1. 12 Jun, 2017 22 commits
  2. 10 Jun, 2017 1 commit
  3. 09 Jun, 2017 7 commits
  4. 08 Jun, 2017 9 commits
  5. 07 Jun, 2017 1 commit
    • Jake Petroules's avatar
      Refactor iOS toolchain handling · 0784dd20
      Jake Petroules authored
      
      
      This significantly simplifies the implementation, properly handles
      C vs C++ compilers, and defaults to 64-bit architectures for iOS devices
      and simulators.
      
      LLVM-GCC support has been removed, as the last version to support it was
      4.6.3, which is far below the version of Xcode we still intend to
      support. The toolchains are also given more sensible names
      ("Apple Clang") instead of iphonesimulator-clang and iphoneos-clang, as
      the there is now only one compiler for all Apple platform targets, and
      there is one entry of the Apple Clang compiler per supported
      architecture.
      
      The different to the end user is minimal except that the compilers are
      named better. The number of kits and their configurations remain the
      same, but this patch paves the way for tvOS and watchOS support.
      
      Change-Id: I6e2b17f8c17d9dd504f0ad540e08782f291b73c0
      Reviewed-by: Vikas Pachdha's avatarVikas Pachdha <vikas.pachdha@qt.io>
      0784dd20