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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#include "qmljsclientproxy.h"
#include "qmljsdebuggerclient.h"
#include "qmljsprivateapi.h"
#include "qmljsdesigndebugclient.h"
#include <utils/qtcassert.h>
#include <QUrl>
#include <QAbstractSocket>
#include <QDebug>
using namespace QmlJSInspector::Internal;
ClientProxy *ClientProxy::m_instance = 0;
ClientProxy::ClientProxy(QObject *parent) :
QObject(parent),
m_conn(0),
m_client(0),
m_designClient(0),
m_objectTreeQuery(0)
m_instance = this;
}
ClientProxy *ClientProxy::instance()
{
return m_instance;
}
bool ClientProxy::connectToViewer(const QString &host, quint16 port)
{
if (m_conn && m_conn->state() != QAbstractSocket::UnconnectedState)
return false;
if (m_designClient) {
disconnect(m_designClient, SIGNAL(currentObjectsChanged(QList<int>)),
this, SLOT(onCurrentObjectsChanged(QList<int>)));
disconnect(m_designClient,
SIGNAL(colorPickerActivated()), this, SIGNAL(colorPickerActivated()));
disconnect(m_designClient,
SIGNAL(zoomToolActivated()), this, SIGNAL(zoomToolActivated()));
disconnect(m_designClient,
SIGNAL(selectToolActivated()), this, SIGNAL(selectToolActivated()));
disconnect(m_designClient,
SIGNAL(selectMarqueeToolActivated()), this, SIGNAL(selectMarqueeToolActivated()));
disconnect(m_designClient,
SIGNAL(animationSpeedChanged(qreal)), this, SIGNAL(animationSpeedChanged(qreal)));
disconnect(m_designClient,
SIGNAL(designModeBehaviorChanged(bool)), this, SIGNAL(designModeBehaviorChanged(bool)));
delete m_designClient;
m_designClient = 0;
}
if (m_conn) {
m_conn->disconnectFromHost();
delete m_conn;
m_conn = 0;
}
m_conn = new QDeclarativeDebugConnection(this);
connect(m_conn, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
SLOT(connectionStateChanged()));
connect(m_conn, SIGNAL(error(QAbstractSocket::SocketError)),
SLOT(connectionError()));
emit connectionStatusMessage(tr("[Inspector] set to connect to debug server %1:%2").arg(host).arg(port));
m_conn->connectToHost(host, port);
// blocks until connected; if no connection is available, will fail immediately
if (!m_conn->waitForConnected())
return false;
return true;
}
void ClientProxy::onCurrentObjectsChanged(const QList<int> &debugIds)
{
QList<QDeclarativeDebugObjectReference> selectedItems;
foreach(int debugId, debugIds) {
QDeclarativeDebugObjectReference ref = objectReferenceForId(debugId);
if (ref.debugId() != -1) {
selectedItems << ref;
} else {
// ### FIXME right now, there's no way in the protocol to
// a) get some item and know its parent (although that's possible by adding it to a separate plugin)
// b) add children to part of an existing tree.
// So the only choice that remains is to update the complete tree when we have an unknown debug id.
