- 04 Mar, 2011 1 commit
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Thomas Hartmann authored
If the user aborts state renaming or gives the state the same name again there is no MessageBox shown anymore.
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- 01 Mar, 2011 2 commits
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Thomas Hartmann authored
Using '/' was legacy and is just confusing. The code is way more consistent now with QmlJS and does not require conversions.
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Thomas Hartmann authored
Qt 4.7 imports are converted to QtQuick 1.0 imports.
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- 10 Feb, 2011 1 commit
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Marco Bubke authored
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- 01 Feb, 2011 1 commit
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Marco Bubke authored
The custom notification code leads to hard readable code.
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- 18 Jan, 2011 1 commit
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Marco Bubke authored
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- 12 Jan, 2011 4 commits
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Marco Bubke authored
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Marco Bubke authored
But still slow.
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con authored
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con authored
Reviewed-by: hjk
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- 17 Dec, 2010 1 commit
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con authored
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- 08 Dec, 2010 3 commits
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Thomas Hartmann authored
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Thomas Hartmann authored
fixes crash on shutdown
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Marco Bubke authored
Reviewed-By: Thomas Hartmann
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- 06 Dec, 2010 1 commit
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Thomas Hartmann authored
The removed node is propably not a state.
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- 01 Dec, 2010 1 commit
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Marco Bubke authored
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- 25 Nov, 2010 1 commit
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Marco Bubke authored
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- 24 Nov, 2010 1 commit
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Marco Bubke authored
The complete qml emulation layer (instances) is moved into another external process (qmlpuppet). Summary of architectural changes: - Asynchronous messaging Handling commands and data transfer asynchronously reduces the amount of context switches between processes. - Proxy classes for client process This classes abstract the inter process communication - QVariant based command parsing and serialization Using LocalSocket in bidirectional manner for communications of commands and data transfer. - Integer based identifier instead of ModelNode in client process The qml emulation layer (instances) has no more depencies to our internal data model. - Timer based rendering Rendering in instances is controlled by a timer. Only dirty items are updated.
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- 06 Oct, 2010 1 commit
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Thomas Hartmann authored
We need to support the N900 Reviewed-by: Kai Koehne
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- 01 Oct, 2010 1 commit
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Thomas Hartmann authored
huge renaming from Qt to QtQuick propertyeditor qml files moved from Qt to QtQuick auotests fixed files used in tests fixed autotests pass Task-number: QTCREATORBUG-2556 Reviewed-by: Kai Koehne
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- 30 Sep, 2010 1 commit
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Thomas Hartmann authored
Task-number: QTCREATORBUG-2507 There might be files without an import for Qt States require "Qt" I also added try {} catch blocks to the state editor, to avoid issues like this. Reviewed-by: Kai Koehne
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- 29 Sep, 2010 1 commit
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Thomas Hartmann authored
Before this patch the thumbnail drawing triggered global state changes. Reviewed-by: Marco Bubke
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- 24 Sep, 2010 2 commits
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Thomas Hartmann authored
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Thomas Hartmann authored
Bauhaus now uses only one single instance view. Done by Marco Bubke
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- 15 Jun, 2010 1 commit
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Kai Koehne authored
nodeInstancePropertyChanged() is called for _every_ state switch ... so the current assumption that it only reflects real changes does not hold. Instead, use the orphaned sceneChanged() method to schedule redraws. However, this still results in some overhead when switching to the base state (sceneChanged() cannot decide whether it has to redraw all other states or not). Reviewed-by: Christiaan Janssen
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- 14 Jun, 2010 1 commit
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Christiaan Janssen authored
QmlDesigner.StatesEditor: speed up by only updating thumbnails after rewritter transactions are finished
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- 10 Jun, 2010 1 commit
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Marco Bubke authored
This is needed to suppert inline script function of Qml in the designer
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- 14 May, 2010 1 commit
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Kai Koehne authored
Of course disabled by default
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- 23 Apr, 2010 1 commit
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Thomas Hartmann authored
forwarding to QmlModelView::customNotification(); was missing it missing since ever but the code I removed in 861981a3 shadowed this. Reviewed-by: Kai Koehne
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- 22 Apr, 2010 1 commit
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Kai Koehne authored
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- 21 Apr, 2010 2 commits
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Thomas Hartmann authored
Before recent refactoring (done by Marco) the node instances were not able to handle outside the current state. So we had to change back to the base state for all base state changes from the rewriter. This is not necessary, anymore. Reviewed-by: Marco Bubke
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Lasse Holmstedt authored
The states editor horizontal scrollbar was broken because the setCurrentStateSilent() call was causing a loop, calling nodeInstancePropertyChanged() when state property is changed. Because rendering of states changes the "state" property, the calls never stopped. Now StatesEditorView has a flag which prevents the loop. Reviewed-by: Christiaan Janssen
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- 13 Apr, 2010 1 commit
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Marco Bubke authored
Reviewed-by: kkoehne
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- 31 Mar, 2010 1 commit
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Christiaan Janssen authored
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- 30 Mar, 2010 1 commit
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Kai Koehne authored
Reviewed-by: Marco Bubke
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- 23 Mar, 2010 1 commit
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Thomas Hartmann authored
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- 22 Mar, 2010 1 commit
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Thomas Hartmann authored
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- 09 Mar, 2010 2 commits
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Kai Koehne authored
Reviewed-by: Thomas Hartmann
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Kai Koehne authored
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- 08 Mar, 2010 1 commit
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Kai Koehne authored
Schedule a redraw of the states icons when an element is removed from the model. Task-number: BAUHAUS-460 Reviewed-by: Christiaan Janssen
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