainer> &bindingChangeVector,
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                       const QVector<PropertyValueContainer> &auxiliaryChangeVector,
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                       const QVector<AddImportContainer> &importVector,
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                       const QUrl &fileUrl);

    QVector<InstanceContainer> instances() const;
    QVector<ReparentContainer> reparentInstances() const;
    QVector<IdContainer> ids() const;
    QVector<PropertyValueContainer> valueChanges() const;
    QVector<PropertyBindingContainer> bindingChanges() const;
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    QVector<PropertyValueContainer> auxiliaryChanges() const;
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    QVector<AddImportContainer> imports() const;
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    QUrl fileUrl() const;

private:
    QVector<InstanceContainer> m_instanceVector;
    QVector<ReparentContainer> m_reparentInstanceVector;
    QVector<IdContainer> m_idVector;
    QVector<PropertyValueContainer> m_valueChangeVector;
    QVector<PropertyBindingContainer> m_bindingChangeVector;
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    QVector<PropertyValueContainer> m_auxiliaryChangeVector;
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    QVector<AddImportContainer> m_importVector;
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    QUrl m_fileUrl;
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};

QDataStream &operator<<(QDataStream &out, const CreateSceneCommand &command);
QDataStream &operator>>(QDataStream &in, CreateSceneCommand &command);

}

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Q_DECLARE_METATYPE(QmlDesigner::CreateSceneCommand)
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#endif // CREATESCENECOMMAND_H