-
Tobias Hunger authored
There were quite a few classes using CPlusPlus namespace in the CppTools plugin. Rename them and do some other small namespace related coding style fixups. Change-Id: I093fc1f3fc394fd9923e3f18d5f66522e288f21d Reviewed-by:
Erik Verbruggen <erik.verbruggen@digia.com>
Tobias Hunger authoredThere were quite a few classes using CPlusPlus namespace in the CppTools plugin. Rename them and do some other small namespace related coding style fixups. Change-Id: I093fc1f3fc394fd9923e3f18d5f66522e288f21d Reviewed-by:
Erik Verbruggen <erik.verbruggen@digia.com>
cmakeproject.cpp 45.35 KiB
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
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** accordance with the commercial license agreement provided with the
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** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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****************************************************************************/
#include "cmakeproject.h"
#include "cmakebuildconfiguration.h"
#include "cmakeprojectconstants.h"
#include "cmakeprojectnodes.h"
#include "cmakerunconfiguration.h"
#include "makestep.h"
#include "cmakeopenprojectwizard.h"
#include "cmakeuicodemodelsupport.h"
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/headerpath.h>
#include <projectexplorer/buildsteplist.h>
#include <projectexplorer/buildmanager.h>
#include <projectexplorer/kitinformation.h>
#include <projectexplorer/kitmanager.h>
#include <projectexplorer/toolchain.h>
#include <projectexplorer/target.h>
#include <projectexplorer/deployconfiguration.h>
#include <projectexplorer/projectmacroexpander.h>
#include <qtsupport/customexecutablerunconfiguration.h>
#include <qtsupport/baseqtversion.h>
#include <qtsupport/qtkitinformation.h>
#include <cpptools/ModelManagerInterface.h>
#include <extensionsystem/pluginmanager.h>
#include <utils/qtcassert.h>
#include <utils/stringutils.h>
#include <utils/hostosinfo.h>
#include <coreplugin/icore.h>
#include <coreplugin/infobar.h>
#include <coreplugin/documentmanager.h>
#include <coreplugin/editormanager/editormanager.h>
#include <coreplugin/variablemanager.h>
#include <QMap>
#include <QDebug>
#include <QDir>
#include <QDateTime>
#include <QProcess>
#include <QFormLayout>
#include <QInputDialog>
#include <QFileSystemWatcher>
using namespace CMakeProjectManager;
using namespace CMakeProjectManager::Internal;
using namespace ProjectExplorer;
// QtCreator CMake Generator wishlist:
// Which make targets we need to build to get all executables
// What is the make we need to call
// What is the actual compiler executable
// DEFINES
// Open Questions
// Who sets up the environment for cl.exe ? INCLUDEPATH and so on
// Test for form editor (loosely coupled)
static inline bool isFormWindowEditor(const QObject *o)
{
return o && !qstrcmp(o->metaObject()->className(), "Designer::FormWindowEditor");
}
// Return contents of form editor (loosely coupled)
static inline QString formWindowEditorContents(const QObject *editor)
{
const QVariant contentV = editor->property("contents");
QTC_ASSERT(contentV.isValid(), return QString());
return contentV.toString();
}
/*!
\class CMakeProject
*/
CMakeProject::CMakeProject(CMakeManager *manager, const QString &fileName)
: m_manager(manager),
m_activeTarget(0),
m_fileName(fileName),
m_rootNode(new CMakeProjectNode(m_fileName)),
m_lastEditor(0)
{
setProjectContext(Core::Context(CMakeProjectManager::Constants::PROJECTCONTEXT));
Core::Context pl(ProjectExplorer::Constants::LANG_CXX);
pl.add(ProjectExplorer::Constants::LANG_QMLJS);
setProjectLanguages(pl);
m_file = new CMakeFile(this, fileName);
connect(this, SIGNAL(buildTargetsChanged()),
this, SLOT(updateRunConfigurations()));
}
CMakeProject::~CMakeProject()
{
// Remove CodeModel support
CppTools::CppModelManagerInterface *modelManager
= CppTools::CppModelManagerInterface::instance();
QMap<QString, CMakeUiCodeModelSupport *>::const_iterator it, end;
it = m_uiCodeModelSupport.constBegin();
end = m_uiCodeModelSupport.constEnd();
for (; it!=end; ++it) {
modelManager->removeEditorSupport(it.value());
delete it.value();
}
m_codeModelFuture.cancel();
delete m_rootNode;
}
void CMakeProject::fileChanged(const QString &fileName)
{
Q_UNUSED(fileName)
parseCMakeLists();
}
void CMakeProject::changeActiveBuildConfiguration(ProjectExplorer::BuildConfiguration *bc)
{
if (!bc)
return;
CMakeBuildConfiguration *cmakebc = static_cast<CMakeBuildConfiguration *>(bc);
