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Tobias Hunger authored
The DeviceManager should be available after the projectexplorer plugin was initialized so that other objects can connect to it, but it should only load devices once all factories are initialized (in extensionsInitialized). So split up construction of the object and loading. Also remove list of inactive autodetected devices. It is unused and makes it impossible to use addDevice(...) for loading. Change-Id: I38e4ea9da9277d8d75476035c4763dc60b1472c8 Reviewed-by: Christian Kandeler <christian.kandeler@digia.com>
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