Skip to content
Snippets Groups Projects
  1. Oct 17, 2013
  2. Oct 15, 2013
  3. Oct 11, 2013
  4. Oct 10, 2013
  5. Oct 05, 2013
  6. Oct 02, 2013
  7. Sep 30, 2013
  8. Sep 03, 2013
  9. Aug 30, 2013
  10. Aug 20, 2013
  11. Aug 19, 2013
  12. Aug 12, 2013
  13. Aug 07, 2013
  14. Aug 06, 2013
  15. Jul 18, 2013
  16. Jul 17, 2013
  17. Jul 12, 2013
  18. Jul 11, 2013
  19. Jul 10, 2013
  20. Jul 09, 2013
  21. Jul 08, 2013
  22. Jul 05, 2013
  23. Jul 04, 2013
  24. Jun 17, 2013
  25. Jun 11, 2013
  26. Jun 10, 2013
  27. Jun 05, 2013
    • Orgad Shaneh's avatar
      Git: Add Reset to locator · 465654b8
      Orgad Shaneh authored
      
      Change-Id: I81b52b8f349cfd5e9d67bd48b0be32c48e5b2f8e
      Reviewed-by: default avatarPetar Perisin <petar.perisin@gmail.com>
      Reviewed-by: default avatarTobias Hunger <tobias.hunger@digia.com>
      465654b8
    • Orgad Shaneh's avatar
      Git: Start interactive rebase in topLevel · 63cf15b1
      Orgad Shaneh authored
      
      Change-Id: I99edfed36b12942e64ee1947a46eddd1ca08b9ba
      Reviewed-by: default avatarPetar Perisin <petar.perisin@gmail.com>
      Reviewed-by: default avatarTobias Hunger <tobias.hunger@digia.com>
      63cf15b1
    • Eike Ziller's avatar
      Switch less often to edit mode · 7c8db798
      Eike Ziller authored
      
      This change
      * Removes IMode::type, ModeManager::activateModeType, and
        IEditor::preferredModeType, and adds IEditor::isDesignModePreferred
        instead
      * Adapts the mode switching code in EditorManager to handle multiple
        windows, for example switching to edit mode should only happen if
        the editor/view is in the main window. Otherwise the editor window
        should be raised and focused
      * Renames EditorManager::NoActivate --> DoNotChangeCurrentEditor
      * Reverts the EditorManager::ModeSwitch logic to switch mode or
        make the current editor visible by default, introducing
        DoNotMakeVisible flag instead
      * Fixes a few instances where EditorManager::ModeSwitch should have been
        used
      
      One non-trivial problem left: If you open a .ui file and switch to an
      external editor window, edit mode is activated, because the current
      editor no longer is a .ui file, which means that the design mode gets
      deactivated.
      
      Change-Id: I76c5c2391eb4090143b778fb103acff3a5a1ff41
      Reviewed-by: default avatarDavid Schulz <david.schulz@digia.com>
      7c8db798
Loading