Symbol.cpp 10.83 KiB
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// Copyright (c) 2008 Roberto Raggi <roberto.raggi@gmail.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Symbol.h"
#include "Symbols.h"
#include "Control.h"
#include "Names.h"
#include "TranslationUnit.h"
#include "Literals.h"
#include "MemoryPool.h"
#include "SymbolVisitor.h"
#include "NameVisitor.h"
#include <cstddef>
#include <cassert>
CPLUSPLUS_BEGIN_NAMESPACE
class Symbol::HashCode: protected NameVisitor
{
public:
HashCode()
: _value(0)
{ }
virtual ~HashCode()
{ }
unsigned operator()(Name *name)
{
unsigned previousValue = switchValue(0);
accept(name);
return switchValue(previousValue);
}
protected:
unsigned switchValue(unsigned value)
{
unsigned previousValue = _value;
_value = value;
return previousValue;
}
virtual void visit(NameId *name)
{ _value = name->identifier()->hashCode(); }
virtual void visit(TemplateNameId *name)
{ _value = name->identifier()->hashCode(); }
virtual void visit(DestructorNameId *name)
{ _value = name->identifier()->hashCode(); }
virtual void visit(OperatorNameId *name)
{ _value = unsigned(name->kind()); }
virtual void visit(ConversionNameId *)
{ _value = 0; } // ### TODO: implement me
virtual void visit(QualifiedNameId *name)
{ _value = operator()(name->unqualifiedNameId()); }
private:
unsigned _value;
};
class Symbol::IdentityForName: protected NameVisitor
{
public:
IdentityForName()
: _identity(0)
{ }
virtual ~IdentityForName()
{ }
Name *operator()(Name *name)
{
Name *previousIdentity = switchIdentity(0);
accept(name);
return switchIdentity(previousIdentity);
}
protected:
Name *switchIdentity(Name *identity)
{
Name *previousIdentity = _identity;
_identity = identity;
return previousIdentity;
}
virtual void visit(NameId *name)
{ _identity = name; }
virtual void visit(TemplateNameId *name)
{ _identity = name; }
virtual void visit(DestructorNameId *name)
{ _identity = name; }
virtual void visit(OperatorNameId *name)
{ _identity = name; }
virtual void visit(ConversionNameId *name)
{ _identity = name; }
virtual void visit(QualifiedNameId *name)
{ _identity = name->unqualifiedNameId(); }
private:
Name *_identity;
};
Symbol::Symbol(TranslationUnit *translationUnit, unsigned sourceLocation, Name *name)
: _control(translationUnit->control()),
_sourceLocation(sourceLocation),
_sourceOffset(0),
_name(0),
_hashCode(0),
_storage(Symbol::NoStorage),
_visibility(Symbol::Public),
_scope(0),
_index(0),
_next(0)
{
if (sourceLocation)
_sourceOffset = translationUnit->tokenAt(sourceLocation).offset;
setName(name);
}
Symbol::~Symbol()
{ }
Control *Symbol::control() const
{ return _control; }
TranslationUnit *Symbol::translationUnit() const
{ return _control->translationUnit(); }
void Symbol::visitSymbol(SymbolVisitor *visitor)
{
if (visitor->preVisit(this))
visitSymbol0(visitor);
visitor->postVisit(this);
}
void Symbol::visitSymbol(Symbol *symbol, SymbolVisitor *visitor)
{
if (! symbol)
return;
symbol->visitSymbol(visitor);
}
unsigned Symbol::sourceLocation() const
{ return _sourceLocation; }
unsigned Symbol::sourceOffset() const
{ return _sourceOffset; }
unsigned Symbol::line() const
{
unsigned line = 0, column = 0;
StringLiteral *fileId = 0;
translationUnit()->getPosition(_sourceOffset, &line, &column, &fileId);
return line;
}
unsigned Symbol::column() const
{
#ifdef CPLUSPLUS_WITH_COLUMNS
unsigned line = 0, column = 0;
StringLiteral *fileId = 0;
translationUnit()->getPosition(_sourceOffset, &line, &column, &fileId);
return column;
#else
return 0;
#endif
}
StringLiteral *Symbol::fileId() const
{
unsigned line = 0, column = 0;
StringLiteral *fileId = 0;
translationUnit()->getPosition(_sourceOffset, &line, &column, &fileId);
return fileId;
}
const char *Symbol::fileName() const
{ return fileId()->chars(); }
unsigned Symbol::fileNameLength() const
{ return fileId()->size(); }
Name *Symbol::identity() const
{
IdentityForName id;
return id(_name);
}
Name *Symbol::name() const
{ return _name; }
void Symbol::setName(Name *name)
{
_name = name;
if (! _name)
_hashCode = 0;
else {
IdentityForName identityForName;
HashCode hh;
