1. 04 Mar, 2015 1 commit
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  3. 09 Oct, 2014 1 commit
  4. 26 Sep, 2014 1 commit
  5. 03 Sep, 2014 2 commits
  6. 21 Aug, 2014 1 commit
  7. 30 Jul, 2014 1 commit
  8. 26 Feb, 2014 1 commit
  9. 12 Feb, 2014 1 commit
    • Orgad Shaneh's avatar
      Clean up single namespace forward-declarations · 7ed15760
      Orgad Shaneh authored
      
      
      Done using the following ruby script:
      
      Dir.glob('**/*.h').each { |file|
        if File.file?(file)
          s = File.read(file)
          t = s.gsub(/^namespace .+ \{\n\s*class .*;\n\s*\}.*$/) { |m| m.gsub(/\n\s*/, ' ').gsub(/\s*\/\/.*$/, '') }
          if t != s
            puts file
            File.open(file, 'w').write(t)
          end
        end
      }
      
      Change-Id: Iffcb966e90eb8e1a625eccd5dd0b94f000ae368e
      Reviewed-by: default avatarhjk <hjk121@nokiamail.com>
      7ed15760
  10. 08 Jan, 2014 1 commit
  11. 18 Dec, 2013 1 commit
  12. 17 Jul, 2013 1 commit
  13. 16 Jul, 2013 1 commit
  14. 12 Jul, 2013 1 commit
  15. 10 Jul, 2013 1 commit
  16. 05 Jun, 2013 1 commit
    • Eike Ziller's avatar
      Switch less often to edit mode · 7c8db798
      Eike Ziller authored
      
      
      This change
      * Removes IMode::type, ModeManager::activateModeType, and
        IEditor::preferredModeType, and adds IEditor::isDesignModePreferred
        instead
      * Adapts the mode switching code in EditorManager to handle multiple
        windows, for example switching to edit mode should only happen if
        the editor/view is in the main window. Otherwise the editor window
        should be raised and focused
      * Renames EditorManager::NoActivate --> DoNotChangeCurrentEditor
      * Reverts the EditorManager::ModeSwitch logic to switch mode or
        make the current editor visible by default, introducing
        DoNotMakeVisible flag instead
      * Fixes a few instances where EditorManager::ModeSwitch should have been
        used
      
      One non-trivial problem left: If you open a .ui file and switch to an
      external editor window, edit mode is activated, because the current
      editor no longer is a .ui file, which means that the design mode gets
      deactivated.
      
      Change-Id: I76c5c2391eb4090143b778fb103acff3a5a1ff41
      Reviewed-by: default avatarDavid Schulz <david.schulz@digia.com>
      7c8db798
  17. 27 May, 2013 1 commit
  18. 29 Jan, 2013 1 commit
  19. 05 Oct, 2012 1 commit
  20. 19 Jul, 2012 1 commit
  21. 08 May, 2012 1 commit
  22. 20 Feb, 2012 1 commit
  23. 26 Jan, 2012 1 commit
  24. 10 Nov, 2011 1 commit
    • hjk's avatar
      more Id type fixes · 82f55736
      hjk authored
      
      
      Change-Id: I3720946ba5485696822976567d83b4d6cb1fb283
      
      x
      
      Change-Id: Iab58bc34bc56371405d132315573b484a533b77c
      Reviewed-by: default avatarhjk <qthjk@ovi.com>
      82f55736
  25. 03 Nov, 2011 1 commit
  26. 04 Jul, 2011 1 commit
  27. 30 Jun, 2011 1 commit
  28. 12 May, 2011 1 commit
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  30. 18 Apr, 2011 1 commit
  31. 14 Apr, 2011 2 commits
  32. 13 Apr, 2011 1 commit
  33. 22 Feb, 2011 2 commits
  34. 12 Jan, 2011 2 commits
  35. 17 Dec, 2010 1 commit
  36. 14 Sep, 2010 1 commit
    • dt's avatar
      EditorManager: Change openEditor/activateEditor to not do mode switching · 08ccda58
      dt authored
      Also introduce a indirection, modes have now types, edit and debug have
      the same type, and editors do have a prefered type of modes instead of a
      prefered mode.
      
      That fixes the bug that if the prefered qml editing mode was set to
      design, then in switching between qml editors would
      - in Edit Mode: stay in edit mode
      - in Debug Mode: switch to debug mode
      08ccda58