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Eike Ziller
authored
This change
* Removes IMode::type, ModeManager::activateModeType, and
IEditor::preferredModeType, and adds IEditor::isDesignModePreferred
instead
* Adapts the mode switching code in EditorManager to handle multiple
windows, for example switching to edit mode should only happen if
the editor/view is in the main window. Otherwise the editor window
should be raised and focused
* Renames EditorManager::NoActivate --> DoNotChangeCurrentEditor
* Reverts the EditorManager::ModeSwitch logic to switch mode or
make the current editor visible by default, introducing
DoNotMakeVisible flag instead
* Fixes a few instances where EditorManager::ModeSwitch should have been
used
One non-trivial problem left: If you open a .ui file and switch to an
external editor window, edit mode is activated, because the current
editor no longer is a .ui file, which means that the design mode gets
deactivated.
Change-Id: I76c5c2391eb4090143b778fb103acff3a5a1ff41
Reviewed-by:
David Schulz <david.schulz@digia.com>
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