// Pop up a dialog asking the user to rerun cmake
QString cbpFile = CMakeManager::findCbpFile(QDir(bc->buildDirectory()));
QFileInfo cbpFileFi(cbpFile);
CMakeOpenProjectWizard::Mode mode = CMakeOpenProjectWizard::Nothing;
if (!cbpFileFi.exists()) {
mode = CMakeOpenProjectWizard::NeedToCreate;
} else {
foreach (const QString &file, m_watchedFiles) {
if (QFileInfo(file).lastModified() > cbpFileFi.lastModified()) {
mode = CMakeOpenProjectWizard::NeedToUpdate;
break;
}
}
}
if (mode != CMakeOpenProjectWizard::Nothing) {
CMakeOpenProjectWizard copw(m_manager, mode,
CMakeOpenProjectWizard::BuildInfo(cmakebc));
if (copw.exec() == QDialog::Accepted)
cmakebc->setUseNinja(copw.useNinja()); // NeedToCreate can change the Ninja setting
}
// reparse
parseCMakeLists();
}
void CMakeProject::activeTargetWasChanged(Target *target)
{
if (m_activeTarget) {
disconnect(m_activeTarget, SIGNAL(activeBuildConfigurationChanged(ProjectExplorer::BuildConfiguration*)),
this, SLOT(changeActiveBuildConfiguration(ProjectExplorer::BuildConfiguration*)));
}
m_activeTarget = target;
if (!m_activeTarget)
return;
connect(m_activeTarget, SIGNAL(activeBuildConfigurationChanged(ProjectExplorer::BuildConfiguration*)),
this, SLOT(changeActiveBuildConfiguration(ProjectExplorer::BuildConfiguration*)));
changeActiveBuildConfiguration(m_activeTarget->activeBuildConfiguration());
}
void CMakeProject::changeBuildDirectory(CMakeBuildConfiguration *bc, const QString &newBuildDirectory)
{
bc->setBuildDirectory(newBuildDirectory);
parseCMakeLists();
}
QString CMakeProject::shadowBuildDirectory(const QString &projectFilePath, const Kit *k, const QString &bcName)
{
if (projectFilePath.isEmpty())
return QString();
QFileInfo info(projectFilePath);
QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(k);
if (version && !version->supportsShadowBuilds())
return info.absolutePath();
const QString projectName = QFileInfo(info.absolutePath()).fileName();
ProjectExplorer::ProjectMacroExpander expander(projectFilePath, projectName, k, bcName);
QDir projectDir = QDir(projectDirectory(projectFilePath));
QString buildPath = Utils::expandMacros(Core::DocumentManager::buildDirectory(), &expander);
return QDir::cleanPath(projectDir.absoluteFilePath(buildPath));
}
bool CMakeProject::parseCMakeLists()
{
if (!activeTarget() ||
!activeTarget()->activeBuildConfiguration()) {
return false;
}
CMakeBuildConfiguration *activeBC = static_cast<CMakeBuildConfiguration *>(activeTarget()->activeBuildConfiguration());
foreach (Core::IEditor *editor, Core::EditorManager::instance()->openedEditors())
if (isProjectFile(editor->document()->fileName()))
editor->document()->infoBar()->removeInfo(Core::Id("CMakeEditor.RunCMake"));
// Find cbp file
QString cbpFile = CMakeManager::findCbpFile(activeBC->buildDirectory());
if (cbpFile.isEmpty()) {
emit buildTargetsChanged();
return false;
}
// setFolderName
m_rootNode->setDisplayName(QFileInfo(cbpFile).completeBaseName());
CMakeCbpParser cbpparser;
// Parsing
//qDebug()<<"Parsing file "<<cbpFile;
if (!cbpparser.parseCbpFile(cbpFile)) {
// TODO report error
emit buildTargetsChanged();
return false;
}
foreach (const QString &file, m_watcher->files())
if (file != cbpFile)
m_watcher->removePath(file);
// how can we ensure that it is completely written?
m_watcher->addPath(cbpFile);
m_projectName = cbpparser.projectName();
m_rootNode->setDisplayName(cbpparser.projectName());
//qDebug()<<"Building Tree";
QList<ProjectExplorer::FileNode *> fileList = cbpparser.fileList();
QSet<QString> projectFiles;
if (cbpparser.hasCMakeFiles()) {
fileList.append(cbpparser.cmakeFileList());
foreach (const ProjectExplorer::FileNode *node, cbpparser.cmakeFileList())
projectFiles.insert(node->path());
} else {
// Manually add the CMakeLists.txt file
QString cmakeListTxt = projectDirectory() + QLatin1String("/CMakeLists.txt");
bool generated = false;
fileList.append(new ProjectExplorer::FileNode(cmakeListTxt, ProjectExplorer::ProjectFileType, generated));
projectFiles.insert(cmakeListTxt);
}
m_watchedFiles = projectFiles;
m_files.clear();
foreach (ProjectExplorer::FileNode *fn, fileList)
m_files.append(fn->path());
m_files.sort();
buildTree(m_rootNode, fileList);
//qDebug()<<"Adding Targets";
m_buildTargets = cbpparser.buildTargets();
// qDebug()<<"Printing targets";
// foreach (CMakeBuildTarget ct, m_buildTargets) {
// qDebug()<<ct.title<<" with executable:"<<ct.executable;
// qDebug()<<"WD:"<<ct.workingDirectory;
// qDebug()<<ct.makeCommand<<ct.makeCleanCommand;
// qDebug()<<"";
// }
// TOOD this code ain't very pretty ...
