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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/

#ifndef GLSLFILEWIZARD_H
#define GLSLFILEWIZARD_H

#include <coreplugin/basefilewizard.h>

namespace GLSLEditor {

class GLSLFileWizard: public Core::BaseFileWizard
{
    Q_OBJECT

public:
    typedef Core::BaseFileWizardParameters BaseFileWizardParameters;

    enum ShaderType
    {
        VertexShaderES,
        FragmentShaderES,
        VertexShaderDesktop,
        FragmentShaderDesktop
    };

    explicit GLSLFileWizard(const BaseFileWizardParameters &parameters,
                            ShaderType shaderType, QObject *parent = 0);

protected:
    QString fileContents(const QString &baseName, ShaderType shaderType) const;

    virtual QWizard *createWizardDialog(QWidget *parent,
                                        const QString &defaultPath,
                                        const WizardPageList &extensionPages) const;

    virtual Core::GeneratedFiles generateFiles(const QWizard *w,
                                               QString *errorMessage) const;

    virtual QString preferredSuffix(ShaderType shaderType) const;

private:
    ShaderType m_shaderType;
};

} // namespace GLSLEditor

#endif // GLSLFILEWIZARD_H