-
Ulf Hermann authored
Events with duration == 0 were erroneously filtered out by the items render pass. Also, we have to give them a very small width in order for the "stretching" mechanism in the vertex shader to work. Change-Id: Icb76168f0831547a3ca55ab79df7161736ed4dc4 Task-number: QTCREATORBUG-14446 Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
94b42da8