m_uicCommand.clear();
QFile cmakeCache(activeBC->buildDirectory() + QLatin1String("/CMakeCache.txt"));
cmakeCache.open(QIODevice::ReadOnly);
while (!cmakeCache.atEnd()) {
QByteArray line = cmakeCache.readLine();
if (line.startsWith("QT_UIC_EXECUTABLE")) {
if (int pos = line.indexOf('='))
m_uicCommand = QString::fromLocal8Bit(line.mid(pos + 1).trimmed());
break;
}
}
cmakeCache.close();
createUiCodeModelSupport();
Kit *k = activeTarget()->kit();
ToolChain *tc = ProjectExplorer::ToolChainKitInformation::toolChain(k);
if (!tc) {
emit buildTargetsChanged();
emit fileListChanged();
return true;
}
QStringList allIncludePaths;
// This explicitly adds -I. to the include paths
allIncludePaths.append(projectDirectory());
allIncludePaths.append(cbpparser.includeFiles());
QStringList cxxflags;
foreach (const CMakeBuildTarget &buildTarget, m_buildTargets) {
QString makeCommand = QDir::fromNativeSeparators(buildTarget.makeCommand);
int startIndex = makeCommand.indexOf(QLatin1Char('\"'));
int endIndex = makeCommand.indexOf(QLatin1Char('\"'), startIndex + 1);
if (startIndex == -1 || endIndex == -1)
continue;
startIndex += 1;
QString makefile = makeCommand.mid(startIndex, endIndex - startIndex);
int slashIndex = makefile.lastIndexOf(QLatin1Char('/'));
makefile.truncate(slashIndex);
makefile.append(QLatin1String("/CMakeFiles/") + buildTarget.title + QLatin1String(".dir/flags.make"));
QFile file(makefile);
bool found = false;
if (file.exists()) {
file.open(QIODevice::ReadOnly | QIODevice::Text);
QStringList lines = QString::fromLatin1(file.readAll()).split(QLatin1Char('\n'));
foreach (const QString &line, lines) {
if (line.startsWith(QLatin1String("CXX_FLAGS ="))) {
int index = line.indexOf(QLatin1Char('=')) + 1;
cxxflags = line.mid(index).trimmed().split(QLatin1Char(' '));
found = true;
break;
}
}
}
if (found)
break;
}
QByteArray allDefines;
allDefines.append(tc->predefinedMacros(cxxflags));
allDefines.append(cbpparser.defines());
QStringList allFrameworkPaths;
QList<ProjectExplorer::HeaderPath> allHeaderPaths;
allHeaderPaths = tc->systemHeaderPaths(cxxflags, SysRootKitInformation::sysRoot(k));
foreach (const ProjectExplorer::HeaderPath &headerPath, allHeaderPaths) {
if (headerPath.kind() == ProjectExplorer::HeaderPath::FrameworkHeaderPath)
allFrameworkPaths.append(headerPath.path());
else
allIncludePaths.append(headerPath.path());
}
CppTools::CppModelManagerInterface *modelmanager =
CppTools::CppModelManagerInterface::instance();
if (modelmanager) {
CppTools::CppModelManagerInterface::ProjectInfo pinfo = modelmanager->projectInfo(this);
if (pinfo.includePaths() != allIncludePaths
|| pinfo.sourceFiles() != m_files
|| pinfo.defines() != allDefines
|| pinfo.frameworkPaths() != allFrameworkPaths) {
pinfo.clearProjectParts();
CppTools::ProjectPart::Ptr part(new CppTools::ProjectPart);
part->includePaths = allIncludePaths;
CppTools::ProjectFileAdder adder(part->files);
foreach (const QString &file, m_files)
adder.maybeAdd(file);
part->defines = allDefines;
part->frameworkPaths = allFrameworkPaths;
part->cVersion = CppTools::ProjectPart::C99;
if (tc)
part->cxxVersion = tc->compilerFlags(cxxflags) == ToolChain::STD_CXX11
? CppTools::ProjectPart::CXX11
: CppTools::ProjectPart::CXX98;
else
part->cxxVersion = CppTools::ProjectPart::CXX11;
pinfo.appendProjectPart(part);
modelmanager->updateProjectInfo(pinfo);
m_codeModelFuture.cancel();
m_codeModelFuture = modelmanager->updateSourceFiles(m_files);
}
}
emit buildTargetsChanged();
emit fileListChanged();
return true;
}
bool CMakeProject::isProjectFile(const QString &fileName)
{
return m_watchedFiles.contains(fileName);
}
QList<CMakeBuildTarget> CMakeProject::buildTargets() const
{
return m_buildTargets;
}
QStringList CMakeProject::buildTargetTitles(bool runnable) const
{
QStringList results;
foreach (const CMakeBuildTarget &ct, m_buildTargets) {
if (runnable && (ct.executable.isEmpty() || ct.library))
continue;
results << ct.title;
}
return results;
}
bool CMakeProject::hasBuildTarget(const QString &title) const
{
foreach (const CMakeBuildTarget &ct, m_buildTargets) {
if (ct.title == title)
return true;
}
return false;
}
void CMakeProject::gatherFileNodes(ProjectExplorer::FolderNode *parent, QList<ProjectExplorer::FileNode *> &list)
{
foreach (ProjectExplorer::FolderNode *folder, parent->subFolderNodes())
gatherFileNodes(folder, list);
foreach (ProjectExplorer::FileNode *file, parent->fileNodes())
list.append(file);
}
bool sortNodesByPath(Node *a, Node *b)
{
return a->path() < b->path();
}
void CMakeProject::buildTree(CMakeProjectNode *rootNode, QList<ProjectExplorer::FileNode *> newList)
{
// Gather old list
QList<ProjectExplorer::FileNode *> oldList;
gatherFileNodes(rootNode, oldList);
qSort(oldList.begin(), oldList.end(), sortNodesByPath);
qSort(newList.begin(), newList.end(), sortNodesByPath);
