Commit c594d27c authored by Robert Loehning's avatar Robert Loehning
Browse files

Small string improvements



Change-Id: Iad60750b4c4164b074a3b0203e4121e8586909de
Reviewed-by: default avatarLeena Miettinen <riitta-leena.miettinen@theqtcompany.com>
parent d64f27f7
......@@ -3,7 +3,7 @@
"supportedProjectTypes": [ ],
"id": "K.GLSL",
"category": "U.GLSL",
"trDescription": "Creates a vertex shader in the Desktop OpenGL Shading Language (GLSL). Vertex shaders transform the positions, normals and texture co-ordinates of triangles, points and lines rendered with OpenGL.",
"trDescription": "Creates a vertex shader in the Desktop OpenGL Shading Language (GLSL). Vertex shaders transform the positions, normals and texture coordinates of triangles, points and lines rendered with OpenGL.",
"trDisplayName": "Vertex Shader (Desktop OpenGL)",
"trDisplayCategory": "GLSL",
"icon": "../../../../global/genericfilewizard.png",
......
......@@ -3,7 +3,7 @@
"supportedProjectTypes": [ ],
"id": "G.GLSL",
"category": "U.GLSL",
"trDescription": "Creates a vertex shader in the OpenGL/ES 2.0 Shading Language (GLSL/ES). Vertex shaders transform the positions, normals and texture co-ordinates of triangles, points and lines rendered with OpenGL.",
"trDescription": "Creates a vertex shader in the OpenGL/ES 2.0 Shading Language (GLSL/ES). Vertex shaders transform the positions, normals and texture coordinates of triangles, points and lines rendered with OpenGL.",
"trDisplayName": "Vertex Shader (OpenGL/ES 2.0)",
"trDisplayCategory": "GLSL",
"icon": "../../../../global/genericfilewizard.png",
......
......@@ -23,7 +23,7 @@
<property name="toolTip">
<string>Periodically flush pending data to Qt Creator. This reduces the delay when loading the
data and the memory usage in the application. It distorts the profile as the flushing
itself takes time. </string>
itself takes time.</string>
</property>
</widget>
</item>
......
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