Commit b6fda5be authored by dt's avatar dt
Browse files

Progress so far

parent 0f3d8b65
......@@ -36,7 +36,6 @@ using namespace Debugger::Internal;
DebuggerUISwitcher *DebuggerUISwitcher::m_instance = 0;
DebuggerUISwitcher::DebuggerUISwitcher(Core::BaseMode *mode, QObject* parent) : QObject(parent),
m_model(new QStandardItemModel(this)),
m_toolbarStack(new QStackedWidget),
m_languageActionGroup(new QActionGroup(this)),
m_activeLanguage(-1),
......@@ -77,11 +76,7 @@ void DebuggerUISwitcher::addMenuAction(Core::Command *command, const QString &gr
void DebuggerUISwitcher::setActiveLanguage(const QString &langName)
{
QModelIndex idx = modelIndexForLanguage(langName);
if (!idx.isValid())
return;
changeDebuggerUI(idx.row());
changeDebuggerUI(langName);
}
......@@ -163,9 +158,8 @@ DebuggerUISwitcher *DebuggerUISwitcher::instance()
void DebuggerUISwitcher::addLanguage(const QString &langName)
{
QStandardItem* item = new QStandardItem(langName);
m_model->appendRow(item);
m_toolBars.insert(langName, 0);
m_languages.append(langName);
Core::ActionManager *am = Core::ICore::instance()->actionManager();
QAction *langChange = new QAction(langName, this);
......@@ -185,23 +179,21 @@ void DebuggerUISwitcher::langChangeTriggered()
{
QObject *sdr = sender();
QAction *act = qobject_cast<QAction*>(sdr);
changeDebuggerUI(modelIndexForLanguage(act->text()).row());
changeDebuggerUI(act->text());
}
void DebuggerUISwitcher::changeDebuggerUI(int langId)
void DebuggerUISwitcher::changeDebuggerUI(const QString &langName)
{
if (m_changingUI)
return;
m_changingUI = true;
// id
QModelIndex idx = m_model->index(langId, 0);
int langId = m_languages.indexOf(langName);
if (langId != m_activeLanguage) {
m_languageActionGroup->actions()[langId]->setChecked(true);
m_activeLanguage = langId;
m_toolbarStack->setCurrentIndex(m_model->data(idx, StackIndexRole).toInt());
m_toolbarStack->setCurrentWidget(m_toolBars.value(langName));
foreach (DebugToolWindow *window, m_dockWidgets) {
if (window->m_languageId != langId) {
......@@ -224,31 +216,18 @@ void DebuggerUISwitcher::changeDebuggerUI(int langId)
menuitem.second->setVisible(false);
}
}
m_languageMenu->menu()->setTitle(tr("Language") + " (" + idx.data().toString() + ")");
emit languageChanged(idx.data().toString());
m_languageMenu->menu()->setTitle(tr("Language") + " (" + langName + ")");
emit languageChanged(langName);
}
m_changingUI = false;
}
QModelIndex DebuggerUISwitcher::modelIndexForLanguage(const QString& languageName)
{
QList<QStandardItem*> items = m_model->findItems(languageName);
if (items.length() != 1)
return QModelIndex();
return m_model->indexFromItem(items.at(0));
}
void DebuggerUISwitcher::setToolbar(const QString &langName, QWidget *widget)
{
QModelIndex modelIdx = modelIndexForLanguage(langName);
if (!modelIdx.isValid())
return;
int stackIdx = m_toolbarStack->addWidget(widget);
m_model->setData(modelIdx, stackIdx, StackIndexRole);
Q_ASSERT(m_toolBars.contains(langName));
m_toolBars[langName] = widget;
m_toolbarStack->addWidget(widget);
}
DebuggerMainWindow *DebuggerUISwitcher::mainWindow() const
......@@ -311,13 +290,13 @@ QDockWidget *DebuggerUISwitcher::createDockWidget(const QString &langName, QWidg
QDockWidget *dockWidget = m_mainWindow->addDockForWidget(widget);
m_mainWindow->addDockWidget(area, dockWidget);
DebugToolWindow *window = new DebugToolWindow;
window->m_languageId = modelIndexForLanguage(langName).row();
window->m_languageId = m_languages.indexOf(langName);
window->m_dockWidget = dockWidget;
window->m_visible = visibleByDefault;
m_dockWidgets.append(window);
if (modelIndexForLanguage(langName).row() != m_activeLanguage)
if (m_languages.indexOf(langName) != m_activeLanguage)
dockWidget->hide();
Core::ActionManager *am = Core::ICore::instance()->actionManager();
......@@ -325,7 +304,7 @@ QDockWidget *DebuggerUISwitcher::createDockWidget(const QString &langName, QWidg
"Debugger." + dockWidget->objectName(), m_debuggercontext);
m_viewsMenu->addAction(cmd);
m_viewsMenuItems.append(qMakePair(modelIndexForLanguage(langName).row(), dockWidget->toggleViewAction()));
m_viewsMenuItems.append(qMakePair(m_languages.indexOf(langName), dockWidget->toggleViewAction()));
return dockWidget;
}
......@@ -392,14 +371,14 @@ void DebuggerUISwitcher::initialize()
readSettings();
if (m_activeLanguage == -1) {
changeDebuggerUI(0);
changeDebuggerUI(m_languages.first());
}
hideInactiveWidgets();
}
void DebuggerUISwitcher::resetDebuggerLayout()
{
emit dockArranged(m_model->index(m_activeLanguage, 0).data().toString());
emit dockArranged(m_languages.at(m_activeLanguage));
}
}
......@@ -5,8 +5,8 @@
#include <coreplugin/basemode.h>
#include <QtCore/QObject>
#include <QtGui/QStandardItemModel>
#include <QtCore/QList>
#include <QtCore/QMap>
namespace Core {
class ActionContainer;
......@@ -73,7 +73,7 @@ signals:
private slots:
void modeChanged(Core::IMode *mode);
void changeDebuggerUI(int langId);
void changeDebuggerUI(const QString &langName);
void resetDebuggerLayout();
void langChangeTriggered();
......@@ -82,7 +82,6 @@ private:
void createViewsMenuItems();
void readSettings();
void writeSettings() const;
QModelIndex modelIndexForLanguage(const QString &langName);
QWidget *createContents(Core::BaseMode *mode);
QWidget *createMainWindow(Core::BaseMode *mode);
......@@ -90,7 +89,10 @@ private:
typedef QPair<int, QAction* > ViewsMenuItems;
QList< ViewsMenuItems > m_viewsMenuItems;
QList< Internal::DebugToolWindow* > m_dockWidgets;
QStandardItemModel *m_model;
QMap<QString, QWidget *> m_toolBars;
QStringList m_languages;
QStackedWidget *m_toolbarStack;
DebuggerMainWindow *m_mainWindow;
......
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