// generate added and deleted list
QList<ProjectExplorer::FileNode *>::const_iterator oldIt = oldList.constBegin();
QList<ProjectExplorer::FileNode *>::const_iterator oldEnd = oldList.constEnd();
QList<ProjectExplorer::FileNode *>::const_iterator newIt = newList.constBegin();
QList<ProjectExplorer::FileNode *>::const_iterator newEnd = newList.constEnd();
QList<ProjectExplorer::FileNode *> added;
QList<ProjectExplorer::FileNode *> deleted;
while (oldIt != oldEnd && newIt != newEnd) {
if ( (*oldIt)->path() == (*newIt)->path()) {
delete *newIt;
++oldIt;
++newIt;
} else if ((*oldIt)->path() < (*newIt)->path()) {
deleted.append(*oldIt);
++oldIt;
} else {
added.append(*newIt);
++newIt;
}
}
while (oldIt != oldEnd) {
deleted.append(*oldIt);
++oldIt;
}
while (newIt != newEnd) {
added.append(*newIt);
++newIt;
}
// add added nodes
foreach (ProjectExplorer::FileNode *fn, added) {
// qDebug()<<"added"<<fn->path();
// Get relative path to rootNode
QString parentDir = QFileInfo(fn->path()).absolutePath();
ProjectExplorer::FolderNode *folder = findOrCreateFolder(rootNode, parentDir);
rootNode->addFileNodes(QList<ProjectExplorer::FileNode *>()<< fn, folder);
}
// remove old file nodes and check whether folder nodes can be removed
foreach (ProjectExplorer::FileNode *fn, deleted) {
ProjectExplorer::FolderNode *parent = fn->parentFolderNode();
// qDebug()<<"removed"<<fn->path();
rootNode->removeFileNodes(QList<ProjectExplorer::FileNode *>() << fn, parent);
// Check for empty parent
while (parent->subFolderNodes().isEmpty() && parent->fileNodes().isEmpty()) {
ProjectExplorer::FolderNode *grandparent = parent->parentFolderNode();
rootNode->removeFolderNodes(QList<ProjectExplorer::FolderNode *>() << parent, grandparent);
parent = grandparent;
if (parent == rootNode)
break;
}
}
}
ProjectExplorer::FolderNode *CMakeProject::findOrCreateFolder(CMakeProjectNode *rootNode, QString directory)
{
QString relativePath = QDir(QFileInfo(rootNode->path()).path()).relativeFilePath(directory);
QStringList parts = relativePath.split(QLatin1Char('/'), QString::SkipEmptyParts);
ProjectExplorer::FolderNode *parent = rootNode;
QString path = QFileInfo(rootNode->path()).path();
foreach (const QString &part, parts) {
path += QLatin1Char('/');
path += part;
// Find folder in subFolders
bool found = false;
foreach (ProjectExplorer::FolderNode *folder, parent->subFolderNodes()) {
if (folder->path() == path) {
// yeah found something :)
parent = folder;
found = true;
break;
}
}
if (!found) {
// No FolderNode yet, so create it
ProjectExplorer::FolderNode *tmp = new ProjectExplorer::FolderNode(path);
tmp->setDisplayName(part);
rootNode->addFolderNodes(QList<ProjectExplorer::FolderNode *>() << tmp, parent);
parent = tmp;
}
}
return parent;
}
QString CMakeProject::displayName() const
{
return m_projectName;
}
Core::Id CMakeProject::id() const
{
return Core::Id(Constants::CMAKEPROJECT_ID);
}
Core::IDocument *CMakeProject::document() const
{
return m_file;
}
CMakeManager *CMakeProject::projectManager() const
{
return m_manager;
}
ProjectExplorer::ProjectNode *CMakeProject::rootProjectNode() const
{
return m_rootNode;
}
QStringList CMakeProject::files(FilesMode fileMode) const
{
Q_UNUSED(fileMode)
return m_files;
}
bool CMakeProject::fromMap(const QVariantMap &map)
{
if (!Project::fromMap(map))
return false;
bool hasUserFile = activeTarget();
if (!hasUserFile) {
CMakeOpenProjectWizard copw(m_manager, projectDirectory(), Utils::Environment::systemEnvironment());
if (copw.exec() != QDialog::Accepted)
return false;
Kit *k = copw.kit();
Target *t = new Target(this, k);
CMakeBuildConfiguration *bc(new CMakeBuildConfiguration(t));
bc->setDefaultDisplayName(QLatin1String("all"));
bc->setUseNinja(copw.useNinja());
bc->setBuildDirectory(copw.buildDirectory());
ProjectExplorer::BuildStepList *buildSteps = bc->stepList(ProjectExplorer::Constants::BUILDSTEPS_BUILD);
ProjectExplorer::BuildStepList *cleanSteps = bc->stepList(ProjectExplorer::Constants::BUILDSTEPS_CLEAN);
// Now create a standard build configuration
buildSteps->insertStep(0, new MakeStep(buildSteps));
MakeStep *cleanMakeStep = new MakeStep(cleanSteps);
cleanSteps->insertStep(0, cleanMakeStep);
cleanMakeStep->setAdditionalArguments(QLatin1String("clean"));
cleanMakeStep->setClean(true);
t->addBuildConfiguration(bc);
DeployConfigurationFactory *fac = ExtensionSystem::PluginManager::instance()->getObject<DeployConfigurationFactory>();
ProjectExplorer::DeployConfiguration *dc = fac->create(t, ProjectExplorer::Constants::DEFAULT_DEPLOYCONFIGURATION_ID);
t->addDeployConfiguration(dc);
addTarget(t);
} else {
// We have a user file, but we could still be missing the cbp file
// or simply run createXml with the saved settings
QFileInfo sourceFileInfo(m_fileName);
CMakeBuildConfiguration *activeBC = qobject_cast<CMakeBuildConfiguration *>(activeTarget()->activeBuildConfiguration());