if (!m_objectTreeQuery) {
m_objectTreeQuery = m_client->queryObjectRecursive(m_rootObject, this);
}
}
}
if (m_objectTreeQuery) {
if (!m_objectTreeQuery->isWaiting()) {
objectTreeFetched();
} else {
connect(m_objectTreeQuery,
SIGNAL(stateChanged(QDeclarativeDebugQuery::State)),
SLOT(objectTreeFetched(QDeclarativeDebugQuery::State)));
}
} else {
emit selectedItemsChanged(selectedItems);
}
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void ClientProxy::disconnectFromViewer()
{
m_conn->disconnectFromHost();
emit disconnected();
}
void ClientProxy::connectionError()
{
emit connectionStatusMessage(tr("[Inspector] error: (%1) %2", "%1=error code, %2=error message")
.arg(m_conn->error()).arg(m_conn->errorString()));
}
void ClientProxy::connectionStateChanged()
{
switch (m_conn->state()) {
case QAbstractSocket::UnconnectedState:
{
emit connectionStatusMessage(tr("[Inspector] disconnected.\n\n"));
delete m_engineQuery;
m_engineQuery = 0;
delete m_contextQuery;
m_contextQuery = 0;
if (m_objectTreeQuery) {
delete m_objectTreeQuery;
m_objectTreeQuery = 0;
}
emit disconnected();
break;
}
case QAbstractSocket::HostLookupState:
emit connectionStatusMessage(tr("[Inspector] resolving host..."));
break;
case QAbstractSocket::ConnectingState:
emit connectionStatusMessage(tr("[Inspector] connecting to debug server..."));
break;
case QAbstractSocket::ConnectedState:
{
emit connectionStatusMessage(tr("[Inspector] connected.\n"));
if (!m_client) {
m_client = new QDeclarativeEngineDebug(m_conn, this);
m_designClient = new QmlJSDesignDebugClient(m_conn, this);
connect(m_designClient,
SIGNAL(currentObjectsChanged(QList<int>)),
SLOT(onCurrentObjectsChanged(QList<int>)));
connect(m_designClient,
SIGNAL(colorPickerActivated()), SIGNAL(colorPickerActivated()));
connect(m_designClient,
SIGNAL(zoomToolActivated()), SIGNAL(zoomToolActivated()));
connect(m_designClient,
SIGNAL(selectToolActivated()), SIGNAL(selectToolActivated()));
connect(m_designClient,
SIGNAL(selectMarqueeToolActivated()), SIGNAL(selectMarqueeToolActivated()));
connect(m_designClient,
SIGNAL(animationSpeedChanged(qreal)), SIGNAL(animationSpeedChanged(qreal)));
connect(m_designClient,
SIGNAL(designModeBehaviorChanged(bool)), SIGNAL(designModeBehaviorChanged(bool)));
(void) new DebuggerClient(m_conn);
reloadEngines();
break;
}
case QAbstractSocket::ClosingState:
emit connectionStatusMessage(tr("[Inspector] closing..."));
break;
case QAbstractSocket::BoundState:
case QAbstractSocket::ListeningState:
break;
}
}
bool ClientProxy::isConnected() const
{
return (m_conn && m_client && m_conn->state() == QAbstractSocket::ConnectedState);
}
bool ClientProxy::isUnconnected() const
{
return (!m_conn || m_conn->state() == QAbstractSocket::UnconnectedState);
}
void ClientProxy::setSelectedItemsByObjectId(const QList<QDeclarativeDebugObjectReference> &objectRefs)
{
if (isConnected() && m_designClient)
m_designClient->setSelectedItemsByObjectId(objectRefs);
}
QDeclarativeDebugObjectReference ClientProxy::objectReferenceForId(int debugId) const
{
return objectReferenceForId(debugId, m_rootObject);
}
QDeclarativeDebugObjectReference ClientProxy::objectReferenceForId(int debugId,
const QDeclarativeDebugObjectReference &objectRef) const
if (objectRef.debugId() == debugId)
return objectRef;
foreach(const QDeclarativeDebugObjectReference &child, objectRef.children()) {
QDeclarativeDebugObjectReference result = objectReferenceForId(debugId, child);
if (result.debugId() == debugId)
return result;
}
return QDeclarativeDebugObjectReference();
}
QList<QDeclarativeDebugObjectReference> ClientProxy::objectReferences(const QUrl &url) const
{
return objectReferences(url, m_rootObject);
}
QList<QDeclarativeDebugObjectReference> ClientProxy::objectReferences(const QUrl &url,
const QDeclarativeDebugObjectReference &objectRef) const
{
QList<QDeclarativeDebugObjectReference> result;
if (objectRef.source().url() == url || url.isEmpty())
result.append(objectRef);
