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Andy Nichols authored
This should solve several problems and remove the need for a rotation order API. This does break the existing code though. [ChangeLog] Node.rotation is now a quaternion, Node.eulerRotation a vector3d of euler angles. Node.rotationOrder has been removed. Fixes: QTBUG-77609 Change-Id: Ib1f4f3e173512cefb7f6863d2b431581e98587e2 Reviewed-by:
Christian Strømme <christian.stromme@qt.io>
Andy Nichols authoredThis should solve several problems and remove the need for a rotation order API. This does break the existing code though. [ChangeLog] Node.rotation is now a quaternion, Node.eulerRotation a vector3d of euler angles. Node.rotationOrder has been removed. Fixes: QTBUG-77609 Change-Id: Ib1f4f3e173512cefb7f6863d2b431581e98587e2 Reviewed-by:
Christian Strømme <christian.stromme@qt.io>