if (!activeBC)
return false;
QString cbpFile = CMakeManager::findCbpFile(QDir(activeBC->buildDirectory()));
QFileInfo cbpFileFi(cbpFile);
CMakeOpenProjectWizard::Mode mode = CMakeOpenProjectWizard::Nothing;
if (!cbpFileFi.exists())
mode = CMakeOpenProjectWizard::NeedToCreate;
else if (cbpFileFi.lastModified() < sourceFileInfo.lastModified())
mode = CMakeOpenProjectWizard::NeedToUpdate;
if (mode != CMakeOpenProjectWizard::Nothing) {
CMakeOpenProjectWizard copw(m_manager, mode,
CMakeOpenProjectWizard::BuildInfo(activeBC));
if (copw.exec() != QDialog::Accepted)
return false;
else
activeBC->setUseNinja(copw.useNinja());
}
}
m_watcher = new QFileSystemWatcher(this);
connect(m_watcher, SIGNAL(fileChanged(QString)), this, SLOT(fileChanged(QString)));
parseCMakeLists();
if (!hasUserFile && hasBuildTarget(QLatin1String("all"))) {
MakeStep *makeStep = qobject_cast<MakeStep *>(
activeTarget()->activeBuildConfiguration()->stepList(ProjectExplorer::Constants::BUILDSTEPS_BUILD)->at(0));
Q_ASSERT(makeStep);
makeStep->setBuildTarget(QLatin1String("all"), true);
}
connect(Core::EditorManager::instance(), SIGNAL(editorAboutToClose(Core::IEditor*)),
this, SLOT(editorAboutToClose(Core::IEditor*)));
connect(Core::EditorManager::instance(), SIGNAL(currentEditorChanged(Core::IEditor*)),
this, SLOT(editorChanged(Core::IEditor*)));
connect(ProjectExplorer::ProjectExplorerPlugin::instance()->buildManager(), SIGNAL(buildStateChanged(ProjectExplorer::Project*)),
this, SLOT(buildStateChanged(ProjectExplorer::Project*)));
m_activeTarget = activeTarget();
if (m_activeTarget)
connect(m_activeTarget, SIGNAL(activeBuildConfigurationChanged(ProjectExplorer::BuildConfiguration*)),
this, SLOT(changeActiveBuildConfiguration(ProjectExplorer::BuildConfiguration*)));
connect(this, SIGNAL(activeTargetChanged(ProjectExplorer::Target*)),
this, SLOT(activeTargetWasChanged(ProjectExplorer::Target*)));
return true;
}
bool CMakeProject::setupTarget(Target *t)
{
CMakeBuildConfigurationFactory *factory
= ExtensionSystem::PluginManager::instance()->getObject<CMakeBuildConfigurationFactory>();
CMakeBuildConfiguration *bc = factory->create(t, Constants::CMAKE_BC_ID, QLatin1String("all"));
if (!bc)
return false;
t->addBuildConfiguration(bc);
DeployConfigurationFactory *fac = ExtensionSystem::PluginManager::instance()->getObject<DeployConfigurationFactory>();
ProjectExplorer::DeployConfiguration *dc = fac->create(t, ProjectExplorer::Constants::DEFAULT_DEPLOYCONFIGURATION_ID);
t->addDeployConfiguration(dc);
return true;
}
CMakeBuildTarget CMakeProject::buildTargetForTitle(const QString &title)
{
foreach (const CMakeBuildTarget &ct, m_buildTargets)
if (ct.title == title)
return ct;
return CMakeBuildTarget();
}
QString CMakeProject::uicCommand() const
{
return m_uicCommand;
}
QString CMakeProject::uiHeaderFile(const QString &uiFile)
{
QFileInfo fi(uiFile);
Utils::FileName project = Utils::FileName::fromString(projectDirectory());
Utils::FileName baseDirectory = Utils::FileName::fromString(fi.absolutePath());
while (baseDirectory.isChildOf(project)) {
Utils::FileName cmakeListsTxt = baseDirectory;
cmakeListsTxt.appendPath(QLatin1String("CMakeLists.txt"));
if (cmakeListsTxt.toFileInfo().exists())
break;
QDir dir(baseDirectory.toString());
dir.cdUp();
baseDirectory = Utils::FileName::fromString(dir.absolutePath());
}
QDir srcDirRoot = QDir(project.toString());
QString relativePath = srcDirRoot.relativeFilePath(baseDirectory.toString());
QDir buildDir = QDir(activeTarget()->activeBuildConfiguration()->buildDirectory());
QString uiHeaderFilePath = buildDir.absoluteFilePath(relativePath);
uiHeaderFilePath += QLatin1String("/ui_");
uiHeaderFilePath += fi.completeBaseName();
uiHeaderFilePath += QLatin1String(".h");
return QDir::cleanPath(uiHeaderFilePath);
}
void CMakeProject::updateRunConfigurations()
{
foreach (Target *t, targets())
updateRunConfigurations(t);
}
// TODO Compare with updateDefaultRunConfigurations();
void CMakeProject::updateRunConfigurations(Target *t)
{
// *Update* runconfigurations:
QMultiMap<QString, CMakeRunConfiguration*> existingRunConfigurations;
QList<ProjectExplorer::RunConfiguration *> toRemove;
foreach (ProjectExplorer::RunConfiguration *rc, t->runConfigurations()) {
if (CMakeRunConfiguration* cmakeRC = qobject_cast<CMakeRunConfiguration *>(rc))
existingRunConfigurations.insert(cmakeRC->title(), cmakeRC);
QtSupport::CustomExecutableRunConfiguration *ceRC =
qobject_cast<QtSupport::CustomExecutableRunConfiguration *>(rc);
if (ceRC && !ceRC->isConfigured())
toRemove << rc;
}
foreach (const CMakeBuildTarget &ct, buildTargets()) {
if (ct.library)
continue;
if (ct.executable.isEmpty())
continue;
QList<CMakeRunConfiguration *> list = existingRunConfigurations.values(ct.title);
if (!list.isEmpty()) {
// Already exists, so override the settings...
