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Limit directional shadow map frustum to scene bounds
If using scene bounds creates a smaller shadow map camera frustum, use that. Task-number: QTBUG-83362 Change-Id: I77b261cfe07aca9a238b907ece842d6f5266a395 Reviewed-by:Antti Määttä <antti.maatta@qt.io> Reviewed-by:
Andy Nichols <andy.nichols@qt.io>
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