_hashCode = hh(identityForName(_name));
}
}
Scope *Symbol::scope() const
{ return _scope; }
void Symbol::setScope(Scope *scope)
{
assert(! _scope);
_scope = scope;
}
unsigned Symbol::index() const
{ return _index; }
Symbol *Symbol::next() const
{ return _next; }
unsigned Symbol::hashCode() const
{ return _hashCode; }
int Symbol::storage() const
{ return _storage; }
void Symbol::setStorage(int storage)
{ _storage = storage; }
int Symbol::visibility() const
{ return _visibility; }
void Symbol::setVisibility(int visibility)
{ _visibility = visibility; }
bool Symbol::isFriend() const
{ return _storage == Friend; }
bool Symbol::isRegister() const
{ return _storage == Register; }
bool Symbol::isStatic() const
{ return _storage == Static; }
bool Symbol::isExtern() const
{ return _storage == Extern; }
bool Symbol::isMutable() const
{ return _storage == Mutable; }
bool Symbol::isTypedef() const
{ return _storage == Typedef; }
bool Symbol::isPublic() const
{ return _visibility == Public; }
bool Symbol::isProtected() const
{ return _visibility == Protected; }
bool Symbol::isPrivate() const
{ return _visibility == Private; }
bool Symbol::isScopedSymbol() const
{ return dynamic_cast<const ScopedSymbol *>(this) != 0; }
bool Symbol::isEnum() const
{ return dynamic_cast<const Enum *>(this) != 0; }
bool Symbol::isFunction() const
{ return dynamic_cast<const Function *>(this) != 0; }
bool Symbol::isNamespace() const
{ return dynamic_cast<const Namespace *>(this) != 0; }
bool Symbol::isClass() const
{ return dynamic_cast<const Class *>(this) != 0; }
bool Symbol::isBlock() const
{ return dynamic_cast<const Block *>(this) != 0; }
bool Symbol::isUsingNamespaceDirective() const
{ return dynamic_cast<const UsingNamespaceDirective *>(this) != 0; }
bool Symbol::isUsingDeclaration() const
{ return dynamic_cast<const UsingDeclaration *>(this) != 0; }
bool Symbol::isDeclaration() const
{ return dynamic_cast<const Declaration *>(this) != 0; }
bool Symbol::isArgument() const
{ return dynamic_cast<const Argument *>(this) != 0; }
bool Symbol::isBaseClass() const
{ return dynamic_cast<const BaseClass *>(this) != 0; }
const ScopedSymbol *Symbol::asScopedSymbol() const
{ return dynamic_cast<const ScopedSymbol *>(this); }
const Enum *Symbol::asEnum() const
{ return dynamic_cast<const Enum *>(this); }
const Function *Symbol::asFunction() const
{ return dynamic_cast<const Function *>(this); }
const Namespace *Symbol::asNamespace() const
{ return dynamic_cast<const Namespace *>(this); }
const Class *Symbol::asClass() const
{ return dynamic_cast<const Class *>(this); }
const Block *Symbol::asBlock() const
{ return dynamic_cast<const Block *>(this); }
const UsingNamespaceDirective *Symbol::asUsingNamespaceDirective() const
{ return dynamic_cast<const UsingNamespaceDirective *>(this); }
const UsingDeclaration *Symbol::asUsingDeclaration() const
{ return dynamic_cast<const UsingDeclaration *>(this); }
const Declaration *Symbol::asDeclaration() const
{ return dynamic_cast<const Declaration *>(this); }
const Argument *Symbol::asArgument() const
{ return dynamic_cast<const Argument *>(this); }
const BaseClass *Symbol::asBaseClass() const
{ return dynamic_cast<const BaseClass *>(this); }
ScopedSymbol *Symbol::asScopedSymbol()
{ return dynamic_cast<ScopedSymbol *>(this); }
Enum *Symbol::asEnum()
{ return dynamic_cast<Enum *>(this); }
Function *Symbol::asFunction()
{ return dynamic_cast<Function *>(this); }
Namespace *Symbol::asNamespace()
{ return dynamic_cast<Namespace *>(this); }
Class *Symbol::asClass()
{ return dynamic_cast<Class *>(this); }
Block *Symbol::asBlock()
{ return dynamic_cast<Block *>(this); }
UsingNamespaceDirective *Symbol::asUsingNamespaceDirective()
{ return dynamic_cast<UsingNamespaceDirective *>(this); }
UsingDeclaration *Symbol::asUsingDeclaration()
{ return dynamic_cast<UsingDeclaration *>(this); }
Declaration *Symbol::asDeclaration()
{ return dynamic_cast<Declaration *>(this); }
Argument *Symbol::asArgument()
{ return dynamic_cast<Argument *>(this); }
BaseClass *Symbol::asBaseClass()
{ return dynamic_cast<BaseClass *>(this); }
CPLUSPLUS_END_NAMESPACE