foreach (CMakeRunConfiguration *rc, list) {
rc->setExecutable(ct.executable);
rc->setBaseWorkingDirectory(ct.workingDirectory);
rc->setEnabled(true);
}
existingRunConfigurations.remove(ct.title);
} else {
// Does not exist yet
Core::Id id = CMakeRunConfigurationFactory::idFromBuildTarget(ct.title);
CMakeRunConfiguration *rc = new CMakeRunConfiguration(t, id, ct.executable,
ct.workingDirectory, ct.title);
t->addRunConfiguration(rc);
}
}
QMultiMap<QString, CMakeRunConfiguration *>::const_iterator it =
existingRunConfigurations.constBegin();
for ( ; it != existingRunConfigurations.constEnd(); ++it) {
CMakeRunConfiguration *rc = it.value();
// The executables for those runconfigurations aren't build by the current buildconfiguration
// We just set a disable flag and show that in the display name
rc->setEnabled(false);
// removeRunConfiguration(rc);
}
foreach (ProjectExplorer::RunConfiguration *rc, toRemove)
t->removeRunConfiguration(rc);
if (t->runConfigurations().isEmpty()) {
// Oh no, no run configuration,
// create a custom executable run configuration
t->addRunConfiguration(new QtSupport::CustomExecutableRunConfiguration(t));
}
}
void CMakeProject::createUiCodeModelSupport()
{
// qDebug()<<"creatUiCodeModelSupport()";
CppTools::CppModelManagerInterface *modelManager
= CppTools::CppModelManagerInterface::instance();
// First move all to
QMap<QString, CMakeUiCodeModelSupport *> oldCodeModelSupport;
oldCodeModelSupport = m_uiCodeModelSupport;
m_uiCodeModelSupport.clear();
// Find all ui files
foreach (const QString &uiFile, m_files) {
if (uiFile.endsWith(QLatin1String(".ui"))) {
// UI file, not convert to
QString uiHeaderFilePath = uiHeaderFile(uiFile);
QMap<QString, CMakeUiCodeModelSupport *>::iterator it
= oldCodeModelSupport.find(uiFile);
if (it != oldCodeModelSupport.end()) {
// qDebug()<<"updated old codemodelsupport";
CMakeUiCodeModelSupport *cms = it.value();
cms->setFileName(uiHeaderFilePath);
m_uiCodeModelSupport.insert(it.key(), cms);
oldCodeModelSupport.erase(it);
} else {
// qDebug()<<"adding new codemodelsupport";
CMakeUiCodeModelSupport *cms = new CMakeUiCodeModelSupport(modelManager, this, uiFile, uiHeaderFilePath);
m_uiCodeModelSupport.insert(uiFile, cms);
modelManager->addEditorSupport(cms);
}
}
}
// Remove old
QMap<QString, CMakeUiCodeModelSupport *>::const_iterator it, end;
end = oldCodeModelSupport.constEnd();
for (it = oldCodeModelSupport.constBegin(); it!=end; ++it) {
modelManager->removeEditorSupport(it.value());
delete it.value();
}
}
void CMakeProject::updateCodeModelSupportFromEditor(const QString &uiFileName,
const QString &contents)
{
const QMap<QString, CMakeUiCodeModelSupport *>::const_iterator it =
m_uiCodeModelSupport.constFind(uiFileName);
if (it != m_uiCodeModelSupport.constEnd())
it.value()->updateFromEditor(contents);
}
void CMakeProject::editorChanged(Core::IEditor *editor)
{
// Handle old editor
if (isFormWindowEditor(m_lastEditor)) {
disconnect(m_lastEditor, SIGNAL(changed()), this, SLOT(uiEditorContentsChanged()));
if (m_dirtyUic) {
const QString contents = formWindowEditorContents(m_lastEditor);
updateCodeModelSupportFromEditor(m_lastEditor->document()->fileName(), contents);
m_dirtyUic = false;
}
}
m_lastEditor = editor;
// Handle new editor
if (isFormWindowEditor(editor))
connect(editor, SIGNAL(changed()), this, SLOT(uiEditorContentsChanged()));
}
void CMakeProject::editorAboutToClose(Core::IEditor *editor)
{
if (m_lastEditor == editor) {
// Oh no our editor is going to be closed
// get the content first
if (isFormWindowEditor(m_lastEditor)) {
disconnect(m_lastEditor, SIGNAL(changed()), this, SLOT(uiEditorContentsChanged()));
if (m_dirtyUic) {
const QString contents = formWindowEditorContents(m_lastEditor);
updateCodeModelSupportFromEditor(m_lastEditor->document()->fileName(), contents);
m_dirtyUic = false;
}
}
m_lastEditor = 0;
}
}
void CMakeProject::uiEditorContentsChanged()
{
// cast sender, get filename
if (!m_dirtyUic && isFormWindowEditor(sender()))
m_dirtyUic = true;
}
void CMakeProject::buildStateChanged(ProjectExplorer::Project *project)
{
if (project == this) {
if (!ProjectExplorer::ProjectExplorerPlugin::instance()->buildManager()->isBuilding(this)) {
QMap<QString, CMakeUiCodeModelSupport *>::const_iterator it, end;
end = m_uiCodeModelSupport.constEnd();
for (it = m_uiCodeModelSupport.constBegin(); it != end; ++it) {
it.value()->updateFromBuild();
}
}
}
}
// CMakeFile
CMakeFile::CMakeFile(CMakeProject *parent, QString fileName)
: Core::IDocument(parent), m_project(parent), m_fileName(fileName)
{
}
bool CMakeFile::save(QString *errorString, const QString &fileName, bool autoSave)
{
// Once we have an texteditor open for this file, we probably do
// need to implement this, don't we.
