diff --git a/doc/qtcreator.qdoc b/doc/qtcreator.qdoc
index 432d1869ffe35ff5b1e7dee704a9fe22e7c7894d..0381d137671f57e7624eff4b16b8ee3a5363dba2 100644
--- a/doc/qtcreator.qdoc
+++ b/doc/qtcreator.qdoc
@@ -68,6 +68,7 @@
             \list
                 \o \l{Developing Maemo Applications}
                 \o \l{Developing Symbian Applications}
+                \o \l{Developing Usable Applications}
             \endlist
        \o \l{Debugging}
        \o \l{Using Version Control Systems}
@@ -490,7 +491,7 @@
     For more information on \QD, see
     \l{http://doc.trolltech.com/designer-manual.html}{Qt Designer Manual}.
 
-    \section1 Using Quick Designer
+    \section1 Using Qt Quick Designer
 
     You can edit .qml files in either the visual \QMLD editor or in the
     code editor.
@@ -2169,7 +2170,7 @@
 
 /*!
     \contentspage index.html
-    \previouspage creator-developing-symbian.html
+    \previouspage creator-usability.html
     \page creator-debugging.html
     \nextpage creator-version-control.html
 
@@ -3458,7 +3459,7 @@
     \contentspage index.html
     \previouspage creator-developing-maemo.html
     \page creator-developing-symbian.html
-    \nextpage creator-debugging.html
+    \nextpage creator-usability.html
 
     \title Developing Symbian Applications
 
@@ -3683,6 +3684,97 @@
 */
 
 
+/*!
+    \contentspage index.html
+    \previouspage creator-developing-symbian.html
+    \page creator-usability.html
+    \nextpage creator-debugging.html
+
+    \title Developing Usable Applications
+
+    Before starting application development, analyze and define the requirements, scope, and
+    functionality of the application to ensure efficient functionality and a smooth user
+    experience. Design the application for a single purpose and analyze how it can best serve
+    its users. Mobile devices have been designed for use when mobile. Keep the characteristics
+    of mobile devices in mind when you create applications for them.
+
+    The following guidelines help you design and develop usable applications for mobile devices
+    with varying characteristics, such as screen size and support for input methods:
+
+    \list
+
+        \o Know your users
+
+        Find out who will use the application, what they will use it for,
+        and which mobile devices they have. Then design the application to fit a specific context
+        of use.
+
+        \o Design for small screens
+
+        The screen size of mobile devices is significantly smaller
+        than that available on desktop devices. Carefully consider what is the most relevant
+        content to present on the application UI, as it might not be reasonable to try and fit as
+        much content into the screen as you might have in a desktop application.
+
+       \o Design for multiple screen sizes
+
+       Relate the position and size of each control to the
+       dimensions of the display. This enables the same set of information to be presented on the
+       screen in all resolutions; higher resolution devices just display finer graphics.
+
+       \o Design for changing screen orientation
+
+       Some devices support screen rotation. On these
+       devices, applications can be displayed in portrait or landscape orientation. Account for
+       orientation and dynamically adjust the display when the screen is rotated.
+
+       \o Design intuitive ways of moving within applications
+
+       Mobile devices lack a mouse and
+       full-size keyboard, so users must use the touch screen or five way navigation pad to move within
+       applications. In addition, many users control the devices with one hand. To create an optimized user
+       experience, allow users to access information with one click; do not make them scroll and type.
+
+       \o Design for limited input methods
+
+       Applications collect information from users on the task
+       at hand. In addition to touch screen input, some devices contain physical keys such
+       as a five way navigation pad, a keypad, and a keyboard. Users enter information by using screen
+       controls, such as lists, check boxes, radio buttons, and text fields.
+
+       \o Keep response times short
+
+       Latency can cause delays in user interaction. If users perceive
+       an application as being slow, they are likely to get frustrated and stop using it.
+
+       \o Save battery time
+
+       Mobile devices are not constantly connected to a power source but run on
+       battery power. Optimize power consumption to keep the total consumption at an acceptable
+       level and to prevent users from running out of battery time.
+
+       \o Consider network issues
+
+       If users do not have a flat-rate data plan or WLAN support, mobile
+       network connections cost them money. Also, when users move around with the devices, the networks
+       available for connections constantly change.
+
+       \o Remember the processing limits of the device
+
+       The memory available on devices is limited
+       and you should use it carefully. Although all mobile devices have common functionality,
+       each device is individual in terms of both the resources available and extra features.
+       Therefore, you must consider the constraints of all the target devices.
+
+       \endlist
+
+       For more information about user experience techniques for mobile devices, see the
+       \l{http://library.forum.nokia.com/topic/Design_and_User_Experience_Library/GUID-A8DF3EB8-E97C-4DA0-95F6-F464ECC995BC_cover.html}{Design and User Experience Library}
+       on Forum Nokia.
+
+ */
+
+
 /*!
     \contentspage index.html
     \previouspage adding-plugins.html
@@ -3699,10 +3791,9 @@
     \list
         \o \gui Welcome mode \key Ctrl+1
         \o \gui Edit mode \key Ctrl+2
-        \o \gui Design mode \key Ctrl+3
-        \o \gui Debug mode \key Ctrl+4
-        \o \gui Projects mode \key Ctrl+5
-        \o \gui Help mode \key Ctrl+6
+        \o \gui Debug mode \key Ctrl+3
+        \o \gui Projects mode \key Ctrl+4
+        \o \gui Help mode \key Ctrl+5
     \endlist
 
 
@@ -3912,16 +4003,16 @@
             \o Switch to \gui Edit mode
             \o Ctrl+2
         \row
-            \o Switch to \gui Debug mode
+            \o Switch to \gui Design mode
             \o Ctrl+3
         \row
-            \o Switch to \gui Projects mode
+            \o Switch to \gui Debug mode
             \o Ctrl+4
         \row
-            \o Switch to \gui Help mode
+            \o Switch to \gui Projects mode
             \o Ctrl+5
         \row
-            \o Switch to \gui Output mode
+            \o Switch to \gui Help mode
             \o Ctrl+6
         \row
             \o Toggle \gui{Build Issues} pane
diff --git a/doc/qtcreator.qdocconf b/doc/qtcreator.qdocconf
index 19ad069c598682be2406c095e8c6699ec063f1ca..d42fb294eac5ede856964542bfd2656bd0ae27a6 100644
--- a/doc/qtcreator.qdocconf
+++ b/doc/qtcreator.qdocconf
@@ -51,7 +51,7 @@ macro.QA                = "\\e{Qt Assistant}"
 macro.QD                = "\\e{Qt Designer}"
 macro.QL                = "\\e{Qt Linguist}"
 macro.QC		= "\\e{Qt Creator}"
-macro.QMLD		= "\\e{Quick Designer}"
+macro.QMLD		= "\\e{Qt Quick Designer}"
 macro.param             = "\\e"
 macro.raisedaster.HTML  = "<sup>*</sup>"
 macro.reg.HTML          = "<sup>&reg;</sup>"