-
Friedemann Kleint authored
Ran script to remove inludes on a trial-and-error basis and manually corrected it. Change-Id: Ic8464ea084ca1ab401e9f4a7d0183b92b4038902 Reviewed-by:
Erik Verbruggen <erik.verbruggen@digia.com>
Friedemann Kleint authoredRan script to remove inludes on a trial-and-error basis and manually corrected it. Change-Id: Ic8464ea084ca1ab401e9f4a7d0183b92b4038902 Reviewed-by:
Erik Verbruggen <erik.verbruggen@digia.com>
cpptoolsreuse.cpp 5.45 KiB
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** packaging of this file. Please review the following information to
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#include "cpptoolsreuse.h"
#include <cplusplus/Overview.h>
#include <cplusplus/LookupContext.h>
#include <QSet>
#include <QTextDocument>
#include <QTextCursor>
#include <QStringRef>
using namespace CPlusPlus;
namespace CppTools {
static void moveCursorToStartOrEndOfIdentifier(QTextCursor *tc,
QTextCursor::MoveOperation op,
int posDiff = 0)
{
QTextDocument *doc = tc->document();
if (!doc)
return;
QChar ch = doc->characterAt(tc->position() - posDiff);
while (ch.isLetterOrNumber() || ch == QLatin1Char('_')) {
tc->movePosition(op);
ch = doc->characterAt(tc->position() - posDiff);
}
}
void moveCursorToEndOfIdentifier(QTextCursor *tc)
{
moveCursorToStartOrEndOfIdentifier(tc, QTextCursor::NextCharacter);
}
void moveCursorToStartOfIdentifier(QTextCursor *tc)
{
moveCursorToStartOrEndOfIdentifier(tc, QTextCursor::PreviousCharacter, 1);
}
static bool isOwnershipRAIIName(const QString &name)
{
static QSet<QString> knownNames;
if (knownNames.isEmpty()) {
// Qt
knownNames.insert(QLatin1String("QScopedPointer"));
knownNames.insert(QLatin1String("QScopedArrayPointer"));
knownNames.insert(QLatin1String("QMutexLocker"));
knownNames.insert(QLatin1String("QReadLocker"));
knownNames.insert(QLatin1String("QWriteLocker"));
// Standard C++
knownNames.insert(QLatin1String("auto_ptr"));
knownNames.insert(QLatin1String("unique_ptr"));
// Boost
knownNames.insert(QLatin1String("scoped_ptr"));
knownNames.insert(QLatin1String("scoped_array"));
}
return knownNames.contains(name);
}
bool isOwnershipRAIIType(CPlusPlus::Symbol *symbol, const LookupContext &context)
{
if (!symbol)
return false;
// This is not a "real" comparison of types. What we do is to resolve the symbol
// in question and then try to match its name with already known ones.
if (symbol->isDeclaration()) {
Declaration *declaration = symbol->asDeclaration();
const NamedType *namedType = declaration->type()->asNamedType();
if (namedType) {
ClassOrNamespace *clazz = context.lookupType(namedType->name(),
declaration->enclosingScope());
if (clazz && !clazz->symbols().isEmpty()) {
Overview overview;
Symbol *symbol = clazz->symbols().at(0);
return isOwnershipRAIIName(overview.prettyName(symbol->name()));
}
}
}
return false;
}
bool isValidIdentifier(const QString &s)
{
const int length = s.length();
for (int i = 0; i < length; ++i) {
const QChar &c = s.at(i);
if (i == 0) {
if (!c.isLetter() && c != QLatin1Char('_'))
return false;
} else {
if (!c.isLetterOrNumber() && c != QLatin1Char('_'))
return false;
}
}
return true;
}
bool isQtKeyword(const QStringRef &text)
{
switch (text.length()) {
case 4:
switch (text.at(0).toLatin1()) {
case 'e':
if (text == QLatin1String("emit"))
return true;
break;
case 'S':
if (text == QLatin1String("SLOT"))
return true;
break;
}
break;
case 5:
if (text.at(0) == QLatin1Char('s') && text == QLatin1String("slots"))
return true;
break;
case 6:
if (text.at(0) == QLatin1Char('S') && text == QLatin1String("SIGNAL"))
return true;
break;
case 7:
switch (text.at(0).toLatin1()) {
case 's':
if (text == QLatin1String("signals"))
return true;
break;
case 'f':
if (text == QLatin1String("foreach") || text == QLatin1String("forever"))
return true;
break;
}
break;
default:
break;
}
return false;
}
} // CppTools