Q_UNUSED(errorString)
Q_UNUSED(fileName)
Q_UNUSED(autoSave)
return false;
}
QString CMakeFile::fileName() const
{
return m_fileName;
}
QString CMakeFile::defaultPath() const
{
return QString();
}
QString CMakeFile::suggestedFileName() const
{
return QString();
}
QString CMakeFile::mimeType() const
{
return QLatin1String(Constants::CMAKEMIMETYPE);
}
bool CMakeFile::isModified() const
{
return false;
}
bool CMakeFile::isSaveAsAllowed() const
{
return false;
}
void CMakeFile::rename(const QString &newName)
{
Q_ASSERT(false);
Q_UNUSED(newName);
// Can't happen....
}
Core::IDocument::ReloadBehavior CMakeFile::reloadBehavior(ChangeTrigger state, ChangeType type) const
{
Q_UNUSED(state)
Q_UNUSED(type)
return BehaviorSilent;
}
bool CMakeFile::reload(QString *errorString, ReloadFlag flag, ChangeType type)
{
Q_UNUSED(errorString)
Q_UNUSED(flag)
Q_UNUSED(type)
return true;
}
CMakeBuildSettingsWidget::CMakeBuildSettingsWidget(CMakeBuildConfiguration *bc) : m_buildConfiguration(0)
{
QFormLayout *fl = new QFormLayout(this);
fl->setContentsMargins(20, -1, 0, -1);
fl->setFieldGrowthPolicy(QFormLayout::ExpandingFieldsGrow);
setLayout(fl);
QPushButton *runCmakeButton = new QPushButton(tr("Run cmake"));
connect(runCmakeButton, SIGNAL(clicked()),
this, SLOT(runCMake()));
fl->addRow(tr("Reconfigure project:"), runCmakeButton);
m_pathLineEdit = new QLineEdit(this);
m_pathLineEdit->setReadOnly(true);
QHBoxLayout *hbox = new QHBoxLayout();
hbox->addWidget(m_pathLineEdit);
m_changeButton = new QPushButton(this);
m_changeButton->setText(tr("&Change"));
connect(m_changeButton, SIGNAL(clicked()), this, SLOT(openChangeBuildDirectoryDialog()));
hbox->addWidget(m_changeButton);
fl->addRow(tr("Build directory:"), hbox);
m_buildConfiguration = bc;
m_pathLineEdit->setText(m_buildConfiguration->buildDirectory());
if (m_buildConfiguration->buildDirectory() == bc->target()->project()->projectDirectory())
m_changeButton->setEnabled(false);
else
m_changeButton->setEnabled(true);
setDisplayName(tr("CMake"));
}
void CMakeBuildSettingsWidget::openChangeBuildDirectoryDialog()
{
CMakeProject *project = static_cast<CMakeProject *>(m_buildConfiguration->target()->project());
CMakeOpenProjectWizard copw(project->projectManager(), CMakeOpenProjectWizard::ChangeDirectory,
CMakeOpenProjectWizard::BuildInfo(m_buildConfiguration));
if (copw.exec() == QDialog::Accepted) {
project->changeBuildDirectory(m_buildConfiguration, copw.buildDirectory());
m_buildConfiguration->setUseNinja(copw.useNinja());
m_pathLineEdit->setText(m_buildConfiguration->buildDirectory());
}
}
void CMakeBuildSettingsWidget::runCMake()
{
CMakeProject *project = static_cast<CMakeProject *>(m_buildConfiguration->target()->project());
CMakeOpenProjectWizard copw(project->projectManager(),
CMakeOpenProjectWizard::WantToUpdate,
CMakeOpenProjectWizard::BuildInfo(m_buildConfiguration));
if (copw.exec() == QDialog::Accepted)
project->parseCMakeLists();
}
/////
// CMakeCbpParser
////
bool CMakeCbpParser::parseCbpFile(const QString &fileName)
{
QFile fi(fileName);
if (fi.exists() && fi.open(QFile::ReadOnly)) {
setDevice(&fi);
while (!atEnd()) {
readNext();
if (name() == QLatin1String("CodeBlocks_project_file"))
parseCodeBlocks_project_file();
else if (isStartElement())
parseUnknownElement();
}
fi.close();
m_includeFiles.sort();
m_includeFiles.removeDuplicates();
return true;
}
return false;
}
void CMakeCbpParser::parseCodeBlocks_project_file()
{
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (name() == QLatin1String("Project"))
parseProject();
else if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseProject()
{
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (name() == QLatin1String("Option"))
parseOption();
else if (name() == QLatin1String("Unit"))
parseUnit();
else if (name() == QLatin1String("Build"))
parseBuild();
else if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseBuild()
{
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (name() == QLatin1String("Target"))
parseBuildTarget();
else if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseBuildTarget()
{
m_buildTarget.clear();
if (attributes().hasAttribute(QLatin1String("title")))
m_buildTarget.title = attributes().value(QLatin1String("title")).toString();
while (!atEnd()) {
readNext();
if (isEndElement()) {
if (!m_buildTarget.title.endsWith(QLatin1String("/fast")))
m_buildTargets.append(m_buildTarget);
return;
} else if (name() == QLatin1String("Compiler")) {
parseCompiler();
} else if (name() == QLatin1String("Option")) {
parseBuildTargetOption();
} else if (name() == QLatin1String("MakeCommands")) {
parseMakeCommands();
} else if (isStartElement()) {
parseUnknownElement();
}
}
}
void CMakeCbpParser::parseBuildTargetOption()
{
if (attributes().hasAttribute(QLatin1String("output"))) {
m_buildTarget.executable = attributes().value(QLatin1String("output")).toString();
} else if (attributes().hasAttribute(QLatin1String("type"))) {
const QString value = attributes().value(QLatin1String("type")).toString();
if (value == QLatin1String("2") || value == QLatin1String("3"))
m_buildTarget.library = true;