foreach(const QDeclarativeDebugObjectReference &child, objectRef.children()) {
result.append(objectReferences(url, child));
}
return result;
}
bool ClientProxy::setBindingForObject(int objectDebugId,
const QString &propertyName,
const QVariant &value,
bool isLiteralValue)
{
if (propertyName == QLatin1String("id") || objectDebugId == -1)
// qDebug() << "setBindingForObject():" << objectDebugId << propertyName << value << "isLiteral:" << isLiteralValue;
return m_client->setBindingForObject(objectDebugId, propertyName, value.toString(), isLiteralValue);
bool ClientProxy::setMethodBodyForObject(int objectDebugId, const QString &methodName, const QString &methodBody)
{
if (objectDebugId == -1)
return 0;
// qDebug() << "setMethodBodyForObject():" << objectDebugId << methodName;
return m_client->setMethodBody(objectDebugId, methodName, methodBody);
}
void ClientProxy::queryEngineContext(int id)
{
if (id < 0)
return;
if (m_contextQuery) {
delete m_contextQuery;
m_contextQuery = 0;
}
m_contextQuery = m_client->queryRootContexts(QDeclarativeDebugEngineReference(id), this);
if (!m_contextQuery->isWaiting())
contextChanged();
else
connect(m_contextQuery, SIGNAL(stateChanged(QDeclarativeDebugQuery::State)),
this, SLOT(contextChanged()));
}
void ClientProxy::contextChanged()
{
if (m_contextQuery) {
if (m_contextQuery->rootContext().objects().isEmpty()) {
m_rootObject = QDeclarativeDebugObjectReference();
emit objectTreeUpdated(m_rootObject);
} else {
m_rootObject = m_contextQuery->rootContext().objects().first();
}
delete m_contextQuery;
m_contextQuery = 0;
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m_objectTreeQuery = m_client->queryObjectRecursive(m_rootObject, this);
if (!m_objectTreeQuery->isWaiting()) {
objectTreeFetched();
} else {
connect(m_objectTreeQuery,
SIGNAL(stateChanged(QDeclarativeDebugQuery::State)),
SLOT(objectTreeFetched(QDeclarativeDebugQuery::State)));
}
}
}
void ClientProxy::objectTreeFetched(QDeclarativeDebugQuery::State state)
{
if (state != QDeclarativeDebugQuery::Completed) {
m_rootObject = QDeclarativeDebugObjectReference();
return;
}
m_rootObject = m_objectTreeQuery->object();
delete m_objectTreeQuery;
m_objectTreeQuery = 0;
emit objectTreeUpdated(m_rootObject);
if (isDesignClientConnected() && !m_designClient->selectedItemIds().isEmpty()) {
onCurrentObjectsChanged(m_designClient->selectedItemIds());
}
void ClientProxy::reloadQmlViewer()
if (isDesignClientConnected())
m_designClient->reloadViewer();
}
void ClientProxy::setDesignModeBehavior(bool inDesignMode)
{
if (isDesignClientConnected())
m_designClient->setDesignModeBehavior(inDesignMode);
}
void ClientProxy::setAnimationSpeed(qreal slowdownFactor)
{
if (isDesignClientConnected())
m_designClient->setAnimationSpeed(slowdownFactor);
}
void ClientProxy::changeToColorPickerTool()
{
if (isDesignClientConnected())
m_designClient->changeToColorPickerTool();
}
void ClientProxy::changeToZoomTool()
{
if (isDesignClientConnected())
m_designClient->changeToZoomTool();
}
void ClientProxy::changeToSelectTool()
{
if (isDesignClientConnected())
m_designClient->changeToSelectTool();
void ClientProxy::changeToSelectMarqueeTool()
{
if (isDesignClientConnected())
m_designClient->changeToSelectMarqueeTool();
}
bool ClientProxy::isDesignClientConnected() const
{
return (m_designClient && m_conn->isConnected());
}
void ClientProxy::reloadEngines()
{
if (m_engineQuery) {
emit connectionStatusMessage("[Inspector] Waiting for response to previous engine query");
return;
}
emit aboutToReloadEngines();
m_engineQuery = m_client->queryAvailableEngines(this);
if (!m_engineQuery->isWaiting())
updateEngineList();
else
connect(m_engineQuery, SIGNAL(stateChanged(QDeclarativeDebugQuery::State)),
this, SLOT(updateEngineList()));
}
QList<QDeclarativeDebugEngineReference> ClientProxy::engines() const
{
return m_engines;
}
void ClientProxy::updateEngineList()
{
m_engines = m_engineQuery->engines();
delete m_engineQuery;
m_engineQuery = 0;