} else if (attributes().hasAttribute(QLatin1String("working_dir"))) {
m_buildTarget.workingDirectory = attributes().value(QLatin1String("working_dir")).toString();
}
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (isStartElement())
parseUnknownElement();
}
}
QString CMakeCbpParser::projectName() const
{
return m_projectName;
}
void CMakeCbpParser::parseOption()
{
if (attributes().hasAttribute(QLatin1String("title")))
m_projectName = attributes().value(QLatin1String("title")).toString();
if (attributes().hasAttribute(QLatin1String("compiler")))
m_compiler = attributes().value(QLatin1String("compiler")).toString();
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseMakeCommands()
{
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (name() == QLatin1String("Build"))
parseBuildTargetBuild();
else if (name() == QLatin1String("Clean"))
parseBuildTargetClean();
else if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseBuildTargetBuild()
{
if (attributes().hasAttribute(QLatin1String("command")))
m_buildTarget.makeCommand = attributes().value(QLatin1String("command")).toString();
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseBuildTargetClean()
{
if (attributes().hasAttribute(QLatin1String("command")))
m_buildTarget.makeCleanCommand = attributes().value(QLatin1String("command")).toString();
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseCompiler()
{
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (name() == QLatin1String("Add"))
parseAdd();
else if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseAdd()
{
// CMake only supports <Add option=\> and <Add directory=\>
const QXmlStreamAttributes addAttributes = attributes();
const QString includeDirectory = addAttributes.value(QLatin1String("directory")).toString();
// allow adding multiple times because order happens
if (!includeDirectory.isEmpty())
m_includeFiles.append(includeDirectory);
QString compilerOption = addAttributes.value(QLatin1String("option")).toString();
// defining multiple times a macro to the same value makes no sense
if (!compilerOption.isEmpty() && !m_compilerOptions.contains(compilerOption)) {
m_compilerOptions.append(compilerOption);
int macroNameIndex = compilerOption.indexOf(QLatin1String("-D")) + 2;
if (macroNameIndex != 1) {
int assignIndex = compilerOption.indexOf(QLatin1Char('='), macroNameIndex);
if (assignIndex != -1)
compilerOption[assignIndex] = ' ';
m_defines.append("#define ");
m_defines.append(compilerOption.mid(macroNameIndex).toUtf8());
m_defines.append('\n');
}
}
while (!atEnd()) {
readNext();
if (isEndElement())
return;
else if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseUnit()
{
//qDebug()<<stream.attributes().value("filename");
QString fileName = attributes().value(QLatin1String("filename")).toString();
m_parsingCmakeUnit = false;
while (!atEnd()) {
readNext();
if (isEndElement()) {
if (!fileName.endsWith(QLatin1String(".rule")) && !m_processedUnits.contains(fileName)) {
// Now check whether we found a virtual element beneath
if (m_parsingCmakeUnit) {
m_cmakeFileList.append( new ProjectExplorer::FileNode(fileName, ProjectExplorer::ProjectFileType, false));
} else {
bool generated = false;
QString onlyFileName = QFileInfo(fileName).fileName();
if ( (onlyFileName.startsWith(QLatin1String("moc_")) && onlyFileName.endsWith(QLatin1String(".cxx")))
|| (onlyFileName.startsWith(QLatin1String("ui_")) && onlyFileName.endsWith(QLatin1String(".h")))
|| (onlyFileName.startsWith(QLatin1String("qrc_")) && onlyFileName.endsWith(QLatin1String(".cxx"))))
generated = true;
if (fileName.endsWith(QLatin1String(".qrc")))
m_fileList.append( new ProjectExplorer::FileNode(fileName, ProjectExplorer::ResourceType, generated));
else
m_fileList.append( new ProjectExplorer::FileNode(fileName, ProjectExplorer::SourceType, generated));
}
m_processedUnits.insert(fileName);
}
return;
} else if (name() == QLatin1String("Option")) {
parseUnitOption();
} else if (isStartElement()) {
parseUnknownElement();
}
}
}
void CMakeCbpParser::parseUnitOption()
{
if (attributes().hasAttribute(QLatin1String("virtualFolder")))
m_parsingCmakeUnit = true;
while (!atEnd()) {
readNext();
if (isEndElement())
break;
if (isStartElement())
parseUnknownElement();
}
}
void CMakeCbpParser::parseUnknownElement()
{
Q_ASSERT(isStartElement());
while (!atEnd()) {
readNext();
if (isEndElement())
break;
if (isStartElement())
parseUnknownElement();
}
}
QList<ProjectExplorer::FileNode *> CMakeCbpParser::fileList()
{
return m_fileList;
}
QList<ProjectExplorer::FileNode *> CMakeCbpParser::cmakeFileList()
{
return m_cmakeFileList;
}
bool CMakeCbpParser::hasCMakeFiles()
{
return !m_cmakeFileList.isEmpty();
}
QStringList CMakeCbpParser::includeFiles()
{
return m_includeFiles;
}
QByteArray CMakeCbpParser::defines() const
{
return m_defines;
}
QList<CMakeBuildTarget> CMakeCbpParser::buildTargets()
{
return m_buildTargets;
}
QString CMakeCbpParser::compilerName() const
{
return m_compiler;
}
void CMakeBuildTarget::clear()
{
executable.clear();
makeCommand.clear();
makeCleanCommand.clear();
workingDirectory.clear();
title.clear